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Freezing Bullet: Difference between revisions

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Text replacement - "01/12/2017 || -" to "01/12/2017 || 01/24/2017"
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__NOTOC__{{Languages|Freezing Bullet}}
__NOTOC__{{Languages|Freezing Bullet}}
<div style="float: right;">{{#ev:youtube|UHSwd7f0L3g|300}}</div>
<div style="float: right;">{{#ev:youtube|UHSwd7f0L3g|400}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:ValSkill05.png]]
| [[Image:ValSkill05.png]]
| '''[Special Active: Tenacity]''' Endows bullets with ice element<br>
| {{SkillType|SA|T}} Endows bullets with ice element<br>
When used, command bullets are strengthened by the [Freezing Bullet] property.
When used, command bullets are strengthened by the [Freezing Bullet] property.
|-
|-
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|
|
| {{SkillText|Over Strike}}
| {{SkillText|Over Strike}}
|-
|
| {{SkillText|True|DebuffDuration|1.5}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class            !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
! Class            !! Level Required
|-
|-
| [[Valkyrie]]  || 30 || 33 || 42
| [[Valkyrie]]  || 30
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan="2" | Character Level !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan="2" | Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan=4 | Damage (Magical) !! colspan=4 | Max Hits !! rowspan="2" | [[Status Effects|Ice]] Duration !! rowspan="2" | [[Status Effects|Freezing Bullet]]<br>Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Revolver !! Musket !! Auto-gun !! Hand Cannon !! Pistol !! Musket !! Auto-guns !! Hand Cannon  
! Revolver !! Musket !! Auto-gun !! Hand Cannon !! Pistol !! Musket !! Auto-guns !! Hand Cannon  
|-
! colspan=13 | Normal
|-
| '''{{PvE}}''' || 2117% || 1925% || 732% || 2155% || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 5 Seconds || rowspan=2 | 15 Seconds || rowspan=2 | 100 MP || rowspan=2 | 7 Seconds
|-
|-
| align="left" | 30 || 1220% || 871% || 420% || 1549% || 1 || 1 || 3 || 1 || 15 Seconds || 100 MP || 7 Seconds
| '''{{PvP}}''' || 446% || 404% || 153% || 431%
|-
! colspan=13 | [Enhanced]
|-
| '''{{PvE}}''' || 2117% || 1925% || 732% || 2155% || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 6.5 Seconds || rowspan=2 | 15 Seconds || rowspan=2 | 100 MP || rowspan=2 | 7 Seconds
|-
| '''{{PvP}}''' || 446% || 404% || 153% || 431%
|}
|}
<br>
<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=3 | Light Freezing Bullet !! colspan=3 | Killing Blow (1) Freezing Bullet  
! colspan=2 | Light Freezing Bullet !! colspan=2 | Killing Blow (1) Freezing Bullet  
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details 
! Attribute Effect !! MP Usage !! Attribute Effect !! Duration 
|-
| {{SkillText|Light|80}} || 80 MP || {{SkillText|Killing Blow (1)|130}} || 19.5 Seconds
|}
<br>
 
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Mode !! colspan=4 | Regular
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! MP Usage !! Duration
! Revolver !! Musket !! Auto-gun !! Hand Cannon
|-
! {{PvE}}
| 2117% || 1925% || {{formatnum:{{#expr: 732*3}}}}% || 2155%
|-
! {{PvP}}
| 446% || 404% || {{formatnum:{{#expr: 153*3}}}}% || 431%
|}
<br>
 
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
|-
|-
| 33 || {{SkillText|Light|80}} || 80 MP || 42 || {{SkillText|Killing Blow (1)|130}} || 19.5 Seconds
| width="40" | [[File:FYPassive1.png]]
| align="center"  width="150" | [[Arsenal Reinforcement]]
| width="40" | [[File:FYTrans5.png]]
| align="center" width="150" | [[Enhance Equipment]] {{Locked Skill|Trans2}}
|}
|}
<br>
<br>


== Tips and Details ==
== Trivia ==
*All weapons (excluding hand cannon) deal bullet damage, just like their normal {{CX}} counterparts.
*The skill is based on DFO's now deleted Female Spitfire skill [https://wiki.dfo.world/view/Freezing_Bullet Freezing Bullet].
**Said bullet damage is 10% Physical Damage and is affected by the job modifiers. (x1.05 for first job, x1.1 for second job)
*All weapons have the same piercing and splash damage properties as they do for normal {{CX}} commands, making the musket's version exceptionally good on grouped enemies.
<br>
<br>


== Updates ==
== Updates ==
*09/08/2016 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
**Fixed issue where removing Auto-Gun's PvP modifiers.
|- style="background:{{ColorSel|CharLight|Rose}}"
**Fixed issue where causing revolver and musket's Dash Jump X last attack knock down.
! colspan=2 | Date !! colspan=2 | Changes
**Fixed musket attacks ignoring counter skills and piercing through targets while the bullet buff is active.
|- style="background:{{ColorSel|CharLight|Rose}}"
**Fixed musket bullet damage being increased by 15% if freezing bullet is active.
! KR !! NA !! PvE !! PvP
|-
| 02/18/2016 || 07/13/2016 || colspan=2 align="left" |
*'''Freezing Bullet''' added.
|-
| rowspan=2 | 09/08/2016 || rowspan=2 | - || colspan=2 align="left" |
*Fixed issue where causing revolver and musket's Dash Jump X last attack knock down.
*Fixed musket attacks ignoring counter skills and piercing through targets while the bullet buff is active.
*Fixed musket bullet damage being increased by 15% if freezing bullet is active.
|-
| align="left" |
*None
| align="left" |
*Fixed issue where removing Auto-Gun's modifiers.
|-
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" |
*Fixed issue where can proc Elements.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{buff|Musket damage increased.}}
*{{buff|Auto-gun damage increased.}}
*{{nerf|Revolver damage decreased.}}
*{{nerf|Hand Cannon damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|Damage increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{buff|Damage increased.}}
| align="left" |
*{{buff|Musket damage increased.}}
*{{buff|Cannon damage increased.}}
*{{nerf|Revolver damage decreased.}}
*{{nerf|Auto-gun damage decreased.}}
|}
<br>
<br>


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|Color={{ColorSel|CharLight|Rose}}
|Color={{ColorSel|CharLight|Rose}}
|KR=냉동탄 |KRName=Freezing Bullet
|KR=냉동탄 |KRName=Freezing Bullet
|CN=冰冻弹 |CNName=Freezing Bullet
|DE=Eisgranate |DEName=Ice Grenade
|FR=Grenade de glace |FRName=Ice Grenade
|FR=Grenade de glace |FRName=Ice Grenade
|BR=Munição Congelante |BRName= Freezing Ammo}}
|BR=Munição Congelante |BRName= Freezing Ammo
}}
<br>
<br>


{{VKSkills}}
{{VKSkills}}
[[Category: Tenacity Skills]][[Category: Special Active Skills]]
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