Freiturnier: Difference between revisions

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(Cor Guardian's maximum Awakening time is now affected by the Awakening Duration stat. I'm not sure how Awakened Will: Divine Phanes is affected by this, though.)
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[[File:Beadchung.png|right|thumb|Chung's third awakening bead. Empty and full]]
[[File:Beadchung.png|right|thumb|Chung's third awakening bead. Empty and full]]
[[File:Awakenchungnew.png|right|thumb|Note Chung's change of appearance in Berserk Mode]]
[[File:Awakenchungnew.png|right|thumb|Note Chung's change of appearance in Berserk Mode]]
Chung's third '''[[Awakening Mode|awakening]] bead''' starts off being covered in chains. This does not prevent you from gaining it like any other awakening bead. It changes appearance when Berserk Mode is ready.<br>
Chung's third '''[[Awakening Mode|awakening]] bead''' starts off being covered in chains. This is purely visual and does not prevent you from gaining it like any other awakening bead. It changes appearance once obtained.<br>
When Berserk Mode is activated, Chung is enveloped in his full Freiturnier armor (including the helmet) stored inside his suit's '''Guardian Stone''', a special object that increases his fighting ability. The base benefits of '''Berserk Mode''' are:
At level 3 Awakening, Berserk Mode is activated and Chung is enveloped in his full Freiturnier armor (including the helmet) stored inside his suit's '''Guardian Stone''', a special object that increases his fighting ability. The base benefits of '''Berserk Mode''' are:
*The standard 20% damage increase from Awakening Mode.
*The standard 20% damage increase from Awakening Mode.
*'''Infinite cannonball supply''' ([[File:Mini Icon - Tactical Trooper.png]] [[Tactical Trooper]]'s [[Mobile Shelling|red cannonballs]] are unaffected).
*'''Infinite cannonball supply''' ([[File:Mini Icon - Tactical Trooper.png]] [[Tactical Trooper]]'s [[Mobile Shelling|red cannonballs]] are unaffected).
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