Energy Void/ModA: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara" | ||
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**It is advised to stick to the enemy to maximize the damage dealt by this skill. | **It is advised to stick to the enemy to maximize the damage dealt by this skill. | ||
**The hits will slightly push non-super armored enemies. | **The hits will slightly push non-super armored enemies. | ||
*Only | *Only your casting motion during this skill is affected by Action Speed. After you hit the ground with the small field, the skill will always proceed at the same speed. | ||
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|<!--{{#ev:youtube|-|300}}--> | |<!--{{#ev:youtube|-|300}}--> | ||
|Between its initial release and the 07/04/2019 KR Patch, | |Between its initial release and the 07/04/2019 KR Patch, {{mod|Energy Void|1}} had two energy balls collide with each other. | ||
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