Erst · Bohren: Difference between revisions

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__NOTOC__{{Languages|Erst · Bohren}}
__NOTOC__{{Languages|Erst · Bohren}}
<div style="float: right;">{{#ev:youtube|CWc4e_hPeTE|400}}</div>
{{#ev:youtube|CWc4e_hPeTE|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:AinSkill3.png]]<br>[[File:AinSkill3A.png]]
{| cellpadding="1" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:AinSkill3.png]]
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| [[File:AinSkill3A.png]]
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| {{SkillType|SA|T}} Project and throw [Erst · Bohren], the first spear, with the God's power.
| {{SkillType|SA|T}} Project and throw [Erst · Bohren], the first spear, with the God's power.
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|{{SkillText|Projection}}
| {{SkillText|Projection}}
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|<font color="00ffcc">'''Erst · Bohren'''</font>
| {{color|#00ffcc|Erst · Bohren|b=1}}
*Hold the [Skill Key] to aim the attack up/down
*Hold the [Skill Key] and use {{CU}}/{{CD}} to aim the attack up/down.
*After throwing the spear, press the [Skill Key] again to move to the position of the spear
*After throwing the spear, press the [Skill Key] again to move to the position of the spear.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{Traits|Ain|Erst · Bohren|Light, Persistent2|mp=100||133}}
<br>
==Extra Information==
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
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! colspan=2 | Light Erst · Bohren !! Persistent Erst · Bohren
! Affected By Action Speed
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! Attribute Effect !! MP Usage !! Attribute Effect
| {{Check|N}}
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| {{SkillText|Light|80}} || 80 MP || {{SkillText|Persistent2|133}}
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<br>
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| valign="top" |  
| valign="top" |  
===[[Richter]]===
===[[Richter]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:LEP1.png]]
LEP1.png; Continuous Projection;
| align="center"  width="150" | [[Continuous Projection]]
AmTP1.png; Reinforced Projection;
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| width="40" | [[File:AmTP1.png]]
| align="center"  width="150" | [[Reinforced Projection]]
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<br>
<br>
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**You can increase the maximum distance you can teleport to with the Persistent trait, but you will also be locked in the animation longer as a result of this.
**You can increase the maximum distance you can teleport to with the Persistent trait, but you will also be locked in the animation longer as a result of this.
*The warp itself also inflicts hitstun to enemies near your new location.
*The warp itself also inflicts hitstun to enemies near your new location.
*If the warp puts you in midair, you are able to use anything you can normally use in midair, although you have to dash first before you're able to float.
*If the warp puts you in midair, you are able to use anything you can normally use in midair, although you'll have to dash first before you're able to float.
<br>
<br>


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|UK=Primus Terebra
|UK=Primus Terebra
|BR=Perfuração Inicial |BRName=Initial Drilling
|BR=Perfuração Inicial |BRName=Initial Drilling
|JP=エアスト・ボウゴン |JPName=Erst · Bohren
}}
}}
<br>
<br>
{{SkillNav - Ain}}
{{SkillNav - Ain}}
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