Eve/ko: Difference between revisions

25 bytes removed ,  26 July 2015
m
Text replacement - "}} {{C" to "}}{{C"
m (Text replacement - "(\[\[ *:?|link *=) *Eve(%27|')s[_ ]Features\/([^]]*)\]\]" to "${1}Core Release/${3}]]")
m (Text replacement - "}} {{C" to "}}{{C")
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! width="25%" | 데미지
! width="25%" | 데미지
|-
|-
| {{CZ}} {{CZ}} {{CZ}} {{CZ}}
| {{CZ}}{{CZ}}{{CZ}}{{CZ}}
| Basic 5 hit combo that knocks down at the final hit.
| Basic 5 hit combo that knocks down at the final hit.
|  
|  
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{{CZ}} 120% Phy. Damage x2
{{CZ}} 120% Phy. Damage x2
|-
|-
| {{CZ}} {{CZ}} {{CZ}} {{CX}}  
| {{CZ}}{{CZ}}{{CZ}}{{CX}}  
| Basic 3 hit combo followed by a slap that will turn the enemy around.
| Basic 3 hit combo followed by a slap that will turn the enemy around.
|  
|  
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{{CX}} 150% Phy. Damage  
{{CX}} 150% Phy. Damage  
|-
|-
| {{CZ}} {{CZ}} {{CZ}} ({{CD}} {{CZ}})
| {{CZ}}{{CZ}}{{CZ}} ({{CD}}{{CZ}})
| Basic 3 hit combo followed by a spear that will launch an opponent upwards.
| Basic 3 hit combo followed by a spear that will launch an opponent upwards.
|  
|  
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{{CD}}{{CZ}} 150% Mag. Damage
{{CD}}{{CZ}} 150% Mag. Damage
|-
|-
| {{CX}} {{CX}} {{CX}}
| {{CX}}{{CX}}{{CX}}
| Basic magic combo where Eve fires 2 Electron Balls and ends with an Electron Triangle that will knockdown.
| Basic magic combo where Eve fires 2 Electron Balls and ends with an Electron Triangle that will knockdown.
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|  
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{{CX}} 200% Mag. Damage
{{CX}} 200% Mag. Damage
|-
|-
| {{CX}} {{CX}} ({{CR}} {{CX}}) {{CX}}
| {{CX}}{{CX}} ({{CR}}{{CX}}) {{CX}}
| Basic ranged combo where Eve fires 2 Electron Balls and have her drones move in both directions horizontally and ends with a rotation that knocks down.
| Basic ranged combo where Eve fires 2 Electron Balls and have her drones move in both directions horizontally and ends with a rotation that knocks down.
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|  
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{{CX}} 100 Phy. Damage x2
{{CX}} 100 Phy. Damage x2
|-
|-
| {{CX}} {{CX}} ({{CD}} {{CX}}) {{CX}}
| {{CX}}{{CX}} ({{CD}}{{CX}}) {{CX}}
| Basic ranged combo where Eve fires 2 Electron Balls and have her drones move in both directions vertically and ends with a rotation that knocks down.
| Basic ranged combo where Eve fires 2 Electron Balls and have her drones move in both directions vertically and ends with a rotation that knocks down.
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|  
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{{CX}} 100 Phy. Damage (x2)
{{CX}} 100 Phy. Damage (x2)
|-
|-
| {{CU}} {{CZ}}  
| {{CU}}{{CZ}}  
| Single jump attack.
| Single jump attack.
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|  
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{{CZ}} 100% Phy. Damage
{{CZ}} 100% Phy. Damage
|-
|-
| {{CU}} {{CX}}
| {{CU}}{{CX}}
| Single jump attack that will knock down.
| Single jump attack that will knock down.
|  
|  
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{{CX}} 100% Phy. Damage x2
{{CX}} 100% Phy. Damage x2
|-
|-
| {{CDR}} {{CZ}}  
| {{CDR}}{{CZ}}  
| Dash attack where Eve forms a spear and stabs the opponent, knocking them down and pushing them back for a small distance.
| Dash attack where Eve forms a spear and stabs the opponent, knocking them down and pushing them back for a small distance.
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|  
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{{CZ}} 157% Mag. Damage
{{CZ}} 157% Mag. Damage
|-
|-
| {{CDR}} {{CX}}  
| {{CDR}}{{CX}}  
| Dash magical attack where Eve fires one Electron Ball upwards while launching opponents with it.
| Dash magical attack where Eve fires one Electron Ball upwards while launching opponents with it.
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|  
Line 132: Line 132:
{{CX}} 75% Mag. Damage + 125% Mag. Damage  
{{CX}} 75% Mag. Damage + 125% Mag. Damage  
|-
|-
| {{CDR}} {{CU}} {{CZ}} {{CZ}} {{CZ}}
| {{CDR}}{{CU}}{{CZ}}{{CZ}}{{CZ}}
| Dash jump combo that will knock down on the final hit.
| Dash jump combo that will knock down on the final hit.
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|
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{{CZ}} 160 Phy. Damage
{{CZ}} 160 Phy. Damage
|-
|-
| {{CDR}} {{CU}} {{CX}}  
| {{CDR}}{{CU}}{{CX}}  
| Dash jump magical attack where Eve fires one Electron Ball.
| Dash jump magical attack where Eve fires one Electron Ball.
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