Flame Geyser: Difference between revisions

138 bytes removed ,  21 February 2018
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Reverted edits by Shadowmega (talk) to last revision by Rokujou
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m (Reverted edits by Shadowmega (talk) to last revision by Rokujou)
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! Level Required !! Fire Pillar (Magical) !! Max Hits !! MP Usage !! Cooldown
! Level Required !! Fire Pillar (Magical) !! Max Hits !! MP Usage !! Cooldown
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| align="left" | 5 || 392% || rowspan="2" | 7 || rowspan="2" | 150 MP || rowspan="2" | 10 Seconds
| align="left" | 5 || 650% || rowspan="2" | 7 || rowspan="2" | 150 MP || rowspan="2" | 10 Seconds
|-
|-
| align="left" | [Enhanced] || 470%
| align="left" | [Enhanced] || 780%
|}
|}
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! Level Required !! Fire Pillar (Magical)
! Level Required !! Fire Pillar (Magical)
|-
|-
| align="left" | 5 || 157%
| align="left" | 5 || 182%
|-
|-
| align="left" | [Enhanced] || 188%
| align="left" | [Enhanced] || 218%
|}
|}
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! Level Required !! Attribute Effect !! Fire Pillar !! Cooldown !! Attribute Effect !! MP Usage
! Level Required !! Attribute Effect !! Fire Pillar !! Cooldown !! Attribute Effect !! MP Usage
|-
|-
| 20 || rowspan=2 | {{SkillText|Heavy|140|150}} || 548% || rowspan=2 | 15 Seconds || rowspan=2 | {{SkillText|Critical|130}} || rowspan=2 | 195 MP
| 20 || rowspan=2 | {{SkillText|Heavy|140|150}} || 910% || rowspan=2 | 15 Seconds || rowspan=2 | {{SkillText|Critical|130}} || rowspan=2 | 195 MP
|-
|-
| [Enhanced] || 658%
| [Enhanced] || 1092%
|}
|}
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== Tips and Details  ==
== Tips and Details  ==
*'''[Enhanced] Flame Geyser''' can deal up to 3,292% (1,099% in PvP) Magical Damage. With '''Heavy''', it can deal up to 4,608.8% (1538.6% in PvP) Magical Damage. If '''Heavy [Enhanced] Flame Geyser''' is used while in '''Aura of Destruction''' mode, it can deal up to 6,913.2% (2,307.9% in PvP) Magical Damage.
*'''[Enhanced] Flame Geyser''' can deal up to 5,460% (1,526% in PvP) Magical Damage. With '''Heavy''', it can deal up to 7,644% (2,136.4% in PvP) Magical Damage. If '''Heavy [Enhanced] Flame Geyser''' is used while in '''Aura of Destruction''' mode, it can deal up to 11,466% (3,204.6% in PvP) Magical Damage.
*This skill launches enemies fairly high and out of its hit range, so full damage is only possible on heavier targets or targets that cannot be launched.
*This skill launches enemies fairly high and out of its hit range, so full damage is only possible on heavier targets or targets that cannot be launched.
**Launched targets can be caught again by other attacks to prevent them from being knocked down.
**Launched targets can be caught again by other attacks to prevent them from being knocked down.
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*07/27/2017 KR
*07/27/2017 KR
**Damage increased.
**Damage increased.
*2/21/2018 KR
**Damage decreased.
**Burn duration reduced to 3s.
**Y-Axis range changed.
**Invincible frames until the end of the skill.
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