Free Training: Difference between revisions

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{{Languages|Free Training}}
{{Languages|Free Training}}
{{DungeonPage
{{DungeonPage
| Orient=Other
| Orient=Misc
| Color={{ColorSel|Misc}}
| Color={{ColorSel|Misc}}
| BigPic=Free Training new2.png
| BigPic=Free Training new2.png
| DunName=Free Training
| DunName=Free Training
| Quotation='''Free Training'''. Let's train and practice our combos and special skills.
| Quotation=Let's train and practice our combos and special skills.
| Description=A place where you can hone your skills to your heart's content.
| Description=A place where you can hone your skills to your heart's content.
| LvNeed=0
| LvNeed=0
| LvFit=0
| LvFit=0
| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
*You can access this Map by speaking to [[Camilla]], then select the ''Free Training'' Button.
*You can access this Map by speaking to [[Camilla]], then select the ''Free Training'' Button.
*In this mode, you can hone your skills by trying out your combos.
*In this mode, you can hone your skills by trying out your combos.
*Press F5, F6, F7 and F8 for instant HP, MP, Special Recovery, and All Skill Cooldown reset respectively.
*Press F5, F6, F7 and F8 for instant HP, MP, Special Recovery, and All Skill Cooldown reset respectively.
*Up to 5 mobs can be spawned at one time, and their levels can be changed within 10 levels of your own.
*Up to 5 mobs can be spawned at one time, and their levels can be changed within 10 levels of your own.
**Additionally, you can adjust Environmental Debuff up to 80% that will affect your character while testing.
**Additionally, you can adjust Environmental Debuff up to 90% that will affect your character while testing.
*Combo damage is displayed on the bottom right.
*Combo damage is displayed on the bottom right.
**A more detailed list of your skill damage can be found under the ''Skill Damage'' tab.
**A more detailed list of your skill damage can be found under the ''Skill Damage'' tab.
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*Tree Mushrooms and (Giant) Training Monkeys have zero phy/mag defense.
*Tree Mushrooms and (Giant) Training Monkeys have zero phy/mag defense.
*[[Lowe]] will not move or attack, and has a massive amount of HP, making him ideal for practicing combos on.
*[[Lowe]] will not move or attack, and has a massive amount of HP, making him ideal for practicing combos on.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Mob=<span style="display:none">{{</span>
| Mob=<dfn>{{</dfn>
| [[File:TreeMush.png|60px]]
| [[File:TreeMush.png|60px]]
|'''Tree Mushroom''' - It can only hop about and pound you with its cap.
|'''Tree Mushroom''' - It can only hop about and pound you with its cap.
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|'''[[Monster Card System|Cards]]:''' Any monster cards present in the inventory can be summoned as training dummies with the usual drop down menu bar. Cards will not be depleted. Epic NPC Cards and Alchemist's Monster Cards cannot be used and will not appear in the drop down menu.
|'''[[Monster Card System|Cards]]:''' Any monster cards present in the inventory can be summoned as training dummies with the usual drop down menu bar. Cards will not be depleted. Epic NPC Cards and Alchemist's Monster Cards cannot be used and will not appear in the drop down menu.
|'''(Dependent upon monster)'''
|'''(Dependent upon monster)'''
<span style="display:none">}}</span>
<dfn>}}</dfn>
| SBGM=Free Training - [https://www.youtube.com/watch?v=QFZOT0_yUJ4 '''''music001_tutorial''''']
| SBGM=Free Training - [https://www.youtube.com/watch?v=QFZOT0_yUJ4 '''''music001_tutorial''''']
| Gallery=
| Gallery=
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File:Training Room.jpg|Old loading image.
File:Training Room.jpg|Old loading image.
</gallery>
</gallery>
| Trivia=<span style="display:none">{{</span>
| Trivia=<dfn>{{</dfn>
*For some reason, many multi-hit attacks such as [[Gust Storm]], [[Vortex Energy]], [[Photon Bomb]] etc. appear to hit less or extra time(s) within '''Free Training''' regardless of the map chosen or the enemy hit.
*For some reason, many multi-hit attacks such as [[Gust Storm]], [[Vortex Energy]], [[Photon Bomb]] etc. appear to hit less or extra time(s) within '''Free Training''' regardless of the map chosen or the enemy hit.
*When in Free Training, if the character's special system uses points instead of a gauge, the Special Recovery button only recovers one point at a time.
*When in Free Training, if the character's special system uses points instead of a gauge, the Special Recovery button only recovers one point at a time.
*While [[Lowe]] makes for a decent player-like target for practicing basic combos, he has various design quirks that make him inconvenient, such as always having zero landing frames when attacked mid-air and that '''Skill Freeze''' will not affect him if he's further than a third of a screen away from you, don't rely too heavily on him.
*While [[Lowe]] makes for a decent player-like target for practicing basic combos, he has various design quirks that make him inconvenient, such as always having zero landing frames when attacked mid-air and that '''Skill Freeze''' will not affect him if he's further than a third of a screen away from you, don't rely too heavily on him.
*Some background textures of the standard Training Room will sometimes overlap with skill textures, which can be seen when using skills like [[Shadow Fang]] or [[Devoured Moon]].
*Some background textures of the standard Training Room will sometimes overlap with skill textures, which can be seen when using skills like [[Shadow Fang]] or [[Devoured Moon]].
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background-color: {{ColorSel|Misc}};" class="textfloat"
|- style="background-color: {{ColorSel|Misc}};" class="textfloat"
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*Environmental Debuff drop-down list added.
*Environmental Debuff drop-down list added.
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages