Einherjar: Difference between revisions

1,328 bytes removed ,  8 July 2023
Templates!
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Templates!)
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__NOTOC__{{Languages|Einherjar}}
__NOTOC__{{Languages|Einherjar}}
<div style="float: right;">{{#ev:youtube|0l431gaPm_Y|400}}</div>
{{#ev:youtube|0l431gaPm_Y|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Traits|Rose|Einherjar|Reversed, Empowered|cd=22|mp=300}}
|-
! colspan=3 | Reversed Einherjar !! Empowered Einherjar
|-
! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Attribute Effect
|-
! MP Usage !! Cooldown
|-
| {{SkillText|Reversed|60|150}} || 180 MP || 33 Seconds || {{SkillText|Empowered|120}}
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Damage|true|Rose
|-
|dmg=6258
! rowspan=3 | Mode !! colspan=4 | Base || colspan=4 | [[Key of Proof]] Used midair
|pvp_dmg=1251
|-
|empowered=true
! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]]
|passive1=ECP System
|-
|append=1, Over Strike
! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered
|passive2=Key of Proof
|-
|suffix2=Used midair
| {{PvE}}
}}
| {{formatnum:{{#expr: 6258}}}}% || {{formatnum:{{#expr: 6258*1.2}}}}% || {{formatnum:{{#expr: 6258*1.2}}}}% || {{formatnum:{{#expr: 6258*1.2*1.2}}}}%
*Damage calculations do not include '''Additional Grenade''' hits.
| {{formatnum:{{#expr: 6258*1.3}}}}% || {{formatnum:{{#expr: 6258*1.2*1.3}}}}% || {{formatnum:{{#expr: 6258*1.2*1.3}}}}% || {{formatnum:{{#expr: 6258*1.2*1.2*1.3 round2}}}}% <!-- Key of Proof -->
|-
| {{PvP}}
| {{formatnum:{{#expr: 1251}}}}% || {{formatnum:{{#expr: 1251*1.2}}}}% || {{formatnum:{{#expr: 1251*1.2}}}}% || {{formatnum:{{#expr: 1251*1.2*1.2}}}}%
| {{formatnum:{{#expr: 1251*1.1}}}}% || {{formatnum:{{#expr: 1251*1.2*1.1}}}}% || {{formatnum:{{#expr: 1251*1.2*1.1}}}}% || {{formatnum:{{#expr: 1251*1.2*1.2*1.1 round2}}}}% <!-- Key of Proof -->
|}
*Does not include '''Additional Grenades''' hits.


=== Miscellaneous ===
=== Miscellaneous ===
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== Tips and Details ==
== Tips and Details ==
*The maximum damage of '''Additional Grenades''' heavily relies on your Action Speed and the combo used. With high Action Speed and the {{CU}}{{CX}} combo performed continuously in mid-air, it is capable of dealing around 100 hits.
*The maximum damage of '''Additional Grenades''' heavily relies on your Action Speed and the combo used. With high Action Speed and the {{CU}}{{CX}} combo performed continuously in mid-air, it is capable of dealing around 100 hits.
**Grenades do not inflict hitstun. '''On the NA server''', they are also not affected by [[ECP System|Over Strike]], [[Key of Proof]] or [[Transcendence]] Skill Slot buff.
**Grenades do not inflict hitstun. On the NA server, they are also not affected by [[ECP System|Over Strike]], [[Key of Proof]] or [[Transcendence]] Skill Slot buff.
**The correct way of performing {{CU}}{{CX}} combo in midair is getting into Einherjar's midair mode and mashing {{CX}} while holding {{CU}}. Make sure that shots are fired horizontally, not diagonally.
**The correct way of performing {{CU}}{{CX}} combo in midair is getting into Einherjar's midair mode and mashing {{CX}} while holding {{CU}}. Make sure that shots are fired horizontally, not diagonally.
***The fastest way to enter Einherjar's midair mode is to jump, use {{CX}}, then {{CU}} immediately afterwards. If you wish to continue mashing {{CX}}, hold {{CU}} instead of using it once.
***The fastest way to enter Einherjar's midair mode is to jump, use {{CX}}, then {{CU}} immediately afterwards. If you wish to continue mashing {{CX}}, hold {{CU}} instead of using it once.
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</gallery>
</gallery>
<br>
<br>


== Trivia ==
== Trivia ==
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