Elsword: Difference between revisions
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|class=[[File:ElboyTiny.png]] Knight | |class=[[File:ElboyTiny.png]] Knight | ||
|age=13 | |age=13 | ||
|race=Human | |||
|weapon=Great Sword, Fire Magic | |weapon=Great Sword, Fire Magic | ||
|tree=[[Image:Whiteblank.png|40px|link=]] > [[Image:SKNEW.png|40px|link=Sword Knight]] > [[Image:LKNEW.png|40px|link=Lord Knight]] > [[Image:LKTransNEW.png|40px|link=Lord Knight/Transcendence]] > [[Image:KENEW.png|40px|link=Knight Emperor]]<br>[[Image:ElswordNEW.png|40px|link=Elsword]] > [[Image:MKNEW.png|40px|link=Magic Knight]] > [[Image:RSNEW.png|40px|link=Rune Slayer]] > [[Image:RSTransNEW.png|40px|link=Rune Slayer/Transcendence]] > [[Image:RMNEW.png|40px|link=Rune Master]]<br>[[Image:Whiteblank.png|40px|link=]] > [[Image:StKNEW.png|40px|link=Sheath Knight]] > [[Image:ISNEW.png|40px|link=Infinity Sword]] > [[Image:ISTransNEW.png|40px|link=Infinity Sword/Transcendence]] > [[File:Icon - Immortal.png|40px|link=Immortal]] | |tree=[[Image:Whiteblank.png|40px|link=]] > [[Image:SKNEW.png|40px|link=Sword Knight]] > [[Image:LKNEW.png|40px|link=Lord Knight]] > [[Image:LKTransNEW.png|40px|link=Lord Knight/Transcendence]] > [[Image:KENEW.png|40px|link=Knight Emperor]]<br>[[Image:ElswordNEW.png|40px|link=Elsword]] > [[Image:MKNEW.png|40px|link=Magic Knight]] > [[Image:RSNEW.png|40px|link=Rune Slayer]] > [[Image:RSTransNEW.png|40px|link=Rune Slayer/Transcendence]] > [[Image:RMNEW.png|40px|link=Rune Master]]<br>[[Image:Whiteblank.png|40px|link=]] > [[Image:StKNEW.png|40px|link=Sheath Knight]] > [[Image:ISNEW.png|40px|link=Infinity Sword]] > [[Image:ISTransNEW.png|40px|link=Infinity Sword/Transcendence]] > [[File:Icon - Immortal.png|40px|link=Immortal]] | ||
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|stat= | |stat= | ||
{{CharStats | {{CharStats | ||
| Color={{ColorSel|CharStats|Elsword}} | | Color={{ColorSel|CharStats|Elsword}} | ||
| Speed=2 | | Speed=2 | ||
| Range=1 | | Range=1 | ||
| Difficulty=1 | | Difficulty=1 | ||
| Damage=P | |||
}} | }} | ||
}} | }} | ||
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= [[File:ElswordNEW.png]] Elsword = | = [[File:ElswordNEW.png]] Elsword = | ||
{{TooltipColor|D|[A master swordsman who excels at close range combat]}}<br> | {{TooltipColor|D|[A master swordsman who excels at close range combat]}}<br> | ||
A strong and | A strong and skillful swordsman. Has infinite potential with the sword, and a strong body due to strict training.<br> | ||
{{Specialty| | {{Specialty| | ||
|[[File:Rolling.png|link=Roll]]|Roll|'''Use this to dodge an incoming enemy attack. You can also use this to easily move behind the enemy.''' | |[[File:Rolling.png|link=Roll]]|Roll|'''Use this to dodge an incoming enemy attack. You can also use this to easily move behind the enemy.''' | ||
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== Skill Tree == | == Skill Tree == | ||
{{:Skill Tree: Knight}} | {{:Skill Tree: Knight}} | ||
<br> | <br> | ||
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| Basic 4 hit combo with his sword. | | Basic 4 hit combo with his sword. | ||
| | | | ||
{{CViZ}} | {{CViZ}} 149% Phy. Damage<br> | ||
{{CViZ}} | {{CViZ}} 183% Phy. Damage<br> | ||
{{CViZ}} | {{CViZ}} 217% Phy. Damage<br> | ||
{{CViZ}} | {{CViZ}} 343% Phy. Damage | ||
|- | |- | ||
| '''{{CViZ}}{{CViZ}}{{CViZ}}{{CViX}}''' | | '''{{CViZ}}{{CViZ}}{{CViZ}}{{CViX}}''' | ||
| Basic 3 hit combo with his sword, followed by a heavy slash, knocking targets quite a distance. | | Basic 3 hit combo with his sword, followed by a heavy slash, knocking targets quite a distance. | ||
| | | | ||
{{CViZ}} | {{CViZ}} 149% Phy. Damage<br> | ||
{{CViZ}} | {{CViZ}} 183% Phy. Damage<br> | ||
{{CViZ}} | {{CViZ}} 217% Phy. Damage<br> | ||
{{CViX}} | {{CViX}} 297% Phy. Damage | ||
|- | |- | ||
| '''{{CDeX}}{{CDeX}}{{CDeX}}''' | | '''{{CDeX}}{{CDeX}}{{CDeX}}''' | ||
| Basic 3 heavy hit combo with his sword. | | Basic 3 heavy hit combo with his sword. | ||
| | | | ||
{{CDeX}} | {{CDeX}} 287% Phy. Damage<br> | ||
{{CDeX}} | {{CDeX}} 311% Phy. Damage<br> | ||
{{CDeX}} | {{CDeX}} 392% Phy. Damage | ||
|- | |- | ||
| '''{{CDeX}}{{CDeX}}{{CViZ}}''' | | '''{{CDeX}}{{CDeX}}{{CViZ}}''' | ||
| Basic 2 heavy hit combo with his sword, followed by an uppercut that sends targets upwards. | | Basic 2 heavy hit combo with his sword, followed by an uppercut that sends targets upwards. | ||
| | | | ||
{{CDeX}} | {{CDeX}} 287% Phy. Damage<br> | ||
{{CDeX}} | {{CDeX}} 311% Phy. Damage<br> | ||
{{CViZ}} | {{CViZ}} 377% Phy. Damage | ||
|- | |- | ||
| '''{{CU}}{{CViZ}}''' | | '''{{CU}}{{CViZ}}''' | ||
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| | | | ||
{{CU}}<br> | {{CU}}<br> | ||
{{CViZ}} | {{CViZ}} 160% Phy. Damage | ||
|- | |- | ||
| '''{{CU}}{{CDeX}}''' | | '''{{CU}}{{CDeX}}''' | ||
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| | | | ||
{{CU}}<br> | {{CU}}<br> | ||
{{CDeX}} | {{CDeX}} 349% Phy. Damage | ||
|- | |- | ||
| '''{{CDR}}{{CViZ}}{{CViZ}}{{CDeZ}}''' | | '''{{CDR}}{{CViZ}}{{CViZ}}{{CDeZ}}''' | ||
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| | | | ||
{{CDR}}<br> | {{CDR}}<br> | ||
{{CViZ}} | {{CViZ}} 173% Phy. Damage<br> | ||
{{CViZ}} | {{CViZ}} 209% Phy. Damage<br> | ||
{{CDeZ}} | {{CDeZ}} 235% Phy. Damage | ||
|- | |- | ||
| '''{{CDR}}{{CDeX}}''' | | '''{{CDR}}{{CDeX}}''' | ||
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| | | | ||
{{CDR}}<br> | {{CDR}}<br> | ||
{{CDeX}} | {{CDeX}} 319% Phy. Damage | ||
|- | |- | ||
| '''{{CDRU}}{{CViZ}}{{CViZ}}{{CViZ}}''' | | '''{{CDRU}}{{CViZ}}{{CViZ}}{{CViZ}}''' | ||
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| | | | ||
{{CDRU}}<br> | {{CDRU}}<br> | ||
{{CViZ}} | {{CViZ}} 172% Phy. Damage<br> | ||
{{CViZ}} | {{CViZ}} 206% Phy. Damage<br> | ||
{{CViZ}} | {{CViZ}} 309% Phy. Damage | ||
|- | |- | ||
| '''{{CDRU}}{{CDeX}}{{CDeX}}''' | | '''{{CDRU}}{{CDeX}}{{CDeX}}''' | ||
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| | | | ||
{{CDRU}}<br> | {{CDRU}}<br> | ||
{{CDeX}} | {{CDeX}} 299% Phy. Damage<br> | ||
{{CDeX}} | {{CDeX}} 408% Phy. Damage | ||
|- | |- | ||
|Recovery {{CDeZ}} | |Recovery {{CDeZ}} | ||
|Recover with a twirl slash hitting in targets both in front and behind. | |Recover with a twirl slash hitting in targets both in front and behind. | ||
| | | | ||
{{CDeZ}} | {{CDeZ}} 208% Phy. Damage | ||
|- | |- | ||
|Recovery {{CViX}} | |Recovery {{CViX}} | ||
|Recover with a single 180° slash leaving targets open for combo. | |Recover with a single 180° slash leaving targets open for combo. | ||
| | | | ||
{{CViX}} | {{CViX}} 302% Phy. Damage | ||
|} | |} | ||
=== Updates === | === Updates === | ||
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|- | |- | ||
| 07/23/2015 || 12/16/15 || align="left" | | | 07/23/2015 || 12/16/15 || align="left" | | ||
{{buff| | {{buff|Moved {{CDR}}{{CViZ}}{{CViZ}}{{CDeZ}} from [[Sword Knight]] to [[Elsword|Knight]].}} | ||
|- | |- | ||
| 07/27/2017 || - || align="left" | | | 07/27/2017 || - || align="left" | | ||
{{buff|Recovery {{CX}} | {{buff|Modified Recovery {{CX}}:}} | ||
{{buff| | **Effected originally added by [[Roll]] is now default behavior. | ||
|- | |||
| 06/20/2019 || 07/17/2019 || align="left" | | |||
{{buff|Adjusted command responsiveness to allow for less restrictive movement.}} | |||
**Also applies to all job paths. | |||
{{buff|Dashing distance during {{CDR}}{{CViZ}}{{CViZ}}{{CDeZ}}'s final {{CDeZ}} input increased. Enemies hit are pushed back more.}} | |||
|} | |} | ||
<br> | <br> | ||
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*In very early versions of the game, [[Elsword]] actually had unique skill cut-ins for specific skills, such as a unique cut-in for [[Flame Geyser]] and [[Unlimited Blade]]. | *In very early versions of the game, [[Elsword]] actually had unique skill cut-ins for specific skills, such as a unique cut-in for [[Flame Geyser]] and [[Unlimited Blade]]. | ||
*In the side story [[Story/Side Story/Elsword|'''Resolution 3''']], it is revealed that '''Elsword''''s father's name is [[Elkashu]]. | *In the side story [[Story/Side Story/Elsword|'''Resolution 3''']], it is revealed that '''Elsword''''s father's name is [[Elkashu]]. | ||
*During the [[Master Class]] update, Elsword trains under the Sun El Master, [[Solace]], who was the driving force behind his adventure up until [[Elysion]], as well as both their strong connection to the El and proficiency with a sword. | |||
<br> | <br> | ||