Free Training: Difference between revisions

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| Trivia=<span style="display:none">{{</span>
| Trivia=<span style="display:none">{{</span>
*Has a notable quirk in that many multi-hit attacks, [[Crazy Shot]], [[Gungnir]], [[Hell Stone]], [[Plasma Cutter]], etc. appear to hit extra time(s) within the training room on all enemies.
*For some reason, many multi-hit attacks such as [[Gust Storm]], [[Vortex Energy]], [[Photon Bomb]] etc. appear to hit less or extra time(s) within '''Free Training''' regardless of the map chosen or the enemy hit.
**Some attacks also deal fewer hits within the training room too such as [[Gust Storm]].
*When in Free Training, if the character's special system uses points instead of a gauge, the Special Recovery button only recovers one point at a time.
*When in Free Training, if the character's special system uses points instead of a gauge, the Special Recovery button only recovers one point at a time.
*While [[Lowe]] makes for a decent player-like target for practicing basic combos, he has various design quirks that make him inconvenient, such as always having zero landing frames when attacked mid-air and that '''Skill Freeze''' will not affect him if he's further than a third of a screen away from you, don't rely too heavily on him.
*While [[Lowe]] makes for a decent player-like target for practicing basic combos, he has various design quirks that make him inconvenient, such as always having zero landing frames when attacked mid-air and that '''Skill Freeze''' will not affect him if he's further than a third of a screen away from you, don't rely too heavily on him.
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