Frenzy: Difference between revisions

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| align="left" | 1 || 90 || 13% || 20% || 10% || 30 Seconds  
| align="left" | 1 || 90 || 13% || 20% || 10% || 30 Seconds  
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== Skill Information (08/27/2020 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | [[Status Effects|Frenzy]]<br>(At Full Stacks of [[Bloody Action|Festival of Blood]])
|- style="background:{{ColorSel|CharLight|Rose}}"
! Special Active Skill Damage Increase !! Special Active Cooldown Reduction<br>(Upon Successful Active Skill Hit) !! Player and Ally Critical Damage Increase<br>(Against Bleeding Enemies) !! Reactivation Cooldown
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| align="left" | 1 || 90 || 20% || 20% || 10% || 5 Seconds
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | [[Status Effects|Frenzy]]<br>(At Full Stacks of [[Bloody Action|Festival of Blood]])
|- style="background:{{ColorSel|CharLight|Rose}}"
! Special Active Skill Damage Increase !! Reactivation Cooldown
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| align="left" | 1 || 90 || 10% ||  30 Seconds
|}
|}
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*{{buff|Critical Damage Increase increased.}}
*{{buff|Critical Damage Increase increased.}}
*{{buff|Critical Damage Increase effect applies to allies as well.}}
*{{buff|Critical Damage Increase effect applies to allies as well.}}
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| 08/27/2020 || - || align="left" |
*{{buff|Special Active Skill Damage Increase increased.}}
*{{buff|Reactivation Cooldown decreased.}}
| align="left" |
*{{nerf|Special Active Skill Damage Increase decreased.}}
|}
|}
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