Fatal Wound: Difference between revisions

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*Bleeding Slicer can also be used in the air.
*Bleeding Slicer can also be used in the air.
*If you continue to attack a target afflicted with this debuff, the duration will extend minisculely depending on your damage output (not hits).  
*If you continue to attack a target afflicted with this debuff, the duration will extend minisculely depending on your damage output (not hits).  
Additionally, if you attack them with Bleeding Slicer again before the debuff expires, you will "stack" the debuff(similar to fire/ice/poison elements) and increase the DoT along with resetting the duration Can be stack up to 3 times. This makes the debuff one of the potentially strongest DoT attacks in the game.
Additionally, if you attack them with Bleeding Slicer again before the debuff expires, you will "stack" the debuff(similar to fire/ice/poison elements) and increase the DoT along with resetting the duration. Can be stack up to 3 times. This makes the debuff one of the potentially strongest DoT attacks in the game.
*Bleeding Slicer's hitstun is extremely short; an opponent can easy retaliate if not hit again immediately after.
*Bleeding Slicer's hitstun is extremely short; an opponent can easy retaliate if not hit again immediately after.
**The air version of Bleeding Slicer negates the weak hitstun, but activates slower.
**The air version of Bleeding Slicer negates the weak hitstun, but activates slower.
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