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Erst · Bohren: Difference between revisions

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__NOTOC__{{Languages|Erst · Bohren}}
__NOTOC__{{Languages|Erst · Bohren}}
<div style="float: right;">{{#ev:youtube|CWc4e_hPeTE|400}}</div>
{{#ev:youtube|CWc4e_hPeTE|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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|{{SkillText|Projection}}
| {{SkillText|Projection}}
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|{{SkillText|Erst Bohren}}
| {{color|#00ffcc|Erst · Bohren|b=1}}
*Hold the [Skill Key] and use {{CU}}/{{CD}} to aim the attack up/down.
*After throwing the spear, press the [Skill Key] again to move to the position of the spear.
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Class          !! Level Required
|-
|-
| [[Ain|God's Agent]] || 5
! Class !! Level Required
|-
| [[Ain]] || 5
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Level Required !! Throw (Physical) !! MP Usage !! Cooldown
|-
|-
| align="left" | 5 || 1992% || rowspan=2 |100 MP || rowspan=2 | 6 Seconds
! Mode !! Throw (Physical) !! MP Usage !! Cooldown
|-
|-
| align="left" | [Enhanced] || 2391%
| colspan="4" | '''Normal'''
|}
|-
 
| {{PvE}} || 1992% || rowspan=2 |100 MP || rowspan=2 | 6 Seconds
==={{PvP}}===
|-
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
| {{PvP}} || 402%
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Level Required !! Throw (Physical)
| colspan="4" | '''[Enhanced]'''
|-
|-
| align="left" | 5 || 402%
| {{PvE}} || 2391% || rowspan=2 |100 MP || rowspan=2 | 6 Seconds
|-
|-
| align="left" | [Enhanced] || 482%
| {{PvP}} || 482%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Erst · Bohren|Light, Persistent2|mp=100||133}}
|- style="background:{{ColorSel|CharLight|Ain}}"
<br>
! colspan=2 | Light Erst · Bohren !! Persistent Erst · Bohren
 
|- style="background:{{ColorSel|CharLight|Ain}}"
==Extra Information==
! Attribute Effect !! MP Usage !! Attribute Effect
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
|-
| {{SkillText|Light|80}} || 80 MP || {{SkillText|Persistent2|133}}
! Affected By Action Speed
|-
| {{Check|N}}
|}
|}
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| valign="top" |  
| valign="top" |  
===[[Richter]]===
===[[Richter]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:LEP1.png]]
LEP1.png; Continuous Projection;
| align="center"  width="150" | [[Continuous Projection]]
AmTP1.png; Reinforced Projection;
|-
}}
| width="40" | [[File:AmTP1.png]]
| align="center"  width="150" | [[Reinforced Projection]]
|}
|}
|}
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**You can increase the maximum distance you can teleport to with the Persistent trait, but you will also be locked in the animation longer as a result of this.
**You can increase the maximum distance you can teleport to with the Persistent trait, but you will also be locked in the animation longer as a result of this.
*The warp itself also inflicts hitstun to enemies near your new location.
*The warp itself also inflicts hitstun to enemies near your new location.
*If the warp puts you in midair, you are able to use anything you can normally use in midair, although you have to dash first before you're able to float.
*If the warp puts you in midair, you are able to use anything you can normally use in midair, although you'll have to dash first before you're able to float.
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<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 12/15/2016 || 12/21/2016 || colspan=2 align="left" |
*'''Erst · Bohren''' added.
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*Fixed issue where camera getting fixed at awkward angles.
*Fixed issue where camera getting fixed at awkward angles.
|-
|-
| 02/23/2017 || 3/15/2017 || colspan=2 align="left" |  
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>
<br>
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|UK=Primus Terebra
|UK=Primus Terebra
|BR=Perfuração Inicial |BRName=Initial Drilling
|BR=Perfuração Inicial |BRName=Initial Drilling
|JP=エアスト・ボウゴン |JPName=Erst · Bohren
}}
}}
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<br>
 
{{SkillNav - Ain}}
{{AinSkills}}
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