Einherjar: Difference between revisions

Line 99: Line 99:
*'''Shockwave''' is capable of hitting enemies in the back- and foreground in certain maps.
*'''Shockwave''' is capable of hitting enemies in the back- and foreground in certain maps.
*The skill can be stored by using it right before the screen goes dark during a room transition.
*The skill can be stored by using it right before the screen goes dark during a room transition.
**At first, only the non-damaging special visual effect of '''Shockwave''' will be unleashed. The actual damaging '''Shockwave''' will be cast once your character enters idle state or uses a long skill (such as [[Viper Shower]]).
**At first, only the non-damaging special visual effect of '''Shockwave''' will be unleashed. The actual damaging '''Shockwave''' will be cast once your character enters an idle state or uses a long skill (such as [[Viper Shower]]).
*While the buff is active, the '''Grenade Cooldown Decrease''' effect will only activate if the last grenade or the entire skill (such as [[G-96 Pressure Grenade/ModA|[Mod] G-96 Pressure Grenade]]) is used in midair.
*While the buff is active, the '''Grenade Cooldown Decrease''' effect will activate only if the last grenade or the entire skill (such as [[G-96 Pressure Grenade/ModA|[Mod] G-96 Pressure Grenade]]) is used in midair.
<br>
<br>