Fee Fi Fo: Difference between revisions

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m (Text replacement - "'''{{PvE}}'''" to "{{PvE}}")
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{{Languages|Fee Fi Fo}}
{{Languages|Fee Fi Fo}}
<div style="float: right;">{{#ev:youtube|NiOhhmpxjYs|400}}</div>
{{#ev:youtube|NiOhhmpxjYs|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- class="charlight-Laby"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- class="charlight-Laby"
|-
! Mode !! Fee Fi Fo (Magical)  
! Mode !! Fee Fi Fo (Magical) !! Max Hits per Missile !! Missile Count !! MP Usage !! Cooldown
!Max Hits per Rocket
!Rocket Count!! MP Usage !! Cooldown
|-
|-
| colspan="6" | '''Normal'''
| colspan="6" | '''Normal'''
|-
|-
| {{PvE}} || 196%  
| {{PvE}} || 196% || rowspan="2" | 9 || rowspan="2" | 6 || rowspan=2 | 100 MP || rowspan="2" | 8 Seconds
| rowspan="2" | 7
| rowspan="2" | 6 || 100 MP || rowspan="2" | 8 Seconds
|-
|-
| '''{{PvP}}'''
| {{PvP}} || 80%
|80%|| 95 MP
|-
|-
| colspan="6" | '''[Enhanced]'''
| colspan="6" | '''[Enhanced]'''
|-
|-
| {{PvE}} || 196%  
| {{PvE}} || 196% || rowspan="2" | 9 || rowspan="2" | 6 || rowspan=2 | 95 MP || rowspan="2" | 8 Seconds
| rowspan="2" | 7
| rowspan="2" | 6 || 100 MP || rowspan="2" | 8 Seconds
|-
|-
| '''{{PvP}}'''
| {{PvP}} || 80%
|80%|| 95 MP
|}
|}
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<br>


== Total Damage ==
==Extra Information==
{{Damage|dmg=196|pvp_dmg=80|avg_hits=18|empowered=true|hits=7|count=6|use_avg=true|char=Laby|true}}
=== Total Damage ===
{{Damage
| dmg = 196
| pvp_dmg = 80
| avg_hits = 18
| empowered = true
| hits = 9
| count = 6
| use_avg = true
| char = Laby|true
}}
*Average assumes 18 hits.
*Average assumes 18 hits.
*Does not account for splash damage.
*Does not account for splash damage.
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|-
! Affected By Action Speed
|-
| {{Check|P}}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{{SkillTable|PunkyPoppetPassive2.png; Rascal;
{{SkillTable|PunkyPoppetPassive2.png; Rascal;
PunkyPoppetPassive6.png; Just Having Fun}}
PunkyPoppetPassive6.png; Just Having Fun Locked-Trans2;
<br><br>
}}
<br>


== Tips and Details ==
== Tips and Details ==
 
*'''Laby''''s casting animation is affected by action speed, but the missiles themselves are not.
* The missiles have a massive range of tracking, especially considering this skill's cooldown and MP usage, making it not only very potent and spammable in PvP, but also a great tool for clearing, despite being a [[:Category:Tenacity Skills|Tenacity]] skill.
* The missiles have a massive range of tracking, especially considering this skill's cooldown and MP usage, making it not only very potent and spammable in PvP, but also a great tool for clearing, despite being a [[:Category:Tenacity Skills|Tenacity]] skill.
* The rockets are also capable of dealing splash damage to targets near each other.
* The rockets are also capable of dealing splash damage to targets near each other.
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** On a single enemy, the missiles will typically only hit 3 times each, dealing around 18 hits in total.
** On a single enemy, the missiles will typically only hit 3 times each, dealing around 18 hits in total.
** The missiles will go into the back- or foreground when targeting an enemy behind them, which may rarely cause them to get stuck circling around that enemy in 3D space if they were directly behind it, due to the arc it takes.
** The missiles will go into the back- or foreground when targeting an enemy behind them, which may rarely cause them to get stuck circling around that enemy in 3D space if they were directly behind it, due to the arc it takes.
*Only extremely large targets with a 3D hitbox are capable of getting hit throughout the entire skill's duration.<br><br>
*Only extremely large targets with a 3D hitbox are capable of getting hit throughout the entire skill's duration.
<br>


==Updates==
==Updates==
{| class="colortable-Laby updates-table" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Laby updates-table" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- class="charlight-Laby"
|-
! colspan="2" |Date!! colspan="2" |Changes
! colspan="2" |Date!! colspan="2" |Changes
|- class="charlight-Laby"
|-
! KR!!NA !!PvE!!PvP
! KR!!NA !!PvE!!PvP
|-
|-
|08/18/2022 || rowspan="2" |-|| colspan="2" align="left" |
|08/18/2022 || rowspan="2" | 09/14/2022 || colspan="2" align="left" |
*'''Fee Fi Fo''' added.
*'''Fee Fi Fo''' added.
|-
|-
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|KR=삐빠뽀 |KRName=Pippapo
|KR=삐빠뽀 |KRName=Pippapo
|CN=哔哔啵 |CNName=Pi Pi Po
|CN=哔哔啵 |CNName=Pi Pi Po
|JP=ピパポ |JPName=Pi Pa Po
}}
}}
<br>
<br>
{{SkillNav - Punky Poppet}}
{{SkillNav - Punky Poppet}}
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