Fantasy Tracer: Difference between revisions
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== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! colspan=2 | Date !! rowspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Add}}" | |||
! KR !! NA | |||
|- | |||
| 01/23/2014 || - || align="left" | | |||
{{nerf|MP gain decreased.}} | |||
|- | |||
| 11/06/2014 || - || align="left" | | |||
{{nerf|Tracking range changed to match basic Nasod Armor combo range.}} | |||
|- | |||
| 02/05/2015 || - || align="left" | | |||
{{nerf|MP Recovery upon entering DP Mode decreased.}} | |||
|- | |||
| 08/11/2016 || - || align="left" | | |||
*Fixed issue where need additional MP Usage for [[Particle Shot]] to activate Nasod Armor combos. | |||
|} | |||
<br> | <br> | ||