Dungeons: Difference between revisions

88 bytes removed ,  12 September 2019
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[[File:Dungeonbasics-a.png|thumb|Dungeon Selection Menu]]
[[File:Dungeonbasics-a.png|thumb|Dungeon Selection Menu]]
===Difficulty===
===Difficulty===
Some dungeons are associated with certain difficulty levels. For example, [[Henir's Time and Space]] can be accessed between 2 difficulties: Normal or Challenge, while [[11-4|Debrian Laboratory]], [[11-5|El Tower Defense]], [[12-5|Crimson Tower of Howling Flames]], [[12-6|Never-Ending Darkness]], and [[12-7|Crimson Cradle of Flames]] can be accessed between Normal and Story Mode difficulties. All other Normal Dungeons, Secret Dungeons, and other [[Special Maps|Special]] dungeons, such as [[Ereda Island|Ereda Island]] and [[Add's Energy Fusion Theory|Add's Energy Fusion Theory]], as well as [[Event_Maps|Event]] dungeons, do not have any adjustable difficulty levels.
Some dungeons have multiple difficulty levels. For example, [[Henir's Time and Space]] can be accessed between Normal or Challenge Mode difficulties, while [[11-4|Debrian Laboratory]], [[11-5|El Tower Defense]], [[12-5|Crimson Tower of Howling Flames]], [[12-6|Never-Ending Darkness]], and [[12-7|Crimson Cradle of Flames]] can be accessed between Normal and Story Mode difficulties. All other dungeons do not have any adjustable difficulty levels.


Dungeons that have an adjustable difficulty level will often carry distinct differences from one another. Dungeons with a Story Mode option will have their difficulty and entry requirements significantly decreased, along with removing resurrection limits where applicable. However, titles and unique boss drops can only be obtained on Normal difficulty.
Dungeons that have an adjustable difficulty level will often carry distinct differences from one another. Dungeons with a Story Mode option will have their difficulty and entry requirements significantly decreased, along with removing resurrection limits where applicable. However, titles and unique boss drops can only be obtained on Normal difficulty.


===Players===
===Players===
All dungeons possess a recommended number of players to play. However, it is also possible to enter and complete a dungeon without satisfying the recommended number.
All dungeons possess a recommended number of players to play. However, it is also possible to enter and complete a dungeon without satisfying the recommended number in most cases.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: left"  
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: left"  
|-
|-
! Dungeon Type !! Dungeon !! Recommended Number of Players
! Dungeon Type !! Dungeon !! Recommended Number of Players
|-
|-
| rowspan=7 | Normal || Normal Dungeons || 1 ~ 4
| rowspan=9 | Normal || Normal Dungeons || 1 ~ 4
|-
|-
| [[Secret Dungeon]]s || 3 ~ 4
| [[Secret Dungeon]]s || 1 ~ 4
|-
|-
| [[11-1|Hall of El]] || 1
| [[11-1|Hall of El]] || 1
|-
|-
| [[11-3|Elrianode City]] || 1 ~ 3
| [[11-3|Elrianode City]] || 3
|-
|-
| [[12-5|Crimson Tower of Howling Flames]] || 7 ~ 8
| [[12-5|Crimson Tower of Howling Flames]] || 7 ~ 8
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| [[12-7|Crimson Cradle of Flames]] || 7 ~ 8
| [[12-7|Crimson Cradle of Flames]] || 7 ~ 8
|-
|-
| rowspan=7 | Special || [[Henir's Time and Space]] (Normal Mode) || 1
| [[13-4|Abandoned Icerite Plant]] || 3 ~ 4
|-
|-
| [[Henir's Time and Space]] (Challenge Mode) || 1
| [[13-5|Titan's Grotto]] || 3 ~ 6
|-
|-
| [[Heroic Mode|Heroic Dungeon]] || 3 ~ 4
| rowspan=7 | Special || [[Henir's Time and Space]] || 1
|-
| [[Heroic Mode|Heroic Dungeon]] || 1 ~ 4
|-
|-
| [[Ereda Island|Ereda Island]] || 6
| [[Ereda Island|Ereda Island]] || 6
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| [[Dimension of Sinister Intent]] || 1
| [[Dimension of Sinister Intent]] || 1
|-
|-
| [[Twisted Time and Space - Fahrmann's Peak|Twisted Time and Space - Fahrmann's Peak]] || 8
| [[Gate of Darkness]] || 1 ~ 4
|-
| [[Twisted Time and Space - Fahrmann's Peak|Twisted Time and Space - Fahrmann's Peak]] || 3 ~ 8
|-
|-
| rowspan=5 | Event || [[Velder Academy Library]] || 1
| rowspan=5 | Event || [[Velder Academy Library]] || 1
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====Required Combat Power====
====Required Combat Power====
Your Combat Power must reach the dungeon's combat power requirement in order to enter.
Your Combat Power must reach the dungeon's combat power requirement in order to enter. The current highest Combat Power requirement needed to access all content in the game is 500,000.


====Starting a Dungeon====
====Starting a Dungeon====
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== Normal Dungeons ==
== Normal Dungeons ==
The most basic form of dungeon. These are the most common type of dungeons. They are essential for completing story quests and most side quests. They have average difficulty and are designed for all players.
The most common type of dungeons, which are essential for completing story quests and most side quests. Their difficulty increases with each region and can vary from dungeon to dungeon.


{{tabs
{{tabs
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== Secret Dungeons ==
== Secret Dungeons ==
:''Main Article: [[Secret Dungeon]]''
:''Main Article: [[Secret Dungeon]]''
'''Secret Dungeons''' are a type of dungeon on a league of their own. They aren't as forgiving as normal dungeons possessing some of the harder challenges a region has to offer. Secret Dungeons can be accessed using 1 Secret Dungeon Entry Permit. Players must be at least level 70 to enter. Secret Dungeons scale their difficulty based on the highest level player in a party. Completing these dungeons will complete daily quests and obtain materials to craft special types of armor.
'''Secret Dungeons''' are a special type of dungeon based on 7 different regions of Elrios, and can be entered by using 1 Secret Dungeon Entry Permit. These dungeons offer special materials and quests to enable you to obtain [[Secret Dungeon Equipment]]. Players must be at least level 70 to enter. Secret Dungeons scale their difficulty based on the highest level player in a party.


{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
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[[File:Heroic_Dungeon.png|right]]
[[File:Heroic_Dungeon.png|right]]
:''Main Article: [[Heroic Mode]]''
:''Main Article: [[Heroic Mode]]''
'''Heroic Mode''' is a gameplay mode where normal dungeons (excluding Ruben~Feita and Elrianode~Varnymir regions) can be played with a significantly harder difficulty for players at the level cap. Mobs receive significantly increased attack, defense, health among other boosts. Only players on level 85 or Above can enter this setting.
'''Heroic Mode''' is a gameplay mode where normal dungeons between Velder and Elysion (excluding Solace's Fortress and Halted Sun's Memory) can be played with a significantly harder difficulty for players at the level cap. Mobs receive significantly increased attack, defense, health among other boosts. These dungeons offer powerful equipment and materials as drops and quest rewards. Players must be at least level 85 to enter.


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