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Erst · Bohren: Difference between revisions

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__NOTOC__{{Languages|Erst · Bohren}}
__NOTOC__{{Languages|Erst · Bohren}}
<div style="float: right;">{{#ev:youtube|CWc4e_hPeTE|300}}</div>
{{#ev:youtube|CWc4e_hPeTE|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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|{{SkillText|Projection}}
| {{SkillText|Projection}}
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|{{SkillText|Erst Bohren}}
| {{color|#00ffcc|Erst · Bohren|b=1}}
*Hold the [Skill Key] and use {{CU}}/{{CD}} to aim the attack up/down.
*After throwing the spear, press the [Skill Key] again to move to the position of the spear.
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Class          !! Level Required
|-
|-
| [[Ain|God's Agent]] || 5
! Class !! Level Required
|-
| [[Ain]] || 5
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! Mode !! Throw (Physical) !! MP Usage !! Cooldown
! Level Required !! Throw (Physical) !! MP Usage !! Cooldown
|-
| colspan="4" | '''Normal'''
|-
| {{PvE}} || 1992% || rowspan=2 |100 MP || rowspan=2 | 6 Seconds
|-
|-
| align="left" | 5 || 1992% || rowspan=2 |100 MP || rowspan=2 | 6 Seconds
| {{PvP}} || 402%  
|-
|-
| align="left" | [Enhanced] || 2390
| colspan="4" | '''[Enhanced]'''
|-
| {{PvE}} || 2391% || rowspan=2 |100 MP || rowspan=2 | 6 Seconds
|-
| {{PvP}} || 482%
|}
|}
<br>


==={{PvP}}===
== [[Skill Traits]] ==
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Erst · Bohren|Light, Persistent2|mp=100||133}}
|- style="background:{{ColorSel|CharLight|Ain}}"
<br>
! Level Required !! Throw (Physical)
 
==Extra Information==
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
|-
| align="left" | 5 || 402%
! Affected By Action Speed
|-
|-
| align="left" | [Enhanced] || 482%
| {{Check|N}}
|}
|}
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== [[Skill Traits]] ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=2 | Light Erst · Bohren !! Persistent Erst · Bohren
|- style="background:{{ColorSel|CharLight|Ain}}"
! Attribute Effect !! MP Usage !! Attribute Effect
|-
|-
| {{SkillText|Light|80}} || 80 MP || {{SkillText|Persistent2|133}}
| valign="top" |  
===[[Richter]]===
{{SkillTable
|i=1|
LEP1.png; Continuous Projection;
AmTP1.png; Reinforced Projection;
}}
|}
|}
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**You can increase the maximum distance you can teleport to with the Persistent trait, but you will also be locked in the animation longer as a result of this.
**You can increase the maximum distance you can teleport to with the Persistent trait, but you will also be locked in the animation longer as a result of this.
*The warp itself also inflicts hitstun to enemies near your new location.
*The warp itself also inflicts hitstun to enemies near your new location.
*If the warp puts you in midair, you are able to use anything you can normally use in midair, although you have to dash first before you're able to float.
*If the warp puts you in midair, you are able to use anything you can normally use in midair, although you'll have to dash first before you're able to float.
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<br>


== Updates ==
==Updates==
*01/25/2017 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
**Fixed issue where camera getting fixed at awkward angles.
|-
*02/23/2017 (KR) / 3/15/2017 (NA)
! colspan=2 | Date !! colspan=2 | Changes
**Damage decreased.
|-
*04/27/2017 KR
! KR !! NA !! PvE !! PvP
**PvE damage increased.
|-
*04/05/2018 (KR) / 04/18/2018 (NA)
| 12/15/2016 || 12/21/2016 || colspan=2 align="left" |
**PvE damage increased.
*'''Erst · Bohren''' added.
**PvP damage decreased.
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |
*Fixed issue where camera getting fixed at awkward angles.
|-
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
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<br>


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|UK=Primus Terebra
|UK=Primus Terebra
|BR=Perfuração Inicial |BRName=Initial Drilling
|BR=Perfuração Inicial |BRName=Initial Drilling
|JP=エアスト・ボウゴン |JPName=Erst · Bohren
}}
}}
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{{SkillNav - Ain}}
{{AinSkills}}
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