Eve: Difference between revisions

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Text replacement - "{{ADSquare_2024}}" to ""
(→‎Combos: Consistency with other modern command pages + changed Electrocution mention to be on X combo (see ie Dark Mark on Noah))
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|name=Eve
|name=Eve
|color={{ColorSel|Character|Eve}}
|color={{ColorSel|Character|Eve}}
|image=[[File:EvePortraitFull.png|375px]]
|image=[[File:Portrait - Eve.png|375px]]
|class=[[File:Mini Icon - Eve.png]] Eve
|class=[[File:Mini Icon - Eve.png]] Eve
|weapon={{tt|Nasod Drones|Moby & Remy}}, Nasod Assistants
|weapon={{tt|Nasod Drones|Moby & Remy}}, Nasod Assistants
|age=Unknown
|age=Unknown
|race=Nasod (2nd Generation)
|race={{tt|Nasod|2nd Generation}}
|Height=167 cm (5 ft 6 in)
|Height=167 cm (5 ft 6 in)
|tree=<dfn>{{</dfn>
|tree=<dfn>{{</dfn>
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}}
}}
<dfn>}}</dfn>
<dfn>}}</dfn>
|groups=<div>
* [[El Search Party]] (unofficial)
</div>
|VA=[[File:Korean_Flag.png]] 우정신 (Woo Jung-shin)<br>[[File:Japanese_Flag.png|20px]] 能登 麻美子 (Noto Mamiko)<br>[[File:Chinese_Flag.png|20px]] 雨阳 (Yu Yang)<br>[[File:American Flag.png|20px]] Brianna Knickerbocker<br>[[File:German_Flag.png|20px]] Gabi Franke <br>[[File:Spanish_Flag.png|20px]] Marta Barbará<br>[[File:French_Flag.png|20px]] Marie-Eugénie Maréchal<br>[[File:Italian Flag.png|20px]] Loretta Di Pisa<br>[[File:Polish_Flag.png|20px]] Laura Breszka<br>[[File:English Flag.png|20px]] Valeri Doyle (Before: Isabel Vaughan)
|VA=[[File:Korean_Flag.png]] 우정신 (Woo Jung-shin)<br>[[File:Japanese_Flag.png|20px]] 能登 麻美子 (Noto Mamiko)<br>[[File:Chinese_Flag.png|20px]] 雨阳 (Yu Yang)<br>[[File:American Flag.png|20px]] Brianna Knickerbocker<br>[[File:German_Flag.png|20px]] Gabi Franke <br>[[File:Spanish_Flag.png|20px]] Marta Barbará<br>[[File:French_Flag.png|20px]] Marie-Eugénie Maréchal<br>[[File:Italian Flag.png|20px]] Loretta Di Pisa<br>[[File:Polish_Flag.png|20px]] Laura Breszka<br>[[File:English Flag.png|20px]] Valeri Doyle (Before: Isabel Vaughan)
|RD=[[File:Korean Flag.png|20px]] 18 December 2008<br>[[File:European Union Flag.png|20px]] 2 November 2011<br>[[File:American Flag.png|20px]] 23 November 2011<br>[[File: Chinese Flag.png|20px]] 15 February 2012
|RD=[[File:Korean Flag.png|20px]] 18 December 2008<br>[[File:European Union Flag.png|20px]] 2 November 2011<br>[[File:American Flag.png|20px]] 23 November 2011<br>[[File: Chinese Flag.png|20px]] 15 February 2012
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= [[File:Icon - Eve.png]] Eve =
= [[File:Icon - Eve.png]] Eve =
{{ADSquare}}
 
'''[A Nasod Queen who was awakened from her slumber by the power of El]'''
'''[A Nasod Queen who was awakened from a deep slumber.]'''
===Special Ability===
===Special Ability===
:''Main Articles: [[Core Release]] and [[Code: Recovery]]''<br>
:''Main Articles: [[Core Release]] and [[Code: Recovery]]''<br>
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===Background===
===Background===
:''Main Article: [[Center of Altera Core]]''<br>
:''Main Article: [[Altera Core Center]]''<br>
{{Background
{{Background
|NA=
|NA=
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<br>
<br>


==Skill Tree==
{{clearfix}}
{{Tabber
== Skill Tree ==
|NA=
 
{{:Skill Tree: Eve ST3-3}}
|KR (04/14/2022)=
{{:Skill Tree: Eve}}
{{:Skill Tree: Eve}}
}}
<br>
<br>


==Combos==
{{clearfix}}
== Commands ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
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|-
|-
| {{CZ}}{{CZ}}{{CZ}}{{CDZ}}
| {{CZ}}{{CZ}}{{CZ}}{{CDZ}}
| Swing your drones out in front, then summon a Nasod Spear from the ground to launch enemies into the air.
| Swing your drones out in front, then have Moby summon a Nasod Spear in front of you to launch enemies into the air.
|  
|  
{{CZ}} 167% Phy. Damage <br>
{{CZ}} 167% Phy. Damage <br>
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|-
|-
| {{CX}}{{CX}}{{CX}}
| {{CX}}{{CX}}{{CX}}
| Fire two Electron Balls forward, then fire an Electron Triangle. Electron Balls will collide and explode, hitting other enemies nearby, while the Electron Triangle launches enemies away and pierces up to two times. Electron Balls and Electron Triangles will inflict the {{se||Electrocution||ed}} status on enemies for 3 seconds.
| Fire two Electron Balls forward, then fire an Electron Triangle. Electron Balls will collide and explode, hitting other enemies nearby, while the Electron Triangle launches enemies away and pierces up to two times. Electron Balls and Electron Triangles will inflict the {{se|194|Electrocution||ed}} status on enemies for 3 seconds.
|  
|  
{{CX}} 127% Mag. Damage + 211% Mag. Damage <br>
{{CX}} 127% Mag. Damage + 211% Mag. Damage (4 MP)<br>
{{CX}} 127% Mag. Damage + 211% Mag. Damage <br>
{{CX}} 127% Mag. Damage + 211% Mag. Damage (4 MP) <br>
{{CX}} 362% Mag. Damage
{{CX}} 362% Mag. Damage (4 MP)
|-
|-
| {{CX}}{{CX}}{{CRX}}{{CX}}
| {{CX}}{{CX}}{{CRX}}{{CX}}
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*The '''Super Armor''' lasts until the final {{CX}} is performed or Eve's animation for the attack fully ends.
*The '''Super Armor''' lasts until the final {{CX}} is performed or Eve's animation for the attack fully ends.
|  
|  
{{CX}} 127% Mag. Damage + 211% Mag. Damage <br>
{{CX}} 127% Mag. Damage + 211% Mag. Damage (4 MP)<br>
{{CX}} 127% Mag. Damage + 211% Mag. Damage <br>
{{CX}} 127% Mag. Damage + 211% Mag. Damage (4 MP)<br>
{{CRX}} 390% Phy. Damage <br>
{{CRX}} 390% Phy. Damage <br>
{{CX}} 244% Phy. Damage x2
{{CX}} 244% Phy. Damage x2
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*The '''Super Armor''' lasts until the final {{CX}} is performed or Eve's animation for the attack fully ends.
*The '''Super Armor''' lasts until the final {{CX}} is performed or Eve's animation for the attack fully ends.
|  
|  
{{CX}} 127% Mag. Damage + 211% Mag. Damage <br>
{{CX}} 127% Mag. Damage + 211% Mag. Damage (4 MP)<br>
{{CX}} 127% Mag. Damage + 211% Mag. Damage <br>
{{CX}} 127% Mag. Damage + 211% Mag. Damage (4 MP)<br>
{{CRX}} 390% Phy. Damage <br>
{{CRX}} 390% Phy. Damage <br>
{{CX}} 244% Phy. Damage x2
{{CX}} 244% Phy. Damage x2
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|-
|-
| {{CDR}}{{CZ}}  
| {{CDR}}{{CZ}}  
| Dash forward with a Nasod Spear to stab enemies ahead.
| Dash forward while Moby carries a Nasod Spear to stab enemies ahead.
|  
|  
{{CDR}} <br>
{{CDR}} <br>
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|  
|  
{{CDR}} <br>
{{CDR}} <br>
{{CX}} 110% Mag. Damage + 169% Mag. Damage  
{{CX}} 110% Mag. Damage + 169% Mag. Damage (4 MP)
|-
|-
| {{CDRU}}{{CZ}}{{CZ}}{{CZ}}
| {{CDRU}}{{CZ}}{{CZ}}{{CZ}}
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|
|
{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 127% Mag. Damage + 211% Mag. Damage  
{{CX}} 127% Mag. Damage + 211% Mag. Damage (4 MP)
|-
|-
| Recovery {{CZ}}/{{CX}}  
| Recovery {{CZ}}/{{CX}}  
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|}
|}
=== Updates ===
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA
! KR !! NA
|-
|-
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*{{buff|Adjusted command responsiveness to allow for less restrictive movement.}}
*{{buff|Adjusted command responsiveness to allow for less restrictive movement.}}
**Also applies to all job paths.
**Also applies to all job paths.
*{{buff|Added Super Armor to {{CZ}}{{CZ}}{{CZ}}{{CX}}'s {{CX}} input.}}
*{{buff|Added Super Armor to {{CZ}}{{CZ}}{{CZ}}{{CIO|X}}.}}
*{{buff|Modified {{CX}}{{CX}}{{CRX}}{{CX}} and {{CX}}{{CX}}{{CDX}}{{CX}}:}}
*{{buff|Modified {{CX}}{{CX}}{{CRX}}{{CX}} and {{CX}}{{CX}}{{CDX}}{{CX}}:}}
**Added Super Armor to {{CRX}} and {{CDX}} inputs.
**Added Super Armor to {{CRX}} and {{CDX}} inputs.
**Hitbox size on {{CDX}} input increased so it hits enemies next to you.
**Hitbox size on {{CDX}} input increased so it hits enemies next to you.
**Final {{CX}} input launches up instead of forward. Launch height increased.
**Final {{CX}} input launches up instead of forward. Launch height increased.
*{{buff|Final hit in {{CZ}}{{CZ}}{{CZ}}{{CZ}} and {{CX}}{{CX}}{{CX}} launches up instead of forward. Launch height increased.}}
*{{buff|{{CZ}}{{CZ}}{{CZ}}{{CIO|Z}} and {{CX}}{{CX}}{{CIO|X}} launches up instead of forward. Launch height increased.}}
*Modified {{CDRU}}{{CZ}}{{CZ}}{{CZ}}:
*Modified {{CDRU}}{{CZ}}{{CZ}}{{CZ}}:
**Combo stays at the same height throughout without falling and final hit has Super Armor.
**Combo stays at the same height throughout without falling and final hit has Super Armor.
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== Aerial Mobility Code ==
== Aerial Mobility Code ==
[[File:EveFlying.png|right|thumb|250px|Eve's Gliding]]
[[File:EveFlying.png|right|thumb|250px|Eve's Gliding]]
Through the use of this code and with some help from her Nasod drones, Eve can glide around. This can be done by doing the commands such as:
Through the use of this code and with some help from her Nasod drones, Eve is able to double jump and slowly hover down towards the ground, as well as glide around through the air, providing her with excellent forward and upward mobility that exceeds normal jumping and grounded movement.<br>While in the air, you are able to either double jump once, or perform up to two Air Movements, allowing you to glide upwards once before landing.<br>The amount of Air Movement you can perform is affected by passives such as [[Graceful Step]] (Code: Exotic), [[Electron Accelerator]] (Code: Architecture), or [[Photon Booster]] (Code: Electra).<br>As [[Code: Unknown]], neither double jumping or Air Movement is available.
*{{CDR}}(Hold) (off a platform)
*{{CDRU}}(Hold)
*{{CU}}{{CDR}}(Hold)
*{{CUU}}
*{{CDR}}, then hold {{CU}}{{CR}} simultaneously (gliding sideways)
They last longer than normal running and dash jumping. They also give Eve good hangtime in midair. However, Eve can only glide up once. <br>
If you have a [[Nasod Battle Suit|Nasod Battle Suit Drone]], the color of the trail left behind will turn pink. Likewise, having a weapon with Triple fire/poison/ice, will change the trail to red/green/blue.<br>
The amount of glides you can do in mid-air is affected by passives such as [[Graceful Step]] (Code: Exotic), [[Electron Accelerator]] (Code: Architecture), or [[Photon Booster]] (Code: Electra). As [[Code: Unknown]], all of these commands are no longer usable.
<br>


== Weight ==
You can activate her Aerial Mobility Code through the following commands:
Due to her nature as a Nasod, Eve falls more quickly compared to other characters after being launched by enemy attacks. She is, however, one of the characters who is launched further up when under effect of any launching attack.
*Press {{CUU}} to double jump and slowly float down.
*Press and hold {{CDR}} while in midair or while moving off a platform to perform Air Movement.
*Press and hold {{CU}} during either {{CDR}} while on the ground or during Air Movement to perform an upward glide.
**Upward glides count towards the Air Movement limit, but are not limited by that themselves, and can be performed even on your second Air Movement.
<br>
<br>


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*Her {{CZ}}{{CZ}}{{CZ}}{{CX}} combo turns the enemy around, so it's useful against shield mobs.
*Her {{CZ}}{{CZ}}{{CZ}}{{CX}} combo turns the enemy around, so it's useful against shield mobs.
**[[Code Nemesis]] can no longer use this combo as it was replaced with her Nasod Drill Break combo.
**[[Code Nemesis]] can no longer use this combo as it was replaced with her Nasod Drill Break combo.
*Like [[Aisha]], Eve also falls faster than other characters in the game if {{CD}} is held.
*Eve falls notably quicker compared to other characters after being launched by enemy attacks. She is also launched higher up than other characters however.
**Like [[Aisha]], Eve also falls faster than other characters in the game if {{CD}} is held.
<br>
<br>


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**In the Korean and Japanese servers, '''Eve''''s drones are referred to as the "Nasod Gear".
**In the Korean and Japanese servers, '''Eve''''s drones are referred to as the "Nasod Gear".
*When equipped with a weapon with [[Attributing Equipment|elemental attributes]], Remy will take the stacking element aura while Moby will take the instant effect element aura.
*When equipped with a weapon with [[Attributing Equipment|elemental attributes]], Remy will take the stacking element aura while Moby will take the instant effect element aura.
*While performing any air glides, the trail left behind will gain the same color as your attack outline, such as when attributing your weapon with elements or with certain Costume Weapons.
*All of '''Eve''''s summonable Nasods in her base job are based on enemies from [[Altera]]. [[Dimension Link - Century]], [[Dimension Link - Guardian]], and the old skill [[Dimension Link - Blader]] are based on Nasod Scout Type-L, [[Altera Plains|Ignis & Leviathan]], and [[Cargo Airship|Wally No.9]] or [[Nasod Foundry|Assault Nasod Type-W9]], respectively.  
*All of '''Eve''''s summonable Nasods in her base job are based on enemies from [[Altera]]. [[Dimension Link - Century]], [[Dimension Link - Guardian]], and the old skill [[Dimension Link - Blader]] are based on Nasod Scout Type-L, [[Altera Plains|Ignis & Leviathan]], and [[Cargo Airship|Wally No.9]] or [[Nasod Foundry|Assault Nasod Type-W9]], respectively.  
*As a gag, '''Eve'''' slaps her opponent in her {{CZ}}{{CZ}}{{CZ}}{{CX}} combo, just as she slapped [[Elsword]] in her introduction.
*As a gag, '''Eve'''' slaps her opponent in her {{CZ}}{{CZ}}{{CZ}}{{CX}} combo, just as she slapped [[Elsword]] in her introduction.
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**Because both of them are Nasods, [[Yuno & Nono|Yuno]] refers to '''Eve''' as "noona" (누나), a Korean honorific used by males to refer to an older girl or an older sister.
**Because both of them are Nasods, [[Yuno & Nono|Yuno]] refers to '''Eve''' as "noona" (누나), a Korean honorific used by males to refer to an older girl or an older sister.
**Despite being of an earlier generation, '''Eve''''s Queen's Core still has the ability to control the Elysion Nasods, who instinctively react to the core's presence upon her arrival in Elysion.
**Despite being of an earlier generation, '''Eve''''s Queen's Core still has the ability to control the Elysion Nasods, who instinctively react to the core's presence upon her arrival in Elysion.
*She was involved with the building of the [[City in the Sky]].
*She was involved with the building of the [[City in the Sky]].<br>
<br>
<br>


== {{tt|Generic Clear Lines|Prior to joining the El search Party}} ==
== {{tt|Generic Clear Lines|Prior to joining the El search Party}} ==


*'''Eve''': ''-''
*'''Eve''': ''I was once the queen of Nasods. This is a piece of cake.''
*'''Eve''': ''-''
*'''Eve''': ''Situation over. EVE, the battle mode is being cancelled.''
*'''Eve''': ''-''
*'''Eve''': ''You and I have different fighting Levels. Please make a wise choice.''


== Alternative Names ==
== Alternative Names ==
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