Extreme Rune Buster: Difference between revisions

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m (Undo revision 638625 by Ritsu (talk) No, the Mod one is the explosion launch, check the notes again. It changes from "xxx%" to "xxx% multihit", even though it is actually multihit already ingame.)
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! Hits per Rune !! Rune Count
! Hits per Rune !! Rune Count
|-
|-
| align="left" | 95 || 481% || 360% || 438% || rowspan=2 | 5 || rowspan=2 | 8 || rowspan=2 | ? || rowspan=2 | 7 || rowspan=2 | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
| align="left" | 95 || 481% || 360% || 438% || rowspan=2 | 3 || rowspan=2 | 8 || rowspan=2 | 3 || rowspan=2 | 7 || rowspan=2 | 5 Seconds || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
|-
|-
| align="left" | [Enhanced] || % || % || %
| align="left" | [Enhanced] || 577% || 432% || 525%
|}
|}


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| align="left" | 95 || 164% || 123% || 149%
| align="left" | 95 || 164% || 123% || 149%
|-
|-
| align="left" | [Enhanced] || % || % || %
| align="left" | [Enhanced] || 197% || 148% || 180%
|}
|}
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| {{formatnum:{{#expr: (49*5 + 180*8 + 360*3*3)*1.25}}}}%      || {{formatnum:{{#expr: (49*5 + 180*8 + 360*3*7)*1.25}}}}%
| {{formatnum:{{#expr: (49*5 + 180*8 + 360*3*3)*1.25}}}}%      || {{formatnum:{{#expr: (49*5 + 180*8 + 360*3*7)*1.25}}}}%
| {{formatnum:{{#expr: (49*5 + 180*8 + 360*3*3)*1.44*1.25}}}}% || {{formatnum:{{#expr: (49*5 + 180*8 + 360*3*7)*1.44*1.25}}}}%
| {{formatnum:{{#expr: (49*5 + 180*8 + 360*3*3)*1.44*1.25}}}}% || {{formatnum:{{#expr: (49*5 + 180*8 + 360*3*7)*1.44*1.25}}}}%
|}
*Average hit count includes targets being hit by at least 3 Runes, totaling 9 Rune Explosion hits.
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== Total Damage (07/02/2020 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=4 | Mode !! colspan=8 | Regular
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=4 | Normal !! colspan=4 | Destruction
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
|-
! {{PvE}}
| {{formatnum:{{#expr:  577*3 + 432*8 + 525*3*3}}}}%          || {{formatnum:{{#expr:  577*3 + 432*8 + 525*3*7}}}}%
| {{formatnum:{{#expr: (577*3 + 432*8 + 525*3*3)*1.44}}}}%    || {{formatnum:{{#expr: (577*3 + 432*8 + 525*3*7)*1.44}}}}%
| {{formatnum:{{#expr: (577*3 + 432*8 + 525*3*3)*1.5}}}}%      || {{formatnum:{{#expr: (577*3 + 432*8 + 525*3*7)*1.5}}}}%
| {{formatnum:{{#expr: (577*3 + 432*8 + 525*3*3)*1.44*1.5}}}}% || {{formatnum:{{#expr: (577*3 + 432*8 + 525*3*7)*1.44*1.5}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr:  197*3 + 148*8 + 180*3*3}}}}%          || {{formatnum:{{#expr:  197*3 + 148*8 + 180*3*7}}}}%
| {{formatnum:{{#expr: (197*3 + 148*8 + 180*3*3)*1.44}}}}%    || {{formatnum:{{#expr: (197*3 + 148*8 + 180*3*7)*1.44}}}}%
| {{formatnum:{{#expr: (197*3 + 148*8 + 180*3*3)*1.25}}}}%      || {{formatnum:{{#expr: (197*3 + 148*8 + 180*3*7)*1.25}}}}%
| {{formatnum:{{#expr: (197*3 + 148*8 + 180*3*3)*1.44*1.25}}}}% || {{formatnum:{{#expr: (197*3 + 148*8 + 180*3*7)*1.44*1.25}}}}%
|}
|}
*Average hit count includes targets being hit by at least 3 Runes, totaling 9 Rune Explosion hits.
*Average hit count includes targets being hit by at least 3 Runes, totaling 9 Rune Explosion hits.
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== Tips and Details ==
== Tips and Details ==
*It is possible to land 3 runes on most enemies with some good positioning, especially on enemies at a higher elevation than you as the runes are summoned a decent amount above the ground.
*The '''Sword Aura''' hitbox will follow with you should you fall off of a platform during the skill cast, while the shockwave will appear at the height you were when Elsword completes his swing forward.
**The runes will appear a little bit after the shockwave, so when falling off of a platform they will often appear much lower than where the shockwave is at.
====NA====
*The '''Sword Aura''' deals damage at certain intervals while it is summoned. As such, the hit count entirely depends on how long an enemy stays within its hitbox. The damage of this part is relatively insignificant compared to the rest of the skill, however. At point-blank, it will hit around 5 times on most targets.
*The '''Sword Aura''' deals damage at certain intervals while it is summoned. As such, the hit count entirely depends on how long an enemy stays within its hitbox. The damage of this part is relatively insignificant compared to the rest of the skill, however. At point-blank, it will hit around 5 times on most targets.
**It is possible to land 3 runes on most enemies with some good positioning, especially on enemies at a higher elevation than you as the runes are summoned a decent amount above the ground.
====KR====
*The '''Sword Aura''' only deals damage after it hits the ground, and as such will only deal its damage to enemies relatively close by.
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| 07/02/2020 || - || colspan=2 align="left" |  
| 07/02/2020 || - || colspan=2 align="left" |  
*{{buff|'''Sword Aura''' damage increased.}}
*{{buff|'''Sword Aura''' damage increased.}}
**'''Sword Aura''' hitbox adjusted (Unlisted)
*{{nerf|'''Shockwave''' damage decreased.}}
*{{nerf|'''Shockwave''' damage decreased.}}
*{{nerf|'''Rune Explosion''' damage decreased.}}
*{{nerf|'''Rune Explosion''' damage decreased.}}
*Rune Explosion hit method adjusted (?) <!-- Needs more info, the rune damage is said to be a single hit pre-patch while becoming multi-hit (which it already is) post-patch...-->
|}
|}
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