El Tower Defense: Difference between revisions

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*'''Burst Eruption''': Summon a fire pillar underneath players, grounded players take all hits, while it will launch airborne players.
*'''Burst Eruption''': Summon a fire pillar underneath players, grounded players take all hits, while it will launch airborne players.
*'''Slash Combo''': Perform a downwards slash, and upward slash, then a side slash.
*'''Slash Combo''': Perform a downwards slash, and upward slash, a side slash, then finish with a thrust.
*'''Thrust''': Charge for a moment then thrust forwards with his blade like arm, stabbing targets in his path.
*'''Power Stab''': Imbue his arm with energy then perform a powerful close ranged stab.
*'''Power Stab''': Imbue his arm with energy then perform a powerful close ranged stab.
*'''Energy Blast''': Extend his normal arm forwards and fire a bolt of electricity before shooting out a shot of energy from his Henir arm.
*'''Energy Blast''': Extend his normal arm forwards and fire a bolt of electricity before shooting out a shot of energy from his Henir arm.
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*'''Henir Burst''': Cause areas all across the map to flash with Henir energy before bursting.
*'''Henir Burst''': Cause areas all across the map to flash with Henir energy before bursting.
*'''Henir's Judgement''': Release a large pillar of dark energy out of his body upwards launching players upwards into an entire field or bursting dark energy.
*'''Henir's Judgement''': Release a large pillar of dark energy out of his body upwards launching players upwards into an entire field or bursting dark energy.
'''Note:'''
*Does not receive proper hitstun, will instead flinch in super armor allowing him to retaliate.
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