Eschaton: Difference between revisions

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Fixing style/layout errors
m (Text replacement - ":(\s)?communication_restoration" to ":Communication - Restoration")
m (Fixing style/layout errors)
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Eschaton
}}
}}
<div style="float: right;">{{#ev:youtube|W4MtfKf276I|400}}</div>
{{#ev:youtube|CzUEcNH_h2U|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:Royalguard6.png]]
| [[File:Royalguard6.png]]
| {{SkillType|SA|B}} Open a crack to the demon realm and release the spirits of evil. (Can also be activated in midair). <br>Depending on the number of "Gathered Souls" buff, it will increase the size and the range of the attack.
| {{SkillType|SA|B}} Open a crack to the demon realm and release the spirits of evil. (Can also be activated midair).<br>Depending on the number of {{se|248|Gathered Souls}} buff, it will increase the size and the range of the attack.<br>Skill Damage increase depending on the Combination Gauge used.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Royal Guard]] || 35
| [[Royal Guard]] || 35
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Mode !! rowspan=2 | Evil Wave (Magical) !! colspan=2 | Max Hits !! rowspan=2 | CP Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Normal !! 5 Souls
|-
! colspan=7 | Normal
|-
|-
| '''{{PvE}}''' || 832% || rowspan=2 | 28 || rowspan=2 | ? || rowspan=2 | 10 CP || rowspan=2 | 0 MP || rowspan=2 | 20 Seconds
! Mode !! Evil Wave (Magical) !! Damage Increase<br>(Per Combination Gauge) !! Max Hits<br>(0~5 {{se|248|Gathered Souls}}) !! Combination Gauge Usage !! MP Usage !! Cooldown
|-
|-
| '''{{PvP}}''' || 268%
| colspan="7" | '''Normal'''
|-
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 998% || rowspan=2 | 28 || rowspan=2 | ? || rowspan=2 | 10 CP || rowspan=2 | 0 MP || rowspan=2 | 20 Seconds
| {{PvE}} || 832% || 2% (Max: 20%) || rowspan=2 | 30~34 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 20 Seconds
|-
|-
| '''{{PvP}}''' || 323%
| {{PvP}} || 268% || 1% (Max: 10%)
|-
| colspan="7" | '''[Enhanced]'''
|-
| {{PvE}} || 998% || 2% (Max: 20%) || rowspan=2 | 30~34 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 20 Seconds
|-
| {{PvP}} || 323% || 1% (Max: 10%)
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Eschaton|Critical, Gigantic|mp=300|mp1=100|def_ignore1=25|pvp_def_ignore1=10||150}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Critical Eschaton !! Gigantic Eschaton
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !! MP Usage !! Attribute Effect
|-
| {{SkillText|Critical|Energy|25|10}} || 0 MP || {{SkillText|Gigantic|150}}
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{:Communication - Restoration}}
{{Damage|true|LuCiel
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|dmg=998
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|pvp_dmg=323
! rowspan=3 | Mode !! colspan=3 | Regular !! colspan=3 | [[Communication - Restoration]]
|hits=30
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|avg_hits=7
! colspan=2 | Average !! rowspan=2 | Maximum !! colspan=2 | Average !! rowspan=2 | Maximum
|hits_max=34
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|range_max=1.2, 1.1
! Normal !! Gigantic !! Normal !! Gigantic
|passive1=Communication - Restoration
|-
}}
! {{PvE}}
*Damage ranges from 0~10 Combination Gauge consumed.
| {{formatnum:{{#expr: 998*7}}}}%
*Max hit count ranges from 0~5 {{se|248|Gathered Souls}} consumed.
|| {{formatnum:{{#expr: 998*8}}}}%
*Average assumes 7 hits of '''Evil Wave'''.
|| {{formatnum:{{#expr: 998*28}}}}% ~ ?%
| {{formatnum:{{#expr: 998*7*{{#arrayindex:Communication - Restoration|0}}}}}}%
|| {{formatnum:{{#expr: 998*8*{{#arrayindex:Communication - Restoration|0}}}}}}%
|| {{formatnum:{{#expr: 998*28*{{#arrayindex:Communication - Restoration|0}}}}}}% ~ ?%
|-
! {{PvP}}
| {{formatnum:{{#expr: 323*7}}}}%
|| {{formatnum:{{#expr: 323*8}}}}%
|| {{formatnum:{{#expr: 323*28}}}}% ~ ?%
| {{formatnum:{{#expr: 323*7*{{#arrayindex:Communication - Restoration|1}}}}}}%
|| {{formatnum:{{#expr: 323*8*{{#arrayindex:Communication - Restoration|1}}}}}}%
|| {{formatnum:{{#expr: 323*28*{{#arrayindex:Communication - Restoration|1}}}}}}% ~ ?%
|}
*Average assumes 7 hits (8 with the '''Gigantic''' trait).
*Maximum ranges from 0 to 5 Souls used


=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Affected By Action Speed
! Affected By Action Speed
|-
|-
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== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|Royalguard3.png; Soul Collector;
| width="40" | [[Image:Royalguard3.png]]
Royalguard7(New).png; Demonic Breath;
| align="center" width="150" | [[Soul Collector]]
Royalguard8.png; Communication - Restoration;
| width="40" | [[Image:Royalguard7(New).png]]
Noblesse01.png; Nobility Locked-Expert;
| align="center" width="150" | [[Demonic Breath]]
InnoPassive1.png; Innocent Duet;
| width="40" | [[Image:Royalguard8.png]]
Royalguard7(New).png; Demonic Breath/Mod;
| align="center" width="150" | [[Communication - Restoration]]
}}
| width="40" | [[Image:Noblesse01.png]]
| width="150" align="center" | [[Nobility]] {{Locked Skill|Expert}}
| width="40" | [[Image:InnoPassive1.png]] 
| align="center"  width="150" | [[Innocent Duet]]
|}
<br>
<br>


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*Certain targets hit in mid-air (aside from flying enemies) will be lifted by the skill.
*Certain targets hit in mid-air (aside from flying enemies) will be lifted by the skill.
**The lift will push mid-air players above the skill's hitbox, thus drastically reducing the damage dealt.
**The lift will push mid-air players above the skill's hitbox, thus drastically reducing the damage dealt.
*Oddly, while the projectile follows the curve of a map, it has a better time doing so when fired while in the air. It will regularly keep going straight when fired on the ground, especially noticeable in [[Debrian Laboratory|11-4]] both during the dungeon itself and the circular boss arena.
*The projectile may rarely fly off the path on particularly sharp corners, especially when fired from the ground. Using it in mid-air typically gets around the issue.
<br>
<br>


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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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|-
|-
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || align="left" |  
| 04/05/2018 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 10/08/2020 || 11/04/2020 || colspan=2 align="left" |  
| 10/08/2020 || 11/04/2020 || colspan=2 align="left" |  
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| 08/19/2021 || 09/15/2021 || colspan=2 align="left" |  
| 08/19/2021 || 09/15/2021 || colspan=2 align="left" |  
*'''Persistent''' trait changed to '''Critical'''
*'''Persistent''' trait changed to '''Critical'''
|-
| 11/09/2023 || rowspan=2 | 12/06/2023 || colspan=2 align="left" |
*{{nerf|Skill use condition is changed to 300 MP usage.}}
*{{buff|'''MP Usage Decrease per Combination Gauge''' effect added.}}
|-
| 11/23/2023 || colspan=2 align="left" |
*'''MP Usage Decrease per Combination Gauge''' changed to '''Damage Increase per Combination Gauge'''.
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Royal Guard}}
{{RGSkills}}
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