Eschaton: Difference between revisions

m
Fixing style/layout errors
m (Fixing style/layout errors)
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Eschaton
}}
}}
<div style="float: right;">{{#ev:youtube|W4MtfKf276I|400}}</div>
{{#ev:youtube|CzUEcNH_h2U|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:Royalguard6.png]]
| [[File:Royalguard6.png]]
| {{SkillType|SA|B}} Open a crack to the demon realm and release the spirits of evil. (Can also be activated in midair). <br>Depending on the number of "Gathered Souls" buff, it will increase the size and the range of the attack.
| {{SkillType|SA|B}} Open a crack to the demon realm and release the spirits of evil. (Can also be activated midair).<br>Depending on the number of {{se|248|Gathered Souls}} buff, it will increase the size and the range of the attack.<br>Skill Damage increase depending on the Combination Gauge used.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Mode !! Evil Wave (Magical) !! Max Hits<br>(0~5 Gathered Souls) !! CP Usage !! MP Usage !! Cooldown
|-
! colspan=7 | Normal
|-
|-
| '''{{PvE}}''' || 832% || rowspan=2 | 28~32 || rowspan=2 | 10 CP || rowspan=2 | 0 MP || rowspan=2 | 20 Seconds
! Mode !! Evil Wave (Magical) !! Damage Increase<br>(Per Combination Gauge) !! Max Hits<br>(0~5 {{se|248|Gathered Souls}}) !! Combination Gauge Usage !! MP Usage !! Cooldown
|-
|-
| '''{{PvP}}''' || 268%
| colspan="7" | '''Normal'''
|-
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 998% || rowspan=2 | 28~32 || rowspan=2 | 10 CP || rowspan=2 | 0 MP || rowspan=2 | 20 Seconds
| {{PvE}} || 832% || 2% (Max: 20%) || rowspan=2 | 30~34 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 20 Seconds
|-
|-
| '''{{PvP}}''' || 323%
| {{PvP}} || 268% || 1% (Max: 10%)
|-
| colspan="7" | '''[Enhanced]'''
|-
| {{PvE}} || 998% || 2% (Max: 20%) || rowspan=2 | 30~34 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 20 Seconds
|-
| {{PvP}} || 323% || 1% (Max: 10%)
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Eschaton|Critical, Gigantic|mp=300|mp1=100|def_ignore1=25|pvp_def_ignore1=10||150}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Critical Eschaton !! Gigantic Eschaton
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !! MP Usage !! Attribute Effect
|-
| {{SkillText|Critical|Energy|25|10}} || 0 MP || {{SkillText|Gigantic|150}}
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{:Communication - Restoration}}
{{Damage|true|LuCiel
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|dmg=998
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|pvp_dmg=323
! rowspan=3 | Mode !! colspan=3 | Base !! colspan=3 | [[Communication - Restoration]]
|hits=30
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|avg_hits=7
! colspan=2 | Average !! rowspan=2 | Maximum !! colspan=2 | Average !! rowspan=2 | Maximum
|hits_max=34
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|range_max=1.2, 1.1
! Normal !! Gigantic !! Normal !! Gigantic
|passive1=Communication - Restoration
|-
}}
! {{PvE}}
*Damage ranges from 0~10 Combination Gauge consumed.
| {{formatnum:{{#expr: 998*7}}}}%
*Max hit count ranges from 0~5 {{se|248|Gathered Souls}} consumed.
|| {{formatnum:{{#expr: 998*8}}}}%
*Average assumes 7 hits of '''Evil Wave'''.
|| {{formatnum:{{#expr: 998*28}}}}% ~ {{formatnum:{{#expr: 998*32}}}}%
| {{formatnum:{{#expr: 998*7*{{#arrayindex:Communication - Restoration|0}}}}}}%
|| {{formatnum:{{#expr: 998*8*{{#arrayindex:Communication - Restoration|0}}}}}}%
|| {{formatnum:{{#expr: 998*28*{{#arrayindex:Communication - Restoration|0}}}}}}% ~ {{formatnum:{{#expr: 998*32*{{#arrayindex:Communication - Restoration|0}}}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 323*7}}}}%
|| {{formatnum:{{#expr: 323*8}}}}%
|| {{formatnum:{{#expr: 323*28}}}}% ~ {{formatnum:{{#expr: 323*32}}}}%
| {{formatnum:{{#expr: 323*7*{{#arrayindex:Communication - Restoration|1}}}}}}%
|| {{formatnum:{{#expr: 323*8*{{#arrayindex:Communication - Restoration|1}}}}}}%
|| {{formatnum:{{#expr: 323*28*{{#arrayindex:Communication - Restoration|1}}}}}}% ~ {{formatnum:{{#expr: 323*32*{{#arrayindex:Communication - Restoration|1}}}}}}%
|}
*Average assumes 7 hits (8 with the '''Gigantic''' trait).
*Maximum ranges from 0 to 5 Souls used


=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Affected By Action Speed
! Affected By Action Speed
|-
|-
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|Royalguard3.png; Soul Collector;
| width="40" | [[File:Royalguard3.png]]
Royalguard7(New).png; Demonic Breath;
| align="center" width="150" | [[Soul Collector]]
Royalguard8.png; Communication - Restoration;
| width="40" | [[File:Royalguard7(New).png]]
Noblesse01.png; Nobility Locked-Expert;
| align="center" width="150" | [[Demonic Breath]]
InnoPassive1.png; Innocent Duet;
| width="40" | [[File:Royalguard8.png]]
Royalguard7(New).png; Demonic Breath/Mod;
| align="center" width="150" | [[Communication - Restoration]]
}}
| width="40" | [[File:Noblesse01.png]]
| width="150" align="center" | [[Nobility]] {{Locked Skill|Expert}}
| width="40" | [[File:InnoPassive1.png]] 
| align="center"  width="150" | [[Innocent Duet]]
|}
<br>
<br>


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*Certain targets hit in mid-air (aside from flying enemies) will be lifted by the skill.
*Certain targets hit in mid-air (aside from flying enemies) will be lifted by the skill.
**The lift will push mid-air players above the skill's hitbox, thus drastically reducing the damage dealt.
**The lift will push mid-air players above the skill's hitbox, thus drastically reducing the damage dealt.
*Oddly, while the projectile follows the curve of a map, it has a better time doing so when fired while in the air. It will regularly keep going straight when fired on the ground, especially noticeable in [[Debrian Laboratory|11-4]] both during the dungeon itself and the circular boss arena.
*The projectile may rarely fly off the path on particularly sharp corners, especially when fired from the ground. Using it in mid-air typically gets around the issue.
=== NA & KR
*'''BUG''': The skill will not increase in size while under the effects of a Body Size Increase effect, such as Elixirs or Fighter's Potion (the Gigantic Trait and Gathered Soul effects still increase its size as normal). Conversely, Body Size Decrease effects will bizarrely increase its size instead of decreasing it.
<br>
<br>


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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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|-
|-
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || align="left" |  
| 04/05/2018 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 10/08/2020 || 11/04/2020 || colspan=2 align="left" |  
| 10/08/2020 || 11/04/2020 || colspan=2 align="left" |  
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| 08/19/2021 || 09/15/2021 || colspan=2 align="left" |  
| 08/19/2021 || 09/15/2021 || colspan=2 align="left" |  
*'''Persistent''' trait changed to '''Critical'''
*'''Persistent''' trait changed to '''Critical'''
|-
| 11/09/2023 || rowspan=2 | 12/06/2023 || colspan=2 align="left" |
*{{nerf|Skill use condition is changed to 300 MP usage.}}
*{{buff|'''MP Usage Decrease per Combination Gauge''' effect added.}}
|-
| 11/23/2023 || colspan=2 align="left" |
*'''MP Usage Decrease per Combination Gauge''' changed to '''Damage Increase per Combination Gauge'''.
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Royal Guard}}
{{RGSkills}}
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