Fatal Cannon/ModA: Difference between revisions
no edit summary
HamelsRuler (talk | contribs) |
Gameboy224 (talk | contribs) No edit summary |
||
Line 69: | Line 69: | ||
*Once the cannon is placed forward, it creates a lingering hitbox that is excellent for catching opponents who attempt to awaken or use a skill whilst inside the cannon's hitbox. | *Once the cannon is placed forward, it creates a lingering hitbox that is excellent for catching opponents who attempt to awaken or use a skill whilst inside the cannon's hitbox. | ||
*Similarly, once the cannon is pulled back, it also leaves a lingering hitbox behind Chung. As long as the cannon is held up, the hitbox remains during a skill freeze-frame, allowing for the same method to be used. | *Similarly, once the cannon is pulled back, it also leaves a lingering hitbox behind Chung. As long as the cannon is held up, the hitbox remains during a skill freeze-frame, allowing for the same method to be used. | ||
<br> | |||
== Updates == | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! KR !! NA !! PvE !! PvP | |||
|- | |||
| 08/09/2018 || 08/22/2018 || colspan=2 align="left" | | |||
*'''[Mod] Fatal Cannon''' added. | |||
|} | |||
<br> | <br> | ||