Final Strike: Difference between revisions

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! Black Hole !! Final Hit !! Black Hole !! Final Hit !! Black Hole !! Final Hit
! Black Hole !! Final Hit !! Black Hole !! Final Hit !! Black Hole !! Final Hit
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| {{SkillText|Useful|80}} || 300% || 1525.6% || 18 || 1 || {{SkillText|Heavy|140|150}} || 525% || 2135% || 33 Seconds
| {{SkillText|Useful|80}} || 300% || 1525.6% || 18 || 1 || {{SkillText|Heavy|140|150}} || 525% || 2669.8% || 33 Seconds
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! colspan=2 | Damage !! colspan=2 | Damage
! colspan=2 | Damage !! colspan=2 | Damage
|- style="background:{{ColorSel|CharLight|Elsword}}"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Black Hole !! Final Blow !! Black Hole !! Final Blow
! Black Hole !! Final Hit !! Black Hole !! Final Hit
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| 96% || 633.6% || 168% || 1108.8%
| 96% || 609.6% || 168% || 1066.8%
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==Tips and Details==
==Tips and Details==
*'''Final Strike''' does 4,607% (1,626% in PvP) Physical Damage.
*'''Final Strike''' can deal up to 5,282% (1,842% in PvP) Physical Damage.
**With '''Useful''' it does 5,845.6% (1,992% in PvP) Physical Damage.
**With '''Useful''', it can deal up to 6,925.6% (2,337.6% in PvP) Physical Damage.
**With '''Heavy''' it does 6,449.8% (2,276.4% in PvP) Physical Damage.
**With '''Heavy''', it can deal up to 7,394.8% (2,578.8% in PvP) Physical Damage.
*If used against a steep upward incline, the black hole will appear above it.
*If used against a steep upward incline, the black hole will appear above it.
*Super Armored enemies will still be pulled by the black hole.
*Super Armored enemies will still be pulled by the black hole.
*You can move 1 second after the final slash is done.
*You can move 1 second after the final slash is done.
*'''Final Strike''' suffers from several glitches, one such glitch being when a target is caught close to the ground, the black hole may release them before the final strike, and miss completely. Occasionally, targets who are caught and hit by the final strike will be blown back, but take no damage (lag could be the cause in some cases).
*'''Final Strike''' suffers from several glitches, one such glitch being when a target is caught close to the ground, the black hole may release them before the final strike and miss completely. Occasionally, targets who are caught and hit by the final strike will be blown back but take no damage (lag could be the cause in some cases).
*Due to the skill's large number of hits, it is very good at charging Aura of Vitality.
*Due to the skill's large number of hits, it is very good at charging Aura of Vitality.
**However due to there being a large number of hits before the Final Hit, it makes it very difficult take advantage of Aura of Destruction, especially with '''Useful''' trait.
**However, due to there being a large number of hits before the Final Hit, it makes it very difficult take advantage of Aura of Destruction, especially with '''Useful''' trait.
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