Fireplay: Difference between revisions

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__NOTOC__{{Languages|Fireplay}}
__NOTOC__{{Languages|Fireplay}}
{{tabs
{{#ev:youtube|bmov3DX8SEM|400|right}}
|name=KR
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|TvTf-hlqMdo|300|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[Image:ELE5.png]]
| [[File:PyroKnightSkill4.png]]
| {{SkillType|A}} Throw chunks of explosive flames. Targets hit will be surrounded in a ring of fire.
| {{SkillType|SA|S}} Throw an explosive fire ball upwards. The fire ball will explode after a certain duration and become many smaller fire balls. After a certain duration, the small fire balls will explode and deal damage to nearby enemies.
|-
|-
|
|
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| {{SkillText|True|1.2}}
| {{SkillText|True|1.2}}
|}
|}
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|bmov3DX8SEM|300|right}}
{| cellpadding="5"
|-
| [[Image:ELE5R.png]]
| {{SkillType|SA|S}} Throw a large chunk of explosive fire. The fireball explodes after a while and scatters several smaller fireballs. After a delay, the small fireballs explode to deal damage to your surroundings.
|-
|
| {{SkillText|Gale}}
|-
|
| {{SkillText|True|1.2}}
|}
<span style="display:none">}}</span>
}}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Pyro Knight]] || 30 || {{SkillText|SkillQuest|2}}
|}
<br>
== Requirements (07/04/2019 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! colspan="2" | Max Hits !! rowspan="2" | Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Fireball !! Ring of Fire !! Fireball !! Ring of Fire
|-
|-
| align="left" | 30 || 815% || 62% || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 6 Seconds
! Mode !! Small Fire Ball Explosion (Magical) !! Small Fireball Count !! MP Usage !! Cooldown
|-
| align="left" | [Enhanced] || 980% || 74%
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Fireball !! Ring of Fire
|-
|-
| align="left" | 30 || 326% || 24%
| colspan="5" | '''Normal'''
|-
|-
| align="left" | [Enhanced] || 392% || 29%
| {{PvE}} || 1593% || rowspan=2 | 10 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|}
<br>
 
== Skill Information (07/04/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Level Required !! Small Fireball Explosion (Magical) !! Small Fireball Count !! MP Usage !! Cooldown
|-
|-
| align="left" | 30 || 1593% || rowspan=2 | 10 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| {{PvP}} || 607%
|-
|-
| align="left" | [Enhanced] || 1911%
| colspan="5" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Level Required !! Small Fireball Explosion (Magical)
|-
|-
| align="left" | 30 || -%
| {{PvE}} || 1911% || rowspan=2 | 10 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced] || 728%
| {{PvP}} || 728%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Elesis|Fireplay|Heavy, Haste|cd=14}}
|- style="background:{{ColorSel|CharLight|Elesis}}"
! colspan=2 | Heavy Fireplay !! colspan=3 | Persistent Fireplay
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Attribute Effect !! rowspan=2 | Cooldown !! rowspan=2 | Attribute Effect !! Max Hits !! rowspan=2 | Duration
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Ring of Fire
|-
| {{SkillText|Heavy|144|120}} || 7.2 Seconds || {{SkillText|Persistent2|150}} || 8 || 7.5 Seconds
|}
<br>
<br>


== [[Skill Traits]] (07/04/2019 KR Patch) ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Elesis
|- style="background:{{ColorSel|CharLight|Elesis}}"
|dmg=1911
! colspan=2 | Heavy Fireplay !! colspan=2 | Haste Fireplay
|pvp_dmg=728
|- style="background:{{ColorSel|CharLight|Elesis}}"
|hits=10
! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown
|avg_hits=3
|-
|heavy=true
| {{SkillText|Heavy|144|120}} || 16.8 Seconds || {{SkillText|Haste|80}} || 11.2 Seconds
}}
|}
*Average assumes 3 hits.
<br>
 
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
| width="40" | [[Image:ELE19.png]]
| width="150" align="center" | [[Invincible Fire]] {{Locked Skill|Expert}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
===NA===
*Since the '''Small Fireballs''' scatter over a wide area to the sides and above you, only enemies that surround you like [[Debrian Laboratory|Debrian Nasod Carrier]] can take all hits from this skill.
*While the fireball can hit and damage multiple targets, only one will be inflicted with a fire ring.
**You are able to apply multiple fire rings to different (or even the same) targets with each individual cast of this skill, however, assuming the cooldown of the skill was reduced in some way, such as in '''Gale''' mode.
*The Fire Ring will deal damage over time to any enemies near the inflicted target. However, since the size of the fire ring will always be the same, large enemies can be hit by the ring as well, even if they are the one inflicted with it.
*The Fire Ring will not activate [[Invincible Fire]].
*The '''Persistent''' trait not only increases the duration of the Fire Ring, but it also causes the initial Fireball to be able to travel further.
===KR===
*Since the small fireballs scatter over a wide area to the sides and above you, only enemies that surround you like [[11-4|Debrian Nasod Carrier]] can take all hits from this skill.
**On most enemies, you are able to land 3 of the fireballs without much issues. Taller targets can be hit by up to 6 of the fireballs on either side of you.
**On most enemies, you are able to land 3 of the fireballs without much issues. Taller targets can be hit by up to 6 of the fireballs on either side of you.
**The fireballs will fall into the fore- and background slightly and may hit enemies on different paths sometimes.
**The fireballs will fall into the fore- and background slightly and may hit enemies on different paths sometimes.
*On average, '''[Enhanced] Fireplay''' will deal around {{formatnum:{{#expr: 1911*3}}}}% ~ {{formatnum:{{#expr: 1911*6}}}}% ({{formatnum:{{#expr: 784*3}}}}% in PvP) Magical Damage, or {{formatnum:{{#expr: 1911*3*1.44}}}}% ~ {{formatnum:{{#expr: 1911*6*1.44}}}}% ({{formatnum:{{#expr: 784*3*1.44}}}}% in PvP) with the '''Heavy''' trait.
<br>
**'''[Enhanced] Fireplay''' can deal a maximum of up to {{formatnum:{{#expr: 1911*10}}}}% Magical Damage should all fireballs connect, or {{formatnum:{{#expr: 1911*10*1.44}}}}% with the '''Heavy''' trait.
 
== Gallery ==
<gallery>
File:ELE5.png|Old Icon of '''Fireplay'''.
</gallery>
<br>
<br>


== Old Version ==
== Old Version ==
<div style="float: right;">{{#ev:youtube|hxcmLyiqQ_s|300}}</div>
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
*In the past, this skill caused multiple smaller fireballs to burst out of the initial fireball instead, based on if the initial fireball hit any targets or not.
|-
<br><br><br><br><br>
! width="300px" | Video
! Description
|-
|{{#ev:youtube|hxcmLyiqQ_s|300}}
|Between its initial release and the 06/26/2014 KR Patch, the skill caused multiple smaller fireballs to burst out of the initial fireball instead, based on if the initial fireball hit any targets or not.
|-
|{{#ev:youtube|TvTf-hlqMdo|300}}
|Between the 06/26/2014 and 07/04/2019 KR Patch, '''Fireplay''' was an Active skill which had Elesis launch a fireball which inflicted enemies with a debuff that would spread to any nearby enemies, dealing damage over time.
|}
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis updates-table"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 06/26/2014 || - || colspan=2 align="left" |  
| 10/10/2013 || 04/29/2014 || colspan=2 align="left" |  
{{buff|Thrown Flame's damage increased.}}
*'''Fireplay''' added.
{{buff|Thrown Flame doesn't split up but a ring of fire is created around the target to burn the area around the target.}}
|-
|-
| 09/03/2015 || - || colspan=2 align="left" |  
| 06/26/2014 || 05/20/2015 || colspan=2 align="left" |
*{{buff|Thrown Flame's damage increased.}}
*{{buff|Thrown Flame doesn't split up but a ring of fire is created around the target to burn the area around the target.}}
|-
| 09/03/2015 || 02/17/2016 || colspan=2 align="left" |  
*Moved from [[Blazing Heart]] to [[Pyro Knight]].
*Moved from [[Blazing Heart]] to [[Pyro Knight]].
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/27/2017 || - || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
| align="left" |  
{{buff|Fireball damage increased.}}
*{{buff|Fireball damage increased.}}
{{nerf|Ring of Fire damage decreased.}}
*{{nerf|Ring of Fire damage decreased.}}
|-
|-
| 07/04/2019 || - || colspan=2 align="left" |  
| 07/04/2019 || 07/31/2019 || colspan=2 align="left" |  
*Changed from '''Active''' to '''Strength''' skill.
*Changed from '''Active''' to '''Strength''' skill.
*Skill features changed.
*Skill features changed.
*Level Requirement changed from Level 30 Locked Skill to Level 30.
*Level Requirement changed from Level 30 Locked Skill to Level 30.
*Icon changed from [[Image:ELE5.png|30px]] to [[Image:ELE5R.png|30px]]
*Icon changed from [[File:ELE5.png|30px]] to [[File:PyroKnightSkill4.png|30px]]
|}
|}
<br>
<br>
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|PL=Fajerwerki |PLName=Fireworks
|PL=Fajerwerki |PLName=Fireworks
|DE=Feuerwerk |DEName=Firework
|DE=Feuerwerk |DEName=Firework
|UK=Fireworks
|ES=Fuegos artificiales |ESName=Fireworks
}}
}}
<br>
<br>
 
{{SkillNav - Pyro Knight}}
{{PKSkills}}
[[Category: Active Skills]]
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