Eldrasil's Fury: Difference between revisions

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**On a Super Armor target, the skill will only deal around 12 hits as it passes by.
**On a Super Armor target, the skill will only deal around 12 hits as it passes by.
**Only large stationary targets can take full damage from this skill, such as the [[Gates of Darkness]]. As the skill does not follow paths, it is still not fully effective against bosses like [[Debrian Laboratory|Debrian Nasod Carrier]].
**Only large stationary targets can take full damage from this skill, such as the [[Gates of Darkness]]. As the skill does not follow paths, it is still not fully effective against bosses like [[Debrian Laboratory|Debrian Nasod Carrier]].
*Despite the visuals of the explosion being very similar to [[Karma]], they have virtually no vertical range, only affecting at level targets.
*Despite the visuals of the explosion being very similar to [[Karma]], they have virtually no vertical range, only affecting targets at the same level.
*While used in the air, Rena will be affected by gravity for a brief moment before actually firing out the projectile, resulting in it firing off a little bit lower than where you casted it.
*When used in the air, Rena will be affected by gravity for a brief moment before actually firing out the projectile, resulting in it firing off a little bit lower than where you cast it.
*The skill will carry enemies with it for a while if used while in the air on a launched enemy, though it does not juggle enough to keep them airborne for long.
*The skill will carry enemies with it for a while if used while in the air on a launched enemy, though it does not juggle enough to keep them airborne for long.
*The explosions deal splash damage, making the skill deal extremely high damage on tightly grouped enemies.
*The explosions deal splash damage, making the skill deal extremely high damage on tightly grouped enemies.
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