Energy Drain: Difference between revisions

m
Text replacement - "{{ADSquareSkill}}" to ""
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
m (Text replacement - "{{ADSquareSkill}}" to "")
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Energy Drain}}
__NOTOC__{{Languages|Energy Drain}}
<div style="float: right;">{{#ev:youtube|h125IDxqHpU|400}}</div>
{{#ev:youtube|h125IDxqHpU|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
Line 10: Line 10:
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
|-
Line 24: Line 25:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" | MP Burn !! colspan="2" | Recovery from absorption !! colspan="2" | Range !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" | MP Burn !! colspan="2" | Recovery from Absorption !! colspan="2" | Range !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
! Energy Ball !! Impact !! HP !! MP !! Total Range !! Frontal Area
! Energy Ball !! Impact !! HP !! MP !! Total Range !! Frontal Area
Line 30: Line 31:
| colspan=10 | '''Normal'''
| colspan=10 | '''Normal'''
|-
|-
| {{PvE}} || 504% || 468% || rowspan=2 | 20 MP || rowspan=2 colspan="2" | 2x || 700 || rowspan=2 | 80º || rowspan=2 | 40 MP || rowspan=2 | 10 Seconds
| {{PvE}} || 504% || 468% || rowspan=2 | 20 MP || rowspan=2 | 2 × '''Impact''' damage || rowspan=2 | 2 × Mana Burn || 700 || rowspan=2 | 80º || rowspan=2 | 40 MP || rowspan=2 | 10 Seconds
|-
|-
| {{PvP}} || 126% || 117% || 500
| {{PvP}} || 126% || 117% || 500
Line 36: Line 37:
| colspan=10 | '''[Enhanced]'''
| colspan=10 | '''[Enhanced]'''
|-
|-
| {{PvE}} || 504% || 468% || rowspan=2 | 20 MP || rowspan=2 colspan="2" | 2x || 900 || rowspan=2 | 80º || rowspan=2 | 40 MP || rowspan=2 | 10 Seconds
| {{PvE}} || 504% || 468% || rowspan=2 | 20 MP || rowspan=2 | 2 × '''Impact''' damage || rowspan=2 | 2 × Mana Burn || 900 || rowspan=2 | 80º || rowspan=2 | 40 MP || rowspan=2 | 10 Seconds
|-
|-
| {{PvP}} || 126% || 117% || 650
| {{PvP}} || 126% || 117% || 650
Line 43: Line 44:


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{{Traits|Aisha|Energy Drain|Powerful, Persistent|cd=10||35}}
|-
! colspan=2 | Powerful Energy Drain !! Persistent Energy Drain
|-
! Attribute Effect !! Cooldown !! Attribute Effect
|-
| {{SkillText|Powerful|150}} || 15 Seconds || {{SkillText|Persistent|35}}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{{Damage|true|Aisha
|-
|dmg=504, 468
! Mode !! Base
|pvp_dmg=126, 117
|-
}}
| {{PvE}}
| {{formatnum:{{#expr: 504 + 468}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 126 + 117}}}}%
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The amount of HP absorbed from a target is based directly on how much [Impact] damage was dealt, so anything that increases or decreases your damage will also affect the HP absorbed.
*As the amount of HP absorbed from a target is based directly on how much '''Impact''' damage was dealt, anything that increases or decreases your damage will also affect the HP absorbed.
*Since the skill costs 40 MP to use and can only absorb 20x2 MP, this skill cannot be used to recover MP, as you merely gain as much as you used.
*Assuming no sources of MP cost reduction, as the skill costs 40 MP to use and can only absorb 20x2 MP, this skill cannot be used to recover MP, as you merely gain as much as you used.
*You can only absorb HP/MP from 1 target at a time.
*You can only absorb HP/MP from 1 target at a time.
<br>
<br>
25,162

edits