Fatal Phantom: Difference between revisions

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|name=Prince Seiker (Chung)
|name=Prince Seiker (Chung)
|color={{ColorSel|Character|Chung}}  
|color={{ColorSel|Character|Chung}}  
|image={{tabs|name=-|tab1=Normal|contents1=[[File:FPPortrait.png|415px]] |tab2=Berserk|contents2=[[File:Fatal Phantom Berserk Mode.png|415px]]}}
|image=
|class=[[File:FPTiny.png]] Fatal Phantom
{{Tabber
|weapon=Cannon (Destroyer), Silver Shooters, Phantom Shooters  
|Normal=[[File:Portrait - Fatal Phantom.png|415px]]
|Berserk=[[File:Portrait - Fatal Phantom Berserk Mode.png|415px]]
}}
|class=[[File:Mini Icon - Fatal Phantom.png]] Fatal Phantom
|weapon={{tt|Cannon|Destroyer}}, Phantom Shooters  
|age=18
|age=18
|race=Human
|race=Human
|ESP=Awakening Duration Increase
|ESP=Awakening Duration Increase
|tree=<span style="display:none">{{</span>
|tree=<dfn>{{</dfn>
{{Class Tree|
{{Class Tree|
| 2-0=[[Image:Icon - Chung.png|40px|link=Chung]]
| 2-0=[[File:Icon - Chung.png|40px|link=Chung]]
| 2-1=[[Image:Icon - Shooting Guardian.png|40px|link=Shooting Guardian]]
| 2-1=[[File:Icon - Shooting Guardian.png|40px|link=Shooting Guardian]]
| 2-2=[[Image:Icon - Deadly Chaser.png|40px|link=Deadly Chaser]]
| 2-2=[[File:Icon - Deadly Chaser.png|40px|link=Deadly Chaser]]
| 2-3=[[Image:Icon - Fatal Phantom.png|40px|link=Fatal Phantom]]
| 2-3=[[File:Icon - Fatal Phantom.png|40px|link=Fatal Phantom]]
}}
}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 28 December 2017<br>[[File:Japanese Flag.png|20px]] 7 February 2018<br>[[File:Chinese Flag.png|20px]] 7 February 2018<br>[[File:American Flag.png|20px]] 7 February 2018<br>[[File:Bresil Flag.png|20px]] 7 February 2018<br>[[File:Taiwanese Flag.png|20px]] 8 February 2018<br>[[File:European Union Flag.png|20px]] 25 July 2018
|RD=[[File:Korean Flag.png|20px]] 28 December 2017<br>[[File:Japanese Flag.png|20px]] 7 February 2018<br>[[File:Chinese Flag.png|20px]] 7 February 2018<br>[[File:American Flag.png|20px]] 7 February 2018<br>[[File:Brazil Flag.png|20px]] 7 February 2018<br>[[File:Taiwanese Flag.png|20px]] 8 February 2018<br>[[File:European Union Flag.png|20px]] 25 July 2018
|MRD=[[File:Korean_Flag.png|20px]] 30 January 2020<br>[[File:American Flag.png|20px]] 26 February 2020<br>[[File:European Union Flag.png|20px]] 26 August 2020
|MRD=[[File:Korean_Flag.png|20px]] 30 January 2020<br>[[File:American Flag.png|20px]] 26 February 2020<br>[[File:European Union Flag.png|20px]] 26 August 2020
|video={{#ev:youtube|3tle29rhUJs||center||||autoresize}}
|stat=
|stat=
{{CharStats
{{CharStats
| Color={{ColorSel|CharStats|Chung}}
| Speed=3
| Speed=3
| Range=3
| Range=3
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}}
}}
}}
}}
<center>{{quotation|It's time for a hunt.}}</center>
<center>{{quotation|There’s no right or wrong path. The only thing important is the will of the person walking that path.}}</center>
<br>
<br>


= [[File:Icon - Fatal Phantom.png]] Fatal Phantom =
= [[File:Icon - Fatal Phantom.png]] Fatal Phantom =
{{ADSquare}}
{{TooltipColor|D|[A marksman who silently eliminates his enemies]}}<br>
With training and experience, Chung uses both Phantom Shooter and Destroyer effectively.<br>
Chung eliminates all threats, leave no trace behind, and all his enemies tremble with fear.<br>
{{Specialty|3rd Job
|[[File:SI_SHOOTINGSTAR.png|link=Shooting Star/ModA]]|Shooting Star|'''Shoot 1 wide range missile. Can attack multiple enemies concentrated in one area.'''
|[[File:FPAzure_Finale.png|link=Azure Finale]]|Azure Finale|'''Fire a rain of bullets. The magic bullets show various properties when hit.'''
|[[File:FPPhantom_Shooter.png|link=Phantom Shooter]]|Phantom Shooter|'''Fatal Phantom leaves a mark on his enemies. There are various effects depending on the mark.'''
|[[File:FPImagination_of_Death.png|link=Death Wish]]|Death Wish|'''Berserk Mode is stronger. Relentlessly attack enemies with marks.'''
}}
<br>


'''[A marksman who silently eliminates his enemies]'''
=== Background  ===
=== Background  ===
{{Background
|NA=
A marksman whose barrage of magic bullets takes down enemies in a swift but efficient manner.
Using the power of El and his knowledge from his travels, Chung succeeds in developing 'Phantom Shooters', guns with double barrels.
His training and experience has prepared both his mind and body to handle this volatile weapon.
He is befitting of the name 'Fatal Phantom', leaving no traces behind, instilling fear among his enemies.
|KR=
“사냥의 시간이군요.”
인지할 수 없는 속도로 상대를 꿰뚫는 마탄의 사수.
대량의 총탄을 순식간에 발사해 상대를 무너뜨리는 전직.
충분한 경험을 통해 실버슈터를 더 빠르고 지속적으로 사용할 수 있게 된 청은, 좀 더 한번에 많은 수의 탄환을 내보낼 수 없을까 고민한 끝에 실버슈터의 개조를 결심한다.
그 동안 모아온 지식과 엘의 힘을 토대로 더블배럴 구조의 ‘팬텀슈터’를 만든 청. 순식간에 많은 탄환을 쏘아내는 이 난폭한 팬텀슈터를 사용하기 위해선 그만한 체력과 정신력이 필요했다.
그리고 지금까지의 여행을 통해 단련된 청과 수호석의 힘은, 이미 팬텀슈터를 다루기에 충분했다.
‘이 총알에, 더 이상 망설임은 없습니다!’
적들의 본거지에 단신으로 침투하여 폭발적인 화력으로 단숨에 적을 제압한 뒤 마치 유령처럼 사라지는 청은 곧 ‘페이탈 팬텀’이라는 이름으로 적들을 두려움에 떨게 만든다.
|KRT=
A marksman whose barrage of magic bullets takes down enemies in a swift but efficient manner.
A marksman whose barrage of magic bullets takes down enemies in a swift but efficient manner.


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Chung is now capable of infiltrating enemy headquarters alone and instantly shooting down everyone inside. He leaves no traces behind and instills fear among his enemies, befitting the name, "Fatal Phantom".
Chung is now capable of infiltrating enemy headquarters alone and instantly shooting down everyone inside. He leaves no traces behind and instills fear among his enemies, befitting the name, "Fatal Phantom".
}}
<br>
<br>


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<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Fatal Phantom}}
{{:Skill Tree: Fatal Phantom}}
<br>
<br>


== Additional Combos  ==
{{clearfix}}
== Additional Commands ==
 
  {{SkillText|Combo|Remodel Rifle}}
  {{SkillText|Combo|Remodel Rifle}}
  {{SkillText|Combo|3}}
  {{SkillText|Combo|3}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
 
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="30%" |Image  
! width="30%" |Image  
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! width="25%" |Damage
! width="25%" |Damage
|-
|-
|  [[File:FPCombo1.png]]
|  [[File:Combo - Fatal Phantom 1.png|520px]]
| '''Phantom Chase'''
|
After doing {{CX}}{{CZ}}, rush forward and launch enemies while in [[Freiturnier#Heavy Stance|Heavy Stance]] during the launch.
After doing the standard {{CX}}{{CZ}} combo, rush forward and launch enemies while in [[Freiturnier#Heavy Stance|Heavy Stance]] during the launch.
*Be sure to not initiate the rush while '''on''' a steep incline, as it will instantly halt the motion or on a thin floor, drop you through it.
*Be sure to not initiate the rush while '''on''' a steep incline, as it will instantly halt the motion or on a thin floor, drop you through it.
|  
|  
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{{CViX}} 531% Phy. Damage
{{CViX}} 531% Phy. Damage
|-
|-
| [[File:FPCombo2.png]]
| [[File:Combo - Fatal Phantom 2.png|520px]]
|'''Hard Landing'''
|
After doing {{CDRU}}{{CX}}{{CConX}}, during any of the shots, dive directly downwards and fire close ranged shots at the group upon landing while in [[Freiturnier#Heavy Stance|Heavy Stance]].
After doing the standard {{CDRU}}{{CX}}{{CConX}} combo, during any of the shots, dive directly downwards and fire close ranged shots at the group upon landing while in [[Freiturnier#Heavy Stance|Heavy Stance]].
*While falling, Chung has a slight influence on where he falls, being able to nudge himself to the left or right.
*While falling, Chung has a slight influence on where he falls, being able to nudge himself to the left or right.
|  
|  
{{CDRU}} <br>
{{CDRU}} <br>
{{CX}} 444% Mag. Damage <br>
{{CX}} 443% Mag. Damage <br>
{{CConX}} 347% Mag. Damage x2~10<br>
{{CConX}} 347% Mag. Damage x2~10<br>
{{CViZ}} 223% Mag. Damage
{{CViZ}} 223% Mag. Damage
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{{:Fatal Phantom/Skills}}
{{:Fatal Phantom/Skills}}


= [[File:Icon - Fatal Phantom (Master Class).png]] [[Master Class]] =
= {{MasterOverlay|Fatal Phantom|Denif}} [[Master Class]] =


== Master Class Advancement ==
== Master Class Advancement ==
{{JobChange|Master|'''Mark of Awakening (Fatal Phantom)''' [[File:MasterClassJC(FatalPhantom).png|50px]].|Denif}}
{{JobChange|Master|Denif}}
<br>
<br>


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== Gallery ==
== Gallery ==
:''Full Gallery: [[Chung/Gallery]]
:''Full Gallery: [[Chung/Gallery]]
=== Artwork ===
{{:Fatal Phantom/Artwork}}
<gallery widths=150px heights=150px>
{{:Fatal Phantom/Misc}}
File:FPPortrait.png|'''Fatal Phantom''''s Portrait.
File:Fatal Phantom Berserk Mode.png|'''Fatal Phantom''''s Berserker Portrait.
File:FPPortraitOld.png|'''Fatal Phantom''''s Portrait (Old).
File:Fatal Phantom Berserk Mode Old.png|'''Fatal Phantom''''s Berserker Portrait (Old).
File:Portrait - Fatal Phantom (Master).png|'''Fatal Phantom''''s Master Class Skill Cut-in.
</gallery>
 
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:FPPoses.png|Idle pose and Promo avatar.
File:FPAccessory.png|Promo Accessory : Top Piece Slot.
File:FPNoAccessory.png|Without Promo Accessory.
File:FPBerserk.png|Berserk Mode.
File:DC3rdTeaser.png|Teaser shown before release.
</gallery>
<br>
<br>


== Trivia ==
== Trivia ==
*Similar to [[Deadly Chaser]], the Freitunier is further adjusted by removing more strong armor plates and replacing them with black under-armor plates to create the Phantom Shooters.
*From the official Elsword artbook vol.2, it is shown that '''Fatal Phantom''''s Freitunier has changed to a full-black metallic body suit, accompanied with white gauntlets and coat.
**The use of black armor is similar to old concept designs for [[Deadly Chaser]].
**The use of black armor is similar to old concept designs for [[Deadly Chaser]].
*Upon advancing, all Silver Shooters combos will now show Chung using his new Phantom Shooters.
*Upon advancing, all Silver Shooters combos will now show Chung using his new Phantom Shooters.
**Oddly, the {{CDR}}{{CZ}}{{CConX}}'''({{CZ}})''' command will still utilize a Silver Shooter.
**Dungeon, Victory, Defeat poses and skills that are made prior to '''Fatal Phantom''' still retain the Silver Shooters model.  
**[[Shooting Guardian]]/[[Deadly Chaser]]'s win poses and skills will still use his Silver Shooters.
***Strangely, the only skills to use Phantom Shooters are [[Trick Shot/ModA|[Mod] Trick Shot]], [[Dual Buster/ModA|[Mod] Dual Buster]], [[Burning Punisher/ModA|[Mod] Burning Punisher]], [[Azure Finale]], and [[Wolven Bullet/Stage 1|Wolven Bullet]].
*'''Fatal Phantom''''s Destroyer further resembles a large rifle instead of a cannon, with a more profound trigger, stock, and iron sight as well as a handgrip.
*'''Fatal Phantom''''s Destroyer further resembles a large rifle instead of a cannon, with a more profound trigger, stock, and iron sight as well as a handgrip.
*While in Berserk Mode, '''Fatal Phantom''''s mask does not appear to have any visible eyes and his scarves change into fiery blue energy. The same energy is also seen emanating from his helmet.
*While in Berserk Mode, '''Fatal Phantom''''s mask does not appear to have any visible eyes and his scarves change into fiery blue energy. The same energy is also seen emanating from his helmet.
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*As '''Fatal Phantom''', Chung inexplicably gains more dark tips to his hair.  
*As '''Fatal Phantom''', Chung inexplicably gains more dark tips to his hair.  
*Unlike Chung's other job paths, '''Fatal Phantom''''s voice is changed to resemble a "silent emotionless assassin", being more soft and menacing.
*Unlike Chung's other job paths, '''Fatal Phantom''''s voice is changed to resemble a "silent emotionless assassin", being more soft and menacing.
*After the 01/11/2018 Korean patch, '''Fatal Phantom's''' portrait had a slight change. The Phantom Shooter in his right hand was changed to be the same as the one in his left hand and the visual effects from the Phantom Shooter being fired became less pronounced.
*After the 01/11/2018 Korean patch, '''Fatal Phantom's''' [https://elwiki.net/w/File:FPPortraitOld.png portrait] had a slight change. The Phantom Shooter in his right hand was changed to be the same as the one in his left hand and the visual effects from the Phantom Shooter being fired became less pronounced.
*Upon advancing to '''Fatal Phantom''', Chung's eyes become slightly furrowed to give him a more serious expression.
*Upon advancing to '''Fatal Phantom''', Chung's eyes become slightly furrowed to give him a more serious expression.
**His "/laugh" facial expression also changes.
**This is not retained when using customized eyes.
**This is not retained when using customized eyes.
<br>
<br>


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