Forsaken Spirit Asylum: Difference between revisions
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*'''Ground Prism:''' Slam the ground and cause a field of hexagons to appear on the lowest floor that will deal damage. Nephilim Lord can perform this attack with either arm or both at once. | *'''Ground Prism:''' Slam the ground and cause a field of hexagons to appear on the lowest floor that will deal damage. Nephilim Lord can perform this attack with either arm or both at once. | ||
*'''Shards of Darkness:''' Two large shards will drop from the sky on the outer part of the map. | *'''Shards of Darkness:''' Two large shards will drop from the sky on the outer part of the map. | ||
*'''Explosive Orb:''' He will howl into the air and cause an orb to appear around a player, it will slowly follow the player before exploding after a few seconds. | *'''Explosive Orb:''' He will howl into the air and cause an orb to appear around a player, it will slowly follow the player, doing continuous damage, before exploding after a few seconds. | ||
*'''Counter Sigil:''' Nephilim Lord's weak points | *'''Counter Sigil:''' Nephilim Lord's weak points will be replaced with a yellow star sigil once they've received enough damage, if the sigil is destroyed, it will explode causing [[Status Effects|Lethargy]] for 5 seconds. | ||
**The way to counter this is to change all 3 of it's hexagonal red sigils to yellow at the same time. If you are successful, the Nephilim Lord will fall down fatigued for roughly 30 seconds. If you are unsuccessful: | **The way to counter this is to change all 3 of it's hexagonal red sigils to yellow at the same time. If you are successful, the Nephilim Lord will fall down fatigued for roughly 30 seconds. If you are unsuccessful: | ||
*'''Sweeping Laser:''' Fires its mouth laser downwards towards the ground and slowly drag it across the middle area of the map. | *'''Sweeping Laser:''' Fires its mouth laser downwards towards the ground and slowly drag it across the middle area of the map. |
Revision as of 06:29, 17 July 2019
Forsaken Spirit Asylum
“ | Forsaken Spirit Asylum. Even though it's supposed to be sacred ground for spirits, there's a strange eerie aura surrounding the place.
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Description
The asylum for spirits under the protection of the Nephilim Lord.
Recommended Level
99
Required Combat Power
180,000
Details
Demon Realm
- The El's power does not reach into this realm, Attack and HP will be reduced by 20%.
Mobs
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Obstacles
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Obstacles Image | Obstacles Description |
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Pitfall - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
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Boss
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Monster Image | Boss Description | Boss Moves |
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Nephilim Lord - The greatest of the Nephilims. A giant white advanced Nephilim. The beast raises from the background and rests on the platforms. |
Note:
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Dialogue
- Elsword: ..! He stopped moving. I hope that was enough for the Nephilim Lord to return to his senses...!
- Aisha:
- Rena: There wasn't a single being in good health since we entered this red area. I hope we can help these poor creatures...
- Raven:
- Eve: I have never understood the essence of worship... But it's easy to see how weaker beings would come to worship a being such as this.
- Chung: Those that need to protect others become strong. It's a shame such a powerful being is under some kind of malicious influence.
- Ara: Eun! Eun! Are you that big in your true form as well? No? Ah... no, no! I'm not disappointed at all!
- Elesis: Alright, the Nephilim Lord stopped moving. I hope he comes back to his senses.
- Add:
- Lu:
- Ciel:
- Rose: It's not ideal keeping this sort of being as an enemy. Hopefully he will regain his senses.
- Ain:
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Image | Name | Boss | Character | Stats |
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Accessory (Top Piece): +10% damage to enemies with more than 50% HP. -10% damage to enemies with less than 50% HP. |
Alternative Names
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