Fever: Difference between revisions

400 bytes added ,  25 April 2015
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{{Languages|Fever}}
{{Languages|Fever}}
==What is fever?==
==What is Fever?==
Fever mode is a special gauge that fills when in parties. This gauge is found under the map. The gauge max is at 33 when in a party of 2, 66 when in a party of 3, and 100 when in a party of 4. The gauge fills up by one each time you complete a room in a dungeon.
Fever is a special gauge that fills when in parties. This gauge is found at the top-right corner of your screen. The gauge can be filled up to 100 points. The gauge fills up by one each time you complete a room in a dungeon.  


==Advantages of Fever==
==Advantages of Fever==
Fever mode is useless when not completely filled. However, when it is filled, your party can benefit from:<br>
Fever mode is useless when it's not completely filled. However, when it is filled, your party can benefit from:<br>
*Random Awakening Mode when you start a new room. This is accompanied by "Fever" flashing on screen.<br>
*Randomly activated Awakening Mode while in dungeons/fields
*Increased drop rates in dungeons.<br>
**If the player is already in Awakening Mode, they will receive additional time on their current Awakening. If the player is [[Add]], they will recover DP instead.  
*Increased chance of Ruto showing in [[Secret Dungeon]]
*Increased drop rates in dungeons
*All mana refilled once activated<br>
*Increased chance of Luto appearing in [[Secret Dungeon]]s
*All mana refilled once activated
 
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== Tips and Details ==
*Fever will activate more frequently if there are more members in the party.
*If a member of the party leaves the group, the Fever gauge will lose some of its points.
*Fever will automatically be filled to 100 points if the party was made via the dungeon queue system.
 
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