Fatal Wound: Difference between revisions

Normal attacks do NOT increase the DoT effect, "stacking" bleeding slicer(the x1, x2, x3 thing you see) is what causes the DoT increase.
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(Normal attacks do NOT increase the DoT effect, "stacking" bleeding slicer(the x1, x2, x3 thing you see) is what causes the DoT increase.)
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==Tips & Details==
==Tips & Details==
*Bleeding Slicer can also be used in the air.
*Bleeding Slicer can also be used in the air.
*Attacking a target with Bleeding Slicer's debuff active on them will not only cause the duration to extend, but enhance the Damage over Time effect as well. This makes Bleeding Slicer one of the strongest DoT attacks in the game.
*If you continue to attack a target under Bleeding Slicer's debuff, the duration will extend minisculely per hit.
*Bleeding Slicer's stun is extremely small; the opponent can immediately retaliate if the user does not follow through.
Additionally, if you attack them with bleeding slicer again before the debuff expires, you will "stack" the debuff(similar to fire/ice/poison elements) and increase the DoT along with resetting the duration. This makes the debuff one of the potentially strongest DoT attacks in the game.
*Bleeding Slicer's hitstun is extremely short; the opponent can easy retaliate if not hit again immediately after.
**The air version of Bleeding Slicer negates the weak hitstun, but activates slower.
**The air version of Bleeding Slicer negates the weak hitstun, but activates slower.
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