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Finishing Slash: Difference between revisions

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Text replacement - "01/12/2017 || -" to "01/12/2017 || 01/24/2017"
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|Skill=Finishing Slash
|Skill=Finishing Slash
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<div style="float: right;">{{#ev:youtube|3VG_x0efXMc|300}}</div>
<div style="float: right;">{{#ev:youtube|3VG_x0efXMc|400}}</div>
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Level Required !! Slash (Physical) !! Max Hits !! MP Usage !! Cooldown
! Mode !! Slash (Physical) !! Max Hits !! MP Usage !! Cooldown
|-
! colspan=5 | Normal
|-
|-
| align="left" | 15 || 192% || rowspan=2 | 6 || rowspan=2 | 35 MP || rowspan=2 | 4 Seconds
| '''{{PvE}}''' || 192% || rowspan=2 | 6 || rowspan=2 | 35 MP || rowspan=2 | 4 Seconds
|-
|-
| align="left" | [Enhanced] || 230%
| '''{{PvP}}''' || 72%
|}
|-  
 
! colspan=5 | [Enhanced]
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Level Required !! Slash (Physical)
|-
|-
| align="left" | 15 || 72%
| '''{{PvE}}''' || 230% || rowspan=2 | 6 || rowspan=2 | 35 MP || rowspan=2 | 4 Seconds
|-
|-
| align="left" | [Enhanced] || 88%
| '''{{PvP}}''' || 88%
|}
|}
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== Tips and Details ==
== Tips and Details ==
*The skill moves forward rather quick, letting you pass through enemies to avoid attacks. You have no super armor or invincibility however, so approaching with it outside of a combo is rather dangerous.
*The skill moves forward rather quick, letting you pass through enemies to avoid attacks. You have no super armor or invincibility, however, so approaching with it outside of a combo is rather dangerous.
**The '''Haste''' trait can be helpful when using it mainly as a pass-through skill, giving it a very low cooldown even outside of [[Giga Drive - Limiter]].
**The '''Haste''' trait can be helpful when using it mainly as a pass-through skill, giving it a very low cooldown even outside of [[Giga Drive - Limiter]].
*The slashes do splash damage, but the more enemies are in the same place, the less slashes occur. With two enemies, each will only cause 3 slashes, but due to being near each other, they will still take 6 hits. You would need more than 6 enemies in a single location to make the skill actually do more damage than it would on a single enemy.
*The slashes do splash damage, but the more enemies are in the same place, the fewer slashes occur. With two enemies, each will only cause 3 slashes, but due to being near each other, they will still take 6 hits. You would need more than 6 enemies in a single location to make the skill actually do more damage than it would on a single enemy.
The skill has no vertical range, but it will drop slightly when used off of a platform, being able to still hit enemies near the end of the skill that are lower than where you started.
*The skill has no vertical range, but it will drop slightly when used off of a platform, being able to still hit enemies near the end of the skill that are lower than where you started.
*Using this skill as you get hit can cause the hits to come out and hit the enemy regardless, especially under high latency. The slashes will only visually appear on the opponents screen, so it is hard to capitalize on when it does happen.
*Using this skill as you get hit can cause the hits to come out and hit the enemy regardless, especially under high latency. The slashes will only visually appear on the opponent's screen, so it is hard to capitalize on when it does happen.
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|- style="background:{{ColorSel|CharLight|Raven}}"
|- style="background:{{ColorSel|CharLight|Raven}}"
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 02/11/2010 || 08/31/2011 || colspan=2 align="left" |
*'''Finishing Slash''' added.
|-
|-
| 01/17/2013 || - || colspan=2 align="left" |  
| 01/17/2013 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
|-
|-
| 08/06/2015 || - || colspan=2 align="left" |  
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
{{buff|Hits occur slightly faster.}}
*{{buff|Hits occur slightly faster.}}
*Moved from [[Blade Master]] to [[Sword Taker]].
*Moved from [[Blade Master]] to [[Sword Taker]].
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*'''Enhanced''' attribute changed to be '''Critical'''.
*'''Enhanced''' attribute changed to be '''Critical'''.
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
*Fixed issue where not damaging targets close to the wall.
*Fixed issue where not damaging targets close to the wall.
|-
|-
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*Fixed issue where not dealing damage sometimes.
*Fixed issue where not dealing damage sometimes.
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|Damage increased.}}
| align="left" |  
| align="left" |  
*None
*None
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|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|Damage decreased.}}
|}
|}
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