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Elysion Tower/fr: Difference between revisions

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| LvFit={{tabs|name=x|tab1=Normal|contents1=72 |tab2=Difficile|contents2=73 |tab3=Expert|contents3=74}}
| LvFit={{tabs|name=x|tab1=Normal|contents1=72 |tab2=Difficile|contents2=73 |tab3=Expert|contents3=74}}
| DunMap={{tabs|name=-|tab1=Toutes difficultés |contents1=[[File:10-3map.png]]}}
| DunMap={{tabs|name=-|tab1=Toutes difficultés |contents1=[[File:10-3map.png]]}}
| Ally=<span style="display:none">{{</span>
| Ally=<dfn>{{</dfn>
|[[File:HerjunoYunoAlly.png|60px]]
|[[File:HerjunoYunoAlly.png|60px]]
|'''Yuno (Heryuno)''' - Heryuno utilise ses pouvoirs pour construire le chemin menant à la Tour d'Elysion.
|'''Yuno (Heryuno)''' - Heryuno utilise ses pouvoirs pour construire le chemin menant à la Tour d'Elysion.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:10-3mob1.jpg|60px]]
|[[File:10-3mob1.jpg|60px]]
| '''Omputer Code_B''' - Une bête nasod mécanisée modelée comme les '''Albokos Furiosas''' de la [[Diceon Mines/fr|Mine de Décion]].
| '''Omputer Code_B''' - Une bête nasod mécanisée modelée comme les '''Albokos Furiosas''' de la [[Diceon Mines/fr|Mine de Décion]].
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*'''Cross Slash:''' Attack with its two blade arms launching players. Typically done once it has revealed itself from cloaking.
*'''Cross Slash:''' Attack with its two blade arms launching players. Typically done once it has revealed itself from cloaking.
*'''Blade Slash:''' Slash once with its blade.
*'''Blade Slash:''' Slash once with its blade.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| MiniBoss=<span style="display:none">{{</span>
| MiniBoss=<dfn>{{</dfn>
|[[File:CODE_A_HighTemplarHead.png|60px]]
|[[File:CODE_A_HighTemplarHead.png|60px]]
| '''Haut templier Code_A''' - An A class Nasod unit wielding a spear.
| '''Haut templier Code_A''' - An A class Nasod unit wielding a spear.
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'''Note:'''
'''Note:'''
*Does not receive proper hitstun when hit from the front, will instead flinch in super armor allowing it to retaliate. Will still receive proper hitstun when hit from behind.
*Does not receive proper hitstun when hit from the front, will instead flinch in super armor allowing it to retaliate. Will still receive proper hitstun when hit from behind.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Obstacle=<span style="display:none">{{</span>
| Obstacle=<dfn>{{</dfn>
|[[File:10-3obstacle.jpg|60px]]
|[[File:10-3obstacle.jpg|60px]]
|'''Bouclier de Décion Code_B''' - A stone like device that emits a protective aura that reduces the damage given to enemies nearby by 80%. Cannot be destroyed by players and will automatically destroy itself once all mobs have been defeated.
|'''Bouclier de Décion Code_B''' - A stone like device that emits a protective aura that reduces the damage given to enemies nearby by 80%. Cannot be destroyed by players and will automatically destroy itself once all mobs have been defeated.
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|
|
|'''Pitfalls''' - The boss area has no borders and Maya will attempt to push you off the map.
|'''Pitfalls''' - The boss area has no borders and Maya will attempt to push you off the map.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:Code-Maya.jpg|60px]]
|[[File:Code-Maya.jpg|60px]]
| '''Code_Maya''' - Relentless Commander of Atlas. A Nasod created in Elysion, she protects the gateway between Atlas and Elysion.
| '''Code_Maya''' - Relentless Commander of Atlas. A Nasod created in Elysion, she protects the gateway between Atlas and Elysion.
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'''Note:'''
'''Note:'''
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
*Does not receive proper hitstun, will instead flinch in super armor allowing it to retaliate.
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Dialogue=
|Dialogue=
{{tabs
{{tabs
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File:10-3newFR.png|Ancienne image de chargement.
File:10-3newFR.png|Ancienne image de chargement.
</gallery>
</gallery>
|Trivia=<span style="display:none">{{</span>
|Trivia=<dfn>{{</dfn>
*Il est possible de faire tomber Maya de la carte entraînant sa mort instantanée comme un monstre normal.
*Il est possible de faire tomber Maya de la carte entraînant sa mort instantanée comme un monstre normal.
**Cependant, elle flottera souvent au-dessus des abîmes.
**Cependant, elle flottera souvent au-dessus des abîmes.
*Il est possible d'annuler son AM en la gelant ou la pétrifiant puis réduire ses PV à 4 barres.
*Il est possible d'annuler son AM en la gelant ou la pétrifiant puis réduire ses PV à 4 barres.
*Bien que Yuno soit un personnage en arrière-plan, il est considéré comme un monstre et recevra parfois des effets d'autres monstres.
*Bien que Yuno soit un personnage en arrière-plan, il est considéré comme un monstre et recevra parfois des effets d'autres monstres.
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguagesFR
{{AlternateLanguagesFR