Energy Needles: Difference between revisions

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Text replacement - "04/25/2024 || -" to "04/25/2024 || <!-- Approx 05/22/2024-->"
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|-
|-
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! rowspan=2 | Per Electric Spear !! colspan=2 | Electric Spear Count
! rowspan=2 | Per Electric Spear !! colspan=2 | Electric Spear Count
|-
|-
! Normal || With Fusion Field
! Normal !! Fusion
|-
|-
| colspan="8" | '''Normal'''
| colspan="8" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 97% → 33% || rowspan=2 | 20% || rowspan=2 | 1~6 || rowspan=2 | 20 || rowspan=2 | 25 || rowspan=2 | 180 MP || rowspan=2 | 13 Seconds
| {{PvE}} || 97% → 33% || rowspan=2 | 20% || rowspan=2 | 1~6 || rowspan=2 | 20 || rowspan=2 | 25 || rowspan=2 | 180 MP || rowspan=2 | 13 Seconds
|-
|-
| '''{{PvP}}''' || 38% → 13%
| {{PvP}} || 38% → 13%
|-
|-
| colspan="8" | '''[Enhanced]'''
| colspan="8" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 116% → 39% || rowspan=2 | 20% || rowspan=2 | 1~6 || rowspan=2 | 20 || rowspan=2 | 25 || rowspan=2 | 180 MP || rowspan=2 | 13 Seconds
| {{PvE}} || 116% → 39% || rowspan=2 | 20% || rowspan=2 | 1~6 || rowspan=2 | 20 || rowspan=2 | 25 || rowspan=2 | 180 MP || rowspan=2 | 13 Seconds
|-
|-
| '''{{PvP}}''' || 46% → 15%
| {{PvP}} || 46% → 15%
|}
|}
<br>
<br>
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{{SkillText|FreeTraining}}
|-
{{Columns|
! rowspan=3 | Mode !! colspan=10 | Base
<div>
|-
=== Normal ===
! colspan=5 | Normal !! colspan=5 | Empowered
{{Damage|true|Eve
|-
|dmg=116, 78, 40
! Normal !! Amplify !! Spectrum !! Reactive !! Fusion !! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
|pvp_dmg=46, 30, 16
|-
|hits=2*20, 20, 2*20
| {{PvE}}
|empowered=true
| {{formatnum:{{#expr: (116*2 + 78 + 40*2)*20}}}}%  || {{formatnum:{{#expr: (116*1.2*6)*20}}}}% || {{formatnum:{{#expr: (116*0.45*3*6)*20}}}}% || {{formatnum:{{#expr: (116*6)*20}}}}% || {{formatnum:{{#expr: (116*0.5*3*6)*20}}}}%
}}
| {{formatnum:{{#expr: (116*2 + 78 + 40*2)*20*1.2}}}}%  || {{formatnum:{{#expr: (116*1.2*6)*20*1.2}}}}% || {{formatnum:{{#expr: (116*0.45*3*6)*20*1.2}}}}% || {{formatnum:{{#expr: (116*6)*20*1.2}}}}% || {{formatnum:{{#expr: (116*0.5*3*6)*20*1.2}}}}%
</div>
|-
<div>
| {{PvP}}  
=== Amplify ===
| {{formatnum:{{#expr: (46*2 + 30 + 16*2)*20}}}}% || {{formatnum:{{#expr: (46*1.2*6)*20}}}}% || {{formatnum:{{#expr: (46*0.45*3*6)*20}}}}% || {{formatnum:{{#expr: (46*6)*20}}}}% || {{formatnum:{{#expr: (46*0.5*3*6)*20}}}}%
{{Damage|true|Eve
| {{formatnum:{{#expr: (46*2 + 30 + 16*2)*20*1.2}}}}% || {{formatnum:{{#expr: (46*1.2*6)*20*1.2}}}}% || {{formatnum:{{#expr: (46*0.45*3*6)*20*1.2}}}}% || {{formatnum:{{#expr: (46*6)*20*1.2}}}}% || {{formatnum:{{#expr: (46*0.5*3*6)*20*1.2}}}}%
|dmg=116*1.2
|}
|pvp_dmg=46*1.2
|hits=6*20
|empowered=true
}}
</div>
<div>
=== Spectrum ===
{{Damage|true|Eve
|dmg=116*0.45
|pvp_dmg=46*0.45
|hits=3*6*20
|empowered=true
}}
</div>
<div>
=== Reactive ===
{{Damage|true|Eve
|dmg=116
|pvp_dmg=46
|hits=6*20
|empowered=true
}}
</div>
<div>
=== Fusion ===
{{Damage|true|Eve
|dmg=116*0.5
|pvp_dmg=46*0.5
|hits=3*6*20
|empowered=true
}}
</div>
}}
<br>
<br>


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|
|
CodeElectraSkill1.png; El Crystal Spectrum;
CodeElectraSkill1.png; El Crystal Spectrum;
CodeSarielPassive1.png; Overload
CodeSarielPassive1.png; Overload;
}}
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*While the skill fires Electric Spears like [[Taser Pilum]], it has completely unique mechanics related to the current Force Field that are not based on the typical effects of those modes.
*The damage of the spears will decay in intervals as they travel. Each interval will deal 2, 1, and 2 hits, respectively, on most medium-sized targets, assuming they are the only target and the skill was used at a slight distance away from point-blank.
*The damage of the spears will decay in intervals as they travel. Each interval will deal 2, 1, and 2 hits, respectively, on most medium-sized targets, assuming they are the only target and the skill was used at a slight distance away from point-blank.
*[[Transcendence]] buff only increases the damage of the first needle fired.
*The [[Transcendence]] buff only increases the damage of the first needle fired.
*Any electric needles created will gain the effects of [[Code: Recovery - Breaker]] only if the buff is in effect.
*Any electric needles created will gain the effects of [[Code: Recovery - Breaker]] only if the buff is in effect.
**Using [[Code: Recovery - Breaker]] after casting '''Energy Needles''' will affect the newly created electric needles.
**Using [[Code: Recovery - Breaker]] after casting '''Energy Needles''' will affect the newly created electric needles.
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|-
|-
|{{#ev:youtube|R04QsnccMbk|300}}
|{{#ev:youtube|R04QsnccMbk|300}}
|Between its initial release and the 08/20/2015 KR Patch, '''Energy Needles ''' did not have homing properties or damage decay.
|Between its initial release and the 08/20/2015 KR Patch, [[Energy Needles]] fired needles straight forward from behind you.
|-
|{{#ev:youtube|eBB7XslNIp8|300}}
| Before the 04/25/2024 KR patch, [[Energy Needles]] fired homing needles that would gradually deal less damage over time. It was additionally given the ability to be affected by [[El Crystal Spectrum]].
|}
|}
<br>
<br>
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*Skill features changed.  
*Skill features changed.  
*Changed to be a Force Field Reaction Skill.
*Changed to be a Force Field Reaction Skill.
|-
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
*Skill features changed.
|}
|}
<br>
<br>
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