Elwiki:Editing Rules: Difference between revisions

 
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*Any one-time effects that aren't permanently available, such as [[Memory of the Sword]]'s "Every 3rd Conwell Skill" effect.
*Any one-time effects that aren't permanently available, such as [[Memory of the Sword]]'s "Every 3rd Conwell Skill" effect.
*Any effects that require a debuff on a target, such as [[Gaze of Abyss]] or [[Sage's Wisdom]].
*Any effects that require a debuff on a target, such as [[Gaze of Abyss]] or [[Sage's Wisdom]].
As an exception to the above rules, please DO add listings for effects that significantly alter how a skill functions, even if it is timed, such as [[Sword of Victory]]'s effect on [[X-Slash]], or [[Limit Over]]'s G Limiter Release effects.
As an exception to the above rules, please DO add listings for effects that significantly alter how a skill functions, even if it is timed, such as [[Sword of Victory]]'s effect on [[X-Slash]], or [[Limit Over]]'s G Limiter Release effects. Also, DO add basic character systems such as [[Way of the Sword|Destruction Mode]] along with effects that modify the system; either directly or by providing an additional effect that you cannot opt out of, such as [[Oracle]].


Additionally, we have recently introduced variables into our Total Damage tables to make adjustments easier in the case of balance patches, as can be seen on for example [[Drop Poising]]. If you are comfortable working with them, feel free to use them instead of the older hardcoded tables used on pages like [[Flame Geyser]]. [[Template:Damage]] highly recommended.
Additionally, we have recently introduced [[Template:Damage]] into our Total Damage tables to make adjustments easier in the case of balance patches, as can be seen on for example [[Eternal Fog]]. If the template's documentation doesn't cover your specific case, should you consider either using variables like [[Carpet Bombing]] or hardcoding the calculation like [[Chaos Cannon]].


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