Forsaken Spirit Asylum: Difference between revisions

m
Text replacement - "<span style="display:none">}}</span>" to "<dfn>}}</dfn>"
No edit summary
m (Text replacement - "<span style="display:none">}}</span>" to "<dfn>}}</dfn>")
 
(31 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{Languages|12-4}}
{{Languages|Forsaken Spirit Asylum}}
{{DungeonPage
{{DungeonPage
| Orient=2
| Orient=3
| Color={{ColorSel|Village|12}}
| Color={{ColorSel|Village|13}}
| DunButton=12-4Button.png
| DunButton=12-4Button.png
| SmallPic=12-4.png
| SmallPic=12-4.png
| BigPic=12-4new.png
| BigPic=13-4new2.png
| DunName=Forsaken Spirit Asylum
| DunName=Forsaken Spirit Asylum
| Quotation='''Forsaken Spirit Asylum'''. Even though it's supposed to be sacred ground for spirits, there's a strange eerie aura surrounding the place.
| Quotation=Even though it's supposed to be sacred ground for spirits, there's a strange eerie aura surrounding the place.
| Description=The asylum for spirits under the protection of the Nephilim Lord.
| Description=The asylum for spirits under the protection of the Nephilim Lord.
| LvNeed=99
| LvNeed=99
| LvFit=180000
| LvFit=200000
| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
====Demon Realm====
====Environmental Debuff - Demon Realm====
*The El's power does not reach into this realm, Attack and HP will be reduced by 20%.
*The El's power does not reach into this realm, Attack and HP will be reduced by 20%.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| DunMap=[[File:12-4map.png]]
| DunMap=[[File:12-4map.png]]
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:12-4 Mob 1.png|60px]]
| '''Hati''' - A red lion like creature that resides in the demon realm.
| '''Hati''' - A red lion like creature that resides in the demon realm.
|
|
Line 25: Line 25:
*'''Howl Aura:''' Their howls will release a red field aura, this aura will burn HP for a short period of time.
*'''Howl Aura:''' Their howls will release a red field aura, this aura will burn HP for a short period of time.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:12-4 Mob 2.png|60px]]
| '''Mata''' - A red wolf like creature that resides in the demon realm.
| '''Mata''' - A red wolf like creature that resides in the demon realm.
|
|
Line 32: Line 32:
*'''Tail Whip:''' Spin in a circle, swiping targets with its tail.
*'''Tail Whip:''' Spin in a circle, swiping targets with its tail.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:12-4 Mob 3.png|60px]]
| '''Mople''' - An insect creature that is able to emit balls of light.
| '''Mople''' - An insect creature that is able to emit balls of light.
|
|
Line 39: Line 39:
*'''Heal:''' It can heal itself.
*'''Heal:''' It can heal itself.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:12-4 Mob 4.png|60px]]
| '''Njord''' - An anthropomorphic moth creature that excels in physical combat.
| '''Njord''' - An anthropomorphic moth creature that excels in physical combat.
|
|
*'''Rushing Uppercut:''' Rush forwards then perform a jab and uppercut.
*'''Rushing Uppercut:''' Rush forwards then perform a jab and uppercut.
*'''Backwards Dive Kick:''' Blink behind targets and perform a dive kick with a shockwave.
*'''Backwards Dive Kick:''' Blink behind targets and perform a dive kick with a shockwave.
*'''Health Drain:''' It can temporary render itself invincible but immobile. I players are near it, it will absorb their HP and heal itself.
*'''Health Drain:''' It can temporary render itself invincible but immobile. If players are near it, it will absorb their HP and heal itself.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:12-4 Mob 5.png|60px]]
| '''Ino Nephilim''' - Smaller white version of Dark Nephilim.
| '''Ino Nephilim''' - Smaller white version of Dark Nephilim.
|
|
Line 52: Line 52:
*'''Ground Prism:''' Strike the ground and cause a field of hexagons to appear in front of it that deal damage.
*'''Ground Prism:''' Strike the ground and cause a field of hexagons to appear in front of it that deal damage.
*'''Enhanced Laser:''' Nephilim will fire an extremely powerful laser out of its mouth for a couple seconds. This laser is very lethal, almost undoubtably killing players in one hit.
*'''Enhanced Laser:''' Nephilim will fire an extremely powerful laser out of its mouth for a couple seconds. This laser is very lethal, almost undoubtably killing players in one hit.
<span style="display:none">}}</span>
'''Note:'''
| Obstacle=<span style="display:none">{{</span>
*Its '''Enhanced Laser''' attack has an extremely high hit rate, making chaining multiple skills for invincibility frames not a not very viable option.
<dfn>}}</dfn>
| Obstacle=<dfn>{{</dfn>
|
|
|'''Pitfall''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
|'''Pitfall''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:12-4Boss.png|60px]]
|[[File:12-4Boss.png|60px]]
| '''Nephilim Lord''' - The greatest of the Nephilims. A giant white advanced Nephilim. The beast raises from the background and rests on the platforms.
| '''Nephilim Lord''' - The greatest of the Nephilims. A giant white advanced Nephilim. The beast raises from the background and rests on the platforms.
Line 65: Line 67:
*'''Explosive Orb:''' He will howl into the air and cause an orb to appear around a player, it will slowly follow the player, doing continuous damage, before exploding after a few seconds.
*'''Explosive Orb:''' He will howl into the air and cause an orb to appear around a player, it will slowly follow the player, doing continuous damage, before exploding after a few seconds.
*'''Counter Sigil:''' Nephilim Lord's weak points will be replaced with a yellow star sigil once they've received enough damage, if the sigil is destroyed, it will explode causing [[Status Effects|Lethargy]] for 5 seconds.
*'''Counter Sigil:''' Nephilim Lord's weak points will be replaced with a yellow star sigil once they've received enough damage, if the sigil is destroyed, it will explode causing [[Status Effects|Lethargy]] for 5 seconds.
**The way to counter this is to change all 3 of it's hexagonal red sigils to yellow at the same time. If you are successful, the Nephilim Lord will fall down fatigued for roughly 30 seconds. If you are unsuccessful:
**The way to counter this is to change all 3 of its hexagonal red sigils to yellow at the same time. If you are successful, the Nephilim Lord will fall down fatigued for roughly 30 seconds. If you are unsuccessful:
*'''Sweeping Laser:''' Fires its mouth laser downwards towards the ground and slowly drag it across the middle area of the map.
*'''Sweeping Laser:''' Fires its mouth laser downwards towards the ground and slowly drag it across the middle area of the map.
**This is caused by breaking the Counter Sigil located on either hand. When the left is destroyed, it will fire it's laser from left to right and vise versa for when the right is destroyed.
**This is caused by breaking the Counter Sigil located on either hand. When the left is destroyed, it will fire its laser from left to right and vise versa for when the right is destroyed.
*'''Vortex Beam:''' Fire its laser straight forwards, this beam will have a suction force which will drag players into the laser.
*'''Vortex Beam:''' Fire its laser straight forwards, this beam will have a suction force which will drag players into the laser.
**This is caused by breaking the Counter Sigil located on its chest.
**This is caused by breaking the Counter Sigil located on its chest.
'''Note:'''
'''Note:'''
*Nephilim Lord can only be harmed if the sigils on his hands and chest are attacked. If there are no sigils, that part cannot be harmed.
*Nephilim Lord can only be harmed if the sigils on his hands and chest are attacked. If there are no sigils, that part cannot be harmed (unless Nephilim Lord is stunned).
**There will either be the hexagonal red sigil which is his primary weak point, but there may also be the yellow star sigil which will explode upon being hit enough.
**There will either be the hexagonal red sigil which is his primary weak point, but there may also be the yellow star sigil which will explode upon being hit enough.
**If all three sigils are yellow stars simultaneously, Nephilim Lord will be stunned for a certain amount of time.
**If all three sigils are yellow stars simultaneously, Nephilim Lord will be stunned for a certain amount of time.
***The sigils further have indicators for how close they are to breaking, as shown below:
*Both his hands and torso have their own hitbox, making large aoe skill highly effective.
*The sigils further have indicators for how close they are to breaking, as shown below:
<gallery widths=122px>
<gallery widths=122px>
File:12-4BossSigil6.png|Full HP
File:12-4BossSigil6.png|Full HP
Line 81: Line 84:
File:12-4BossSigilGold.png|Yellow Star Sigil
File:12-4BossSigilGold.png|Yellow Star Sigil
</gallery>
</gallery>
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Dialogue=
| Dialogue=
{{tabs
{{tabs
|name=Dialog
|name=Dialog
|tab1=Dungeon Victory Quote
|tab1=Mid Boss Dialogue
|contents1=
|contents1={{*}}{{StoryIcon|ES}} '''Elesis:''' ''Oh...!! We should get rid of those red marks that's restraining the Nephilim Lord!''<br>
{{*}}{{StoryIcon|CC}} '''Chung:''' ''We should be careful not to destroy the Gold Marks as it will anger Nephilim Lord!''<br>
|tab2=Dungeon Victory Quote
|contents2=
*'''Elsword:''' ''..! He stopped moving. I hope that was enough for the Nephilim Lord to return to his senses...!''
*'''Elsword:''' ''..! He stopped moving. I hope that was enough for the Nephilim Lord to return to his senses...!''
*'''Aisha:''' '' ''
*'''Aisha:''' ''Ugh, this red storm is constantly in the way! You can't see anything!''
*'''Rena:''' ''There wasn't a single being in good health since we entered this red area. I hope we can help these poor creatures...''
*'''Rena:''' ''There wasn't a single being in good health since we entered this red area. I hope we can help these poor creatures...''
*'''Raven:''' '' ''
*'''Raven:''' ''Acting against your one will brings regret. Especially for those in a position of power and responsibility. ...We will help you regain your senses. Nephilim Lord.''
*'''Eve:''' ''I have never understood the essence of worship... But it's easy to see how weaker beings would come to worship a being such as this.''
*'''Eve:''' ''I have never understood the essence of worship... But it's easy to see how weaker beings would come to worship a being such as this.''
*'''Chung:''' ''Those that need to protect others become strong. It's a shame such a powerful being is under some kind of malicious influence.''
*'''Chung:''' ''Those that need to protect others become strong. It's a shame such a powerful being is under some kind of malicious influence.''
*'''Ara:''' ''Eun! Eun! Are you that big in your true form as well? No? Ah... no, no! I'm not disappointed at all!''
*'''Ara:''' ''Eun! Eun! Are you that big in your true form as well? No? Ah... no, no! I'm not disappointed at all!''
*'''Elesis:''' ''Alright, the Nephilim Lord stopped moving. I hope he comes back to his senses.''
*'''Elesis:''' ''Alright, the Nephilim Lord stopped moving. I hope he comes back to his senses.''
*'''Add:''' '' ''
*'''Add:''' ''Oh, that ring of light... Is that the core? Interesting...!''
*'''Lu:''' '' ''
*'''Lu:''' ''So this is the patron deity of the Dark Elves. How unfortunate that he has lost his senses. ...Well, I shall teach you the decorum a true leader should have!''
*'''Ciel:''' '' ''
*'''Ciel:''' ''We can't be too rough on the Nephilim Lord to keep amicable relationship with the Dark Elves. I do hope he comes back to his senses soon...''
*'''Rose:''' ''It's not ideal keeping this sort of being as an enemy. Hopefully he will regain his senses.''
*'''Rose:''' ''It's not ideal keeping this sort of being as an enemy. Hopefully he will regain his senses.''
*'''Ain:''' '' ''
*'''Ain:''' ''(Despite the lack of El energy, seems like the Nephilim Lord is of equal power as the holy beasts in Elrios. How curious)''
}}
}}
| BDrop={{:12-4Bdrop1}}
| BDrop={{:12-4Bdrop1}}
| DBGM=[http://www.youtube.com/watch?v=Dcw1KCbs3-8 '''''li_devildom4_henir_01''''']
| SBGM=[http://www.youtube.com/watch?v=sYemw93ZaSQ '''''li_devildom4_henir_01''''']
| BBGM=[http://www.youtube.com/watch?v=Z58_Y7JEZUQ '''''li_devildom4_henir_boss_01''''']
 
[http://www.youtube.com/watch?v=xPAQNaTEgm4 '''''li_devildom4_henir_boss_01''''']
|Gallery=
|Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:12-4new.png|Old loading image.
File:Barren_Sanctuary_of_Spirits_Teaser_1.jpg
File:Barren_Sanctuary_of_Spirits_Teaser_1.jpg
File:FairyLionPortrait.png|Small Spirit
File:FairyLionPortrait.png|Small Spirit
</gallery>
</gallery>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! KR !! NA
|-
| 07/12/2018 || 07/25/2018 || align="left" |
*'''Forsaken Spirit Asylum''' added.
|-
| 10/10/2019 || - || align="left" |
*CP Requirement increased from 180000 to 200000.
|-
| 03/12/2020 || 04/08/2020 || align="left" |
*Difficulty decreased.
*Normal and Refined Mystic Stone drop rate increased.
*Accessory drop rate increased.
*Mobs removed from the 7th room, will immediately fade out.
|-
| 06/18/2020 || 06/17/2020 || align="left" |
*ED drop rate increased.
|}
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|Village|12}}
|Color={{ColorSel|Village|13}}
|KR=메마른 정령의 안식처|KRName=Barren Sanctuary of Spirits
|KR=메마른 정령의 안식처|KRName=Barren Sanctuary of Spirits
|JP=精霊の安息所|JPName=Spirits' Resting Place
|JP=精霊の安息所|JPName=Spirits' Resting Place