Fatal Phantom: Difference between revisions

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m (Text replacement - "File:Icon - Fatal Phantom (Master Class).png" to "{{MasterOverlay|Icon - Fatal Phantom.png|Denif}}")
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|name=Prince Seiker (Chung)
|name=Prince Seiker (Chung)
|color={{ColorSel|Character|Chung}}  
|color={{ColorSel|Character|Chung}}  
|image={{tabs|name=-|tab1=Normal|contents1=[[File:FPPortrait.png|415px]] |tab2=Berserk|contents2=[[File:Fatal Phantom Berserk Mode.png|415px]]}}
|image=
{{Tabber
|Normal=[[File:Portrait - Fatal Phantom.png|415px]]
|Berserk=[[File:Portrait - Fatal Phantom Berserk Mode.png|415px]]
}}
|class=[[File:Mini Icon - Fatal Phantom.png]] Fatal Phantom
|class=[[File:Mini Icon - Fatal Phantom.png]] Fatal Phantom
|weapon={{tt|Cannon|Destroyer}}, Phantom Shooters  
|weapon={{tt|Cannon|Destroyer}}, Phantom Shooters  
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|race=Human
|race=Human
|ESP=Awakening Duration Increase
|ESP=Awakening Duration Increase
|tree=<span style="display:none">{{</span>
|tree=<dfn>{{</dfn>
{{Class Tree|
{{Class Tree|
| 2-0=[[Image:Icon - Chung.png|40px|link=Chung]]
| 2-0=[[File:Icon - Chung.png|40px|link=Chung]]
| 2-1=[[Image:Icon - Shooting Guardian.png|40px|link=Shooting Guardian]]
| 2-1=[[File:Icon - Shooting Guardian.png|40px|link=Shooting Guardian]]
| 2-2=[[Image:Icon - Deadly Chaser.png|40px|link=Deadly Chaser]]
| 2-2=[[File:Icon - Deadly Chaser.png|40px|link=Deadly Chaser]]
| 2-3=[[Image:Icon - Fatal Phantom.png|40px|link=Fatal Phantom]]
| 2-3=[[File:Icon - Fatal Phantom.png|40px|link=Fatal Phantom]]
}}
}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 28 December 2017<br>[[File:Japanese Flag.png|20px]] 7 February 2018<br>[[File:Chinese Flag.png|20px]] 7 February 2018<br>[[File:American Flag.png|20px]] 7 February 2018<br>[[File:Bresil Flag.png|20px]] 7 February 2018<br>[[File:Taiwanese Flag.png|20px]] 8 February 2018<br>[[File:European Union Flag.png|20px]] 25 July 2018
|RD=[[File:Korean Flag.png|20px]] 28 December 2017<br>[[File:Japanese Flag.png|20px]] 7 February 2018<br>[[File:Chinese Flag.png|20px]] 7 February 2018<br>[[File:American Flag.png|20px]] 7 February 2018<br>[[File:Brazil Flag.png|20px]] 7 February 2018<br>[[File:Taiwanese Flag.png|20px]] 8 February 2018<br>[[File:European Union Flag.png|20px]] 25 July 2018
|MRD=[[File:Korean_Flag.png|20px]] 30 January 2020<br>[[File:American Flag.png|20px]] 26 February 2020<br>[[File:European Union Flag.png|20px]] 26 August 2020
|MRD=[[File:Korean_Flag.png|20px]] 30 January 2020<br>[[File:American Flag.png|20px]] 26 February 2020<br>[[File:European Union Flag.png|20px]] 26 August 2020
|video={{#ev:youtube|3tle29rhUJs||center||||autoresize}}
|stat=
|stat=
{{CharStats
{{CharStats
| Color={{ColorSel|CharStats|Chung}}
| Speed=3
| Speed=3
| Range=3
| Range=3
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}}
}}
}}
}}
<center>{{quotation|It's time for a hunt.}}</center>
<center>{{quotation|There’s no right or wrong path. The only thing important is the will of the person walking that path.}}</center>
<br>
<br>


= [[File:Icon - Fatal Phantom.png]] Fatal Phantom =
= [[File:Icon - Fatal Phantom.png]] Fatal Phantom =
{{ADSquare}}
{{TooltipColor|D|[A marksman who silently eliminates his enemies]}}<br>
With training and experience, Chung uses both Phantom Shooter and Destroyer effectively.<br>
Chung eliminates all threats, leave no trace behind, and all his enemies tremble with fear.<br>
{{Specialty|3rd Job
|[[File:SI_SHOOTINGSTAR.png|link=Shooting Star/ModA]]|Shooting Star|'''Shoot 1 wide range missile. Can attack multiple enemies concentrated in one area.'''
|[[File:FPAzure_Finale.png|link=Azure Finale]]|Azure Finale|'''Fire a rain of bullets. The magic bullets show various properties when hit.'''
|[[File:FPPhantom_Shooter.png|link=Phantom Shooter]]|Phantom Shooter|'''Fatal Phantom leaves a mark on his enemies. There are various effects depending on the mark.'''
|[[File:FPImagination_of_Death.png|link=Death Wish]]|Death Wish|'''Berserk Mode is stronger. Relentlessly attack enemies with marks.'''
}}
<br>


'''[A marksman who silently eliminates his enemies]'''
=== Background  ===
=== Background  ===
{{Background
{{Background
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<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Fatal Phantom}}
{{:Skill Tree: Fatal Phantom}}
<br>
<br>


== Additional Combos  ==
{{clearfix}}
== Additional Commands ==
 
  {{SkillText|Combo|Remodel Rifle}}
  {{SkillText|Combo|Remodel Rifle}}
  {{SkillText|Combo|3}}
  {{SkillText|Combo|3}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
 
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="30%" |Image  
! width="30%" |Image  
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! width="25%" |Damage
! width="25%" |Damage
|-
|-
|  [[File:FPCombo1.png]]
|  [[File:Combo - Fatal Phantom 1.png|520px]]
| '''Phantom Chase'''
|
After doing {{CX}}{{CZ}}, rush forward and launch enemies while in [[Freiturnier#Heavy Stance|Heavy Stance]] during the launch.
After doing the standard {{CX}}{{CZ}} combo, rush forward and launch enemies while in [[Freiturnier#Heavy Stance|Heavy Stance]] during the launch.
*Be sure to not initiate the rush while '''on''' a steep incline, as it will instantly halt the motion or on a thin floor, drop you through it.
*Be sure to not initiate the rush while '''on''' a steep incline, as it will instantly halt the motion or on a thin floor, drop you through it.
|  
|  
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{{CViX}} 531% Phy. Damage
{{CViX}} 531% Phy. Damage
|-
|-
| [[File:FPCombo2.png]]
| [[File:Combo - Fatal Phantom 2.png|520px]]
|'''Hard Landing'''
|
After doing {{CDRU}}{{CX}}{{CConX}}, during any of the shots, dive directly downwards and fire close ranged shots at the group upon landing while in [[Freiturnier#Heavy Stance|Heavy Stance]].
After doing the standard {{CDRU}}{{CX}}{{CConX}} combo, during any of the shots, dive directly downwards and fire close ranged shots at the group upon landing while in [[Freiturnier#Heavy Stance|Heavy Stance]].
*While falling, Chung has a slight influence on where he falls, being able to nudge himself to the left or right.
*While falling, Chung has a slight influence on where he falls, being able to nudge himself to the left or right.
|  
|  
{{CDRU}} <br>
{{CDRU}} <br>
{{CX}} 444% Mag. Damage <br>
{{CX}} 443% Mag. Damage <br>
{{CConX}} 347% Mag. Damage x2~10<br>
{{CConX}} 347% Mag. Damage x2~10<br>
{{CViZ}} 223% Mag. Damage
{{CViZ}} 223% Mag. Damage
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{{:Fatal Phantom/Skills}}
{{:Fatal Phantom/Skills}}


= {{MasterOverlay|Icon - Fatal Phantom.png|Denif}} [[Master Class]] =
= {{MasterOverlay|Fatal Phantom|Denif}} [[Master Class]] =


== Master Class Advancement ==
== Master Class Advancement ==
{{JobChange|Master|'''Mark of Awakening (Fatal Phantom)''' [[File:MasterClassJC(FatalPhantom).png|50px]].|Denif}}
{{JobChange|Master|Denif}}
<br>
<br>


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== Trivia ==
== Trivia ==
*Similar to [[Deadly Chaser]], the Freitunier is further adjusted by removing more strong armor plates and replacing them with black under-armor plates to create the Phantom Shooters.
*From the official Elsword artbook vol.2, it is shown that '''Fatal Phantom''''s Freitunier has changed to a full-black metallic body suit, accompanied with white gauntlets and coat.
**The use of black armor is similar to old concept designs for [[Deadly Chaser]].
**The use of black armor is similar to old concept designs for [[Deadly Chaser]].
*Upon advancing, all Silver Shooters combos will now show Chung using his new Phantom Shooters.
*Upon advancing, all Silver Shooters combos will now show Chung using his new Phantom Shooters.
**Oddly, the {{CDR}}{{CZ}}{{CConX}}'''({{CZ}})''' command will still utilize a Silver Shooter.
**Dungeon, Victory, Defeat poses and skills that are made prior to '''Fatal Phantom''' still retain the Silver Shooters model.  
**Dungeon, Victory, Defeat poses and skills that are made prior to '''Fatal Phantom''' still retain the Silver Shooters model.  
*'''Fatal Phantom''''s Destroyer further resembles a large rifle instead of a cannon, with a more profound trigger, stock, and iron sight as well as a handgrip.
*'''Fatal Phantom''''s Destroyer further resembles a large rifle instead of a cannon, with a more profound trigger, stock, and iron sight as well as a handgrip.
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*As '''Fatal Phantom''', Chung inexplicably gains more dark tips to his hair.  
*As '''Fatal Phantom''', Chung inexplicably gains more dark tips to his hair.  
*Unlike Chung's other job paths, '''Fatal Phantom''''s voice is changed to resemble a "silent emotionless assassin", being more soft and menacing.
*Unlike Chung's other job paths, '''Fatal Phantom''''s voice is changed to resemble a "silent emotionless assassin", being more soft and menacing.
*After the 01/11/2018 Korean patch, '''Fatal Phantom's''' portrait had a slight change. The Phantom Shooter in his right hand was changed to be the same as the one in his left hand and the visual effects from the Phantom Shooter being fired became less pronounced.
*After the 01/11/2018 Korean patch, '''Fatal Phantom's''' [https://elwiki.net/w/File:FPPortraitOld.png portrait] had a slight change. The Phantom Shooter in his right hand was changed to be the same as the one in his left hand and the visual effects from the Phantom Shooter being fired became less pronounced.
*Upon advancing to '''Fatal Phantom''', Chung's eyes become slightly furrowed to give him a more serious expression.
*Upon advancing to '''Fatal Phantom''', Chung's eyes become slightly furrowed to give him a more serious expression.
**His "/laugh" facial expression also changes.
**This is not retained when using customized eyes.
**This is not retained when using customized eyes.
<br>
<br>


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