Every character in Elsword has their own unique features that set them apart from other characters.

Freiturnier

 
A special system for Chung which utilize the usage of cannonballs to aid him in combat.

Ammunition/Cannonballs

 
Chung's old ammunition supply icon. Full and empty

Chung's Ammunition Supply is one of his most notable and interesting features. Many of his skills are ammo-reliant. Skills such as Lunatic Blow use up all of Chung's ammo, but increase in power based on how much ammo was used. Other skills such as Aiming Shot use only one. Many of Chung's   attacks use ammo too.

To reload your ammo, stand still. This reload animation is affected by Action Speed. You can also reload by using certain skills or combos, such as   ( ) .

Each job path has Passives that will aid you with Cannonball management:

After the 2015 Character Revamp, using Awakening with any number of beads will completely refill all of Chung's cannonballs upon activation.

Berserk Mode

 
Chung's third awakening bead. Empty and full
 
Note Chung's change of appearance in Berserk Mode

Chung's third awakening bead starts off being covered in chains. This does not prevent you from gaining it like any other awakening bead. It changes appearance when Berserk Mode is ready.
When Berserk Mode is activated, Chung is enveloped in his full Freiturnier armor (including the helmet) stored inside his suit's Guardian Stone, a special object that increases his fighting ability. The base benefits of Berserk Mode are:

Furthermore, each job path has Passives that enhance Awakening Mode and Berserk Mode:


List of Cannonball Related Skills

Class Skill Name Reload Use
Chung   Scare Chase 1 1
Chung   Reload 1 -
Chung   [Enhanced] Reload 3 -
Chung   Siege Shelling 1 0~7
Chung   Aceldama - 4
Chung   Aiming Shot - 1
Class Skill Name Use
Fury Guardian   Sudden Burster 1
Fury Guardian   Lunatic Fury 3~6
Iron Paladin   Artillery Nova 6
Iron Paladin   Land Demolisher - Earthquake (A) 3
Iron Paladin   Guard 0~1
Transcendent Iron Paladin   Crack Crusher 1
Class Skill Name Reload Use
Shooting Guardian   Dual Buster 1 -
Shooting Guardian   Deadly Shot - 3
Shooting Guardian   Artillery Strike - Quantum Ballista (A) - 6
Deadly Chaser   Shooting Star (A) - 3
Deadly Chaser   Rumble Shot - 6
Deadly Chaser   Heavy Railgun - 1
Deadly Chaser   Comet Crasher - 3~6
Deadly Chaser   Rapid Cannon - 3~6
Transcendent Deadly Chaser   Exciting Crash - 1
Class Skill Name Reload Use
Shelling Guardian   Dread Chase - 3~5
Shelling Guardian   Impact Detonation - 3~6
Shelling Guardian   Magnum Shot - 3
Shelling Guardian   [Enhanced] Magnum Shot - 2
Shelling Guardian   Chaos Cannon - 1~5
Tactical Trooper   Carpet Bombing (A) - 0~6
Tactical Trooper   Tactical Field (A) 6 -
Tactical Trooper   Artillery Strike - Missile Shower - 6
Tactical Trooper   Cannon Strike 6 + 6 -
Transcendent Tactical Trooper   Cannon Prison - 1
Transcendent Tactical Trooper   Fatal Cannon - 1
Centurion File:FID.png [Mod] Impact Detonation - 1~3

List of Cannonball Related Combos

Chung Comet Crusader Fatal Phantom Centurion
ZZZX Use 1~6 Cannonballs ^vZZ Use 1 Cannonball XZZ Use 1 Cannonball X Reload 1 Cannonball
ZZvZ Reload 1 Cannonball >>^ZX Use 1~7 Cannonballs XX Use 1 Cannonball
XX Reload 1 Cannonball >>XXX Use 1 Cannonball >>ZZ Reload 1 Cannonball
XXX Use 1 Cannonball ZZXXX Use 1 Cannonball >>ZZX Use 1 Cannonball
XXZX Use 1~6 Cannonballs ZZXX Reload 1 Cannonball
>>X Use 1 Cannonball >>XX Reload and Use 1 Cannonball
>>^X Use 1 Cannonball >>^XX Use 1 Cannonball
Heavy Stance X Use 1 Cannonball >>XZ Use 1 Cannonball
Recovery X Use 1 Cannonball


Heavy Stance

Whenever Chung is hit while he has a blue outline (e.g., the third attack of the     combo), he switches to a guarding stance which gives 20% damage reduction. However, he will stagger after guarding around 5-6 hits or an attack that inflicts Power Stun.

While guarding, Chung can counterattack.

  • Press   to swing your cannon and inflict 239% Physical damage while knocking the target down. This can be cancelled immediately by dashing.
  • Press   to fire a short blast in both directions with invulnerability and inflict 366% Magical damage. If used at point-blank, it can hit twice. This knocks down (although with appropiate scenery or very high Action Speed, can catch afterwards) and uses one cannonball. If you have no cannonballs, the   attack is used instead.

Heavy Tanking

While Countering, is possible for Chung to reset his Heavy Stance hit count, allowing him to withstand a theorically infinite number of hits.
To perform this, perform any counter or use a Skill right as Chung is struck by an attack, this will interrupt Chung's action and refresh his Heavy Stance.

  • This is easier done with   Counter or Skills, furthermore, attacks that hit extremely fast are the easiest to continually tank, provided the player has a quick finger.
  • Comparatively,   Counter is the hardest since it provides Invulnerability, which will ruin the sequence if used frames out of tempo, however, the Cannon Burst will occur everytime Chung resets Heavy Stance, potentially inflicting huge damage agaisnt nearby Super Armored enemies.


Some job paths have Passives that will enhance Heavy Stance:

Non-flinch attacks don't contribute to Heavy Stance's hit threshold, but their damage will still be lowered nonetheless.

Heavy Stance take precedence over Super Armor. Even in a Super Armor state, Chung can still enter Heavy Stance.

Evasive Counter

When Chung gets knocked down, if you have at least one cannonball, press   to shoot the floor and flinches foes, if no Cannonballs are avaible,   counter is used. If Chung falls on his back, he'll use the shot to recoil back to his feet, marginally behind his spot pre-Knocked Down.

If Chung falls on his front, he'll use the shot to recoil front far away ahead from his Knock Down spot, passes through objects and enemies.

Both variants deal 430% Magical Damage.

Specialization (Not available anymore)

Character   Specialization A   Specialization B
 
MP Usage decreased by x% for skills. (Only when there's more than 1 cannonball) (Max: 20%) x% chance of not using cannonball (Max: 40%)


Tips and Details

  • Strangely, Chung's combo Heavy Stance's can withstand hits by behind, whereas Iron Paladin's Guard Heavy Stance cannot.
  • Chung falls noticeably faster than all the other characters. This makes it harder for others to do combos on him which require the opponent to be launched.
  • Chung can more quickly reload his ammo by tapping the left or right key just after he had reloaded a cannonball. This also works for his idle-reload.
  • If Chung activates a Special Active when he's attacked while guarding with Heavy Stance, the skill will be canceled, but MP will be consumed, cooldown time will begin, and skill delay will apply. This trick can also be used with Awakening Beads, allowing Chung to escape or start a combo.
  • Chung's Specialization A stat will affect the MP cost of all skills, including Hyper Active skills.


Trivia

  • Oddly, "Freiturnier" is German for "free tournament."
  • When awakened, Chung shouts special actives' names instead of calmly stating them.
  • Chung was the first character to have a system related to consuming a certain number of awakening beads.


Updates

Date Changes
KR NA
12/23/2010 06/27/2012
  • Freiturnier added.
04/21/2016 05/18/2016
  • Specialization A socket effectiveness decrease amount increased.
10/13/2016 11/23/2016
  • Specialization A cap decreased from 30% to 20%.
  • Starting matches with 3 cannonballs in PvP removed.
08/23/2018 09/06/2018
  • Heavy Stance's damage decrease lowered from 67% to 40%.
08/27/2020 09/23/2020
  • Heavy Stance's damage decrease lowered from 40% to 20%.



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