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Final Strike: Difference between revisions

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:''For the [[Code: Battle Seraph]] skill by the same name, see [[Final Strike (Eve)]].''
__NOTOC__{{Languages|Final Strike}}
__NOTOC__{{Languages|Final Strike}}
<div style="float: right;">{{#ev:youtube|PB6uNeBA1ZA|400}}</div>
{{#ev:youtube|PB6uNeBA1ZA|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:FinalStrike.png]]<br />
| [[File:FinalStrike.png]]
| {{SkillType|SA|B}} Create a force which pulls in enemies. Slash enemies for the final blow.
| {{SkillType|SA|B}} Create a force which pulls in enemies. Slash enemies for the final blow.
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Black Hole !! Final Hit !! Black Hole !! Final Hit
! Black Hole !! Final Hit !! Black Hole !! Final Hit
|-
|-
| '''{{PvE}}''' || 702% || 2688% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 702% || 2688% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 150% || 572%
| {{PvP}} || 150% || 572%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Elsword|Final Strike|Useful, Heavy|dmg1=80|hits=Black Hole: 18<br>Final Hit: 1|cd=22}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
! colspan=3 | Useful Final Strike !! colspan=2 | Heavy Final Strike
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | Attribute Effect !! colspan=2 | Max Hits !! rowspan=2 | Attribute Effect !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Black Hole !! Final Hit
|-
| {{SkillText|Useful|80}} || 18 || 1 || {{SkillText|Heavy|144|120}} || 26.4 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{:Master of Combat}}
{{Damage|true
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|dmg=702, 2688
|- style="background:{{ColorSel|CharLight|Elsword}}"
|pvp_dmg=150, 572
! rowspan=3 | Mode !! colspan=6 | Base !! colspan=6 | [[Master of Combat]]
|hits=9, 1
|- style="background:{{ColorSel|CharLight|Elsword}}"
|hits_useful=18, 1
! colspan=3 | Normal !! colspan=3 | Destruction !! colspan=3 | Normal !! colspan=3 | Destruction
|useful_penalty=0.8
|- style="background:{{ColorSel|CharLight|Elsword}}"
|heavy=true
! Normal !! Useful !! Heavy !! Normal !! Useful !! Heavy !! Normal !! Useful !! Heavy !! Normal !! Useful !! Heavy
|passive1=Way of the Sword
|-
|append=1, Destruction
! {{PvE}}
|passive2=Master of Combat
| {{formatnum:{{#expr: 702*9 + 2688}}}}%
}}
|| {{formatnum:{{#expr: (702*18 + 2688)*0.8}}}}%
<br>
|| {{formatnum:{{#expr: (702*9 + 2688)*1.44}}}}%
 
|| {{formatnum:{{#expr: (702*9 + 2688)*1.5}}}}%
== Related Skills ==
|| {{formatnum:{{#expr: (702*18 + 2688)*0.8*1.5}}}}%
{{SkillTable|
|| {{formatnum:{{#expr: (702*9 + 2688)*1.44*1.5}}}}%
Harsh Slayer.png; Brutal Slayer;
| {{formatnum:{{#expr: (702*9 + 2688)*{{#arrayindex:Master of Combat|0}}}}}}%
Sharp Blade.png; Sharp Sword;
|| {{formatnum:{{#expr: (702*18 + 2688)*0.8*{{#arrayindex:Master of Combat|0}} round2}}}}%
ISTrans4.png; Awakened Will: Infinity Sword;
|| {{formatnum:{{#expr: (702*9 + 2688)*1.44*{{#arrayindex:Master of Combat|0}} round2}}}}%
Immortal - Passive 2.png; Master of Combat;
|| {{formatnum:{{#expr: (702*9 + 2688)*1.5*{{#arrayindex:Master of Combat|0}} round2}}}}%
Immortal - Passive 1.png; Memory of the Sword;
|| {{formatnum:{{#expr: (702*18 + 2688)*0.8*1.5*{{#arrayindex:Master of Combat|0}} round2}}}}%
}}
|| {{formatnum:{{#expr: (702*9 + 2688)*1.44*1.5*{{#arrayindex:Master of Combat|0}} round2}}}}%
|-
! {{PvP}}  
| {{formatnum:{{#expr: 150*9 + 572}}}}%
|| {{formatnum:{{#expr: (150*18 + 572)*0.8}}}}%
|| {{formatnum:{{#expr: (150*9 + 572)*1.44}}}}%
|| {{formatnum:{{#expr: (150*9 + 572)*1.25}}}}%
|| {{formatnum:{{#expr: (150*18 + 572)*0.8*1.25}}}}%
|| {{formatnum:{{#expr: (150*9 + 572)*1.44*1.25}}}}%
| {{formatnum:{{#expr: (150*9 + 572)*{{#arrayindex:Master of Combat|0}}}}}}%
|| {{formatnum:{{#expr: (150*18 + 572)*0.8*{{#arrayindex:Master of Combat|1}} round2}}}}%
|| {{formatnum:{{#expr: (150*9 + 572)*1.44*{{#arrayindex:Master of Combat|1}} round2}}}}%
|| {{formatnum:{{#expr: (150*9 + 572)*1.25*{{#arrayindex:Master of Combat|1}} round2}}}}%
|| {{formatnum:{{#expr: (150*18 + 572)*0.8*1.25*{{#arrayindex:Master of Combat|1}} round2}}}}%
|| {{formatnum:{{#expr: (150*9 + 572)*1.44*1.25*{{#arrayindex:Master of Combat|1}} round2}}}}%
|}
<br>
<br>


==Tips and Details==
==Tips and Details==
*If used against a steep upward incline, the black hole will appear above it.
*If used against a steep upward incline, the black hole will appear above it.
*You can move 1 second after the final slash is done.
*You can move 1 second after the '''Final Hit''' is done.
*The black hole used by this skill will 'grab' enemies (like [[Crazy Worm]]) rather than suck them in (like [[Neutron Bomb]]). As such, it is perfectly capable of pulling in Super Armored enemies.
*The black hole used by this skill will 'grab' enemies (like [[Crazy Worm]]) rather than suck them in (like [[Neutron Bomb]]). As such, it is perfectly capable of pulling in Super Armored enemies.
**For the same reason, it is ineffective against shielded enemies, as the 'grab' hit will cause them to put up their shield preventing them from being pulled in, as well as certain bosses (such as [[Diceon Mines|Dekal]]), who will simply bounce off of the black hole.
**For the same reason, it is ineffective against shielded enemies, as the 'grab' hit will cause them to put up their shield preventing them from being pulled in, as well as certain bosses (such as [[Diceon Mines|Dekal]]), who will simply bounce off of the black hole.
**Heavy enemies that are not immune to being launched may end up knocked down by the skill instead, especially if it is used over a platform and they are pulled in from underneath.
**Heavy enemies that are not immune to being launched may end up knocked down by the skill instead, especially if it is used over a platform and they are pulled in from underneath.
**Also, enemies will not go through platforms when attracted.
*Due to both trait options dealing nearly the same damage, it depends on if you want the extra awakening charge and MP gain from '''Useful''' or the slightly higher raw damage from '''Heavy'''.
*Due to both trait options dealing nearly the same damage, it depends on if you want the extra awakening charge and MP gain from '''Useful''' or the slightly higher raw damage from '''Heavy'''.
<br>
<br>


== Old Version ==
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
! width="300px" | Video
! width="300px" | Video
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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
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| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
*{{buff|Range increased.}}
*{{buff|Range increased.}}
*{{buff|Max Hits increased.}}
*{{buff|'''Max Hits''' increased.}}
*{{buff|Can no longer be mana broken.}}
*{{buff|Can no longer be mana broken.}}
|-
|-
| 07/30/2015 || - || colspan=2 align="left" |  
| 07/30/2015 || - || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{buff|Evil's effect changed to -3MP pet hit.}}
*{{buff|'''Evil''''s effect changed to -3MP pet hit.}}
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
*{{buff|"'''Useful'''" effect increased.}}
*{{buff|'''Useful''' effect increased.}}
*{{buff|Cast Speed increased.}}
*{{buff|Cast Speed increased.}}
*{{nerf|Hit count lowered}}
*{{nerf|'''Max Hits''' lowered}}
*'''Evil''' trait changed to '''Heavy'''.
*'''Evil''' trait changed to '''Heavy'''.
*Change location of "'''Heavy'''" and "'''Useful'''".
*Change location of "'''Heavy'''" and "'''Useful'''".
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|-
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|Black Hole damage increased.}}
*{{buff|'''Black Hole''' damage increased.}}
|-
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
*{{buff|Black Hole damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{buff|Final Hit damage increased.}}
| align="left" |  
| align="left" |  
*{{buff|Black Hole damage increased.}}
*{{buff|'''Black Hole''' damage increased.}}
*{{nerf|Final Hit damage decreased.}}
*{{nerf|'''Final Hit''' damage decreased.}}
|-
|-
| 04/05/2018 || align="left" |  
| 04/05/2018 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |  
*{{buff|Invincibility frames increased.}}
*{{buff|Invincibility frames increased.}}
|-
| 08/18/2022 || 09/14/2022 || colspan=2 align="left" |
*{{buff|Invincibility activates immediately on skill use.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Sheath Knight}}
{{StKSkills}}
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