Eve: Difference between revisions

From Elwiki
m (Text replacement - "[^\*]\{\{(nerf|buff)" to " *{{$1")
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| 07/27/2017 || - || align="left" |  
| 07/27/2017 || - || align="left" |  
{{buff|Recovery {{CZ}}/{{CX}} no longer knocks down or launches.}}
*{{buff|Recovery {{CZ}}/{{CX}} no longer knocks down or launches.}}
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| 06/20/2019 || - || align="left" |
| 06/20/2019 || - || align="left" |
{{buff|Adjusted command responsiveness to allow for less restrictive movement.}}
*{{buff|Adjusted command responsiveness to allow for less restrictive movement.}}
**Also applies to all job paths.
**Also applies to all job paths.
{{buff|Added Super Armor to {{CZ}}{{CZ}}{{CZ}}{{CX}}'s {{CX}} input.}}
*{{buff|Added Super Armor to {{CZ}}{{CZ}}{{CZ}}{{CX}}'s {{CX}} input.}}
{{buff|Modified {{CX}}{{CX}}{{CRX}}{{CX}} and {{CX}}{{CX}}{{CDX}}{{CX}}:}}
*{{buff|Modified {{CX}}{{CX}}{{CRX}}{{CX}} and {{CX}}{{CX}}{{CDX}}{{CX}}:}}
**Added Super Armor to {{CRX}} and {{CDX}} inputs.
**Added Super Armor to {{CRX}} and {{CDX}} inputs.
**Hitbox size on {{CDX}} input increased so it hits enemies next to you.
**Hitbox size on {{CDX}} input increased so it hits enemies next to you.
**Final {{CX}} input launches up instead of forward. Launch height increased.
**Final {{CX}} input launches up instead of forward. Launch height increased.
{{buff|Final hit in {{CZ}}{{CZ}}{{CZ}}{{CZ}} and {{CX}}{{CX}}{{CX}} launches up instead of forward. Launch height increased.}}
*{{buff|Final hit in {{CZ}}{{CZ}}{{CZ}}{{CZ}} and {{CX}}{{CX}}{{CX}} launches up instead of forward. Launch height increased.}}
*Modified {{CDRU}}{{CZ}}{{CZ}}{{CZ}}:
*Modified {{CDRU}}{{CZ}}{{CZ}}{{CZ}}:
**Combo stays at the same height throughout without falling and final hit has Super Armor.
**Combo stays at the same height throughout without falling and final hit has Super Armor.
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| 09/11/2019 || 09/25/2019 || align="left" |
| 09/11/2019 || 09/25/2019 || align="left" |
{{buff|Base movement speed increased.}}
*{{buff|Base movement speed increased.}}
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