Friday: Difference between revisions

3,696 bytes removed ,  23 March
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Text replacement - "{{ADSquareSkill}}" to ""
m (Text replacement - "! {{PvE}}" to "| {{PvE}}")
m (Text replacement - "{{ADSquareSkill}}" to "")
 
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|-
|-
| [[File:CodeFailessSkill5.png]]
| [[File:CodeFailessSkill5.png]]
| {{SkillType|SA|S}} <font color="#f17ef1">'''[Moby Access]'''</font><br>Cast to apply the Friday code.<br>Friday code will increase all speed and also accelerate all skill cooldown during duration.<br>Upon death, a great holographic wave will cast buffs to nearby allies.
| {{SkillType|SA|S}} {{Color|#f17ef1|[Moby Access]|b=1}}<br>Cast to apply the Friday code.<br>Friday code will increase all speed and also accelerate all skill cooldown during duration.<br>Upon death, a great holographic wave will cast buffs to nearby allies.
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|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Class !! Level Required !! Skill Requirement  
! Class !! Level Required !! Skill Requirement  
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan=2 | Mode !! rowspan=2 | Friday (Physical) !! colspan=2 | Max Hits !! colspan=3 | {{se|694|Friday}} !! colspan=3 | {{se|695|Friday||aod}}<br>(Upon death during Friday Code) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Friday (Physical) !! colspan=3 | {{se|694|Friday}} !! colspan=3 | {{se|695|Friday||aod}}<br>(Upon death during {{se|694|Friday}}) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Per Code Block !! Code Block Count !! All Speed Increase !! All Skill Cooldown<br>Speed Increase !! Duration !! Attack Power Increase !! Received Damage Increase !! Duration
! All Speeds Increase {{stat|a}} !! All Skill Cooldown<br>Speed Increase !! Duration !! All Damage Increase {{stat|m}} !! Received Damage Increase {{stat|m}} !! Duration !! Per Code Block !! Code Block Count
|-  
|-  
! colspan=12 | Normal
| colspan=12 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 100% || rowspan=2 | 18 || rowspan=2 | 24 || rowspan=2 | 15% || rowspan=2 | ×1.25 || 25 Seconds || 30% || 20% || rowspan=2 | 15 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvE}} || 100% || rowspan=2 | 15% || rowspan=2 | 1.25× || 25 Seconds || 30% || 20% || rowspan=2 | 15 Seconds || rowspan=2 | 19 || rowspan="2" | 24 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 32% || 12.5 Seconds || 20% || 10%
| {{PvP}} || 32% || 12.5 Seconds || 20% || 10%
|-  
|-  
! colspan=12 | [Enhanced]
| colspan=12 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 100% || rowspan=2 | 18 || rowspan=2 | 36 || rowspan=2 | 15% || rowspan=2 | ×1.25 || 25 Seconds || 30% || 20% || rowspan=2 | 15 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvE}} || 100% || rowspan=2 | 15% || rowspan=2 | 1.25× || 25 Seconds || 30% || 20% || rowspan=2 | 15 Seconds || rowspan=2 | 19 || rowspan="2" | 36 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 32% || 12.5 Seconds || 20% || 10%
| {{PvP}} || 32% || 12.5 Seconds || 20% || 10%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Eve|Friday|Haste, Empowered|cd=15|cd1=75}}
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Haste Friday !! Empowered Friday
|- style="background:{{ColorSel|CharLight|Eve}}"
! Attribute Effect !! Cooldown !! Attribute Effect
|-
| {{SkillText|Haste|75}} || 11.25 Seconds || {{SkillText|Empowered|120}}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{:Snowball Code}}
{{Damage|true|Eve
| dmg = 100
| pvp_dmg = 32
| hits = 19*36
| avg_hits = 56
| empowered = true
| passive1 = Snowball Code
}}
*Average assumes 56 '''Code Block''' hits.
*Note that the maximum is currently unattainable on any given enemy.
<br>


{{#vardefine: damage            |100}}
== Related Skills ==
{{#vardefine: damage_pvp        | 32}}
{{SkillTable
{{#vardefine: group_count      | 36}}
|CodeUnknownPassive1.png; Unknown Code;
{{#vardefine: max_hits_per_group| 18}}
CodeUnknownPassive2.png; Snowball Code;
{{#vardefine: average_hits      | 56}}
CodeAntithesePassive1.png; Perfect Queen;
 
CodeAntithesePassive2.png; Bygone Days;
<!-- PvE -->
}}
{{#vardefine: total_damage                  |{{#expr: {{#var:damage}} * {{#var:group_count}} * {{#var:max_hits_per_group}} }} }}
{{#vardefine: total_damage_snowball          |{{#expr: {{#var:total_damage        }} * {{#arrayindex:Snowball Code|0}}      }} }}
{{#vardefine: total_damage_empowered        |{{#expr: {{#var:total_damage        }} * 1.2 round2}} }}
{{#vardefine: total_damage_snowball_empowered|{{#expr: {{#var:total_damage_snowball}} * 1.2 round2}} }}
 
<!-- PvP -->
{{#vardefine: total_damage_pvp                  |{{#expr: {{#var:damage_pvp}} * {{#var:group_count}} * {{#var:max_hits_per_group}}  }} }}
{{#vardefine: total_damage_snowball_pvp          |{{#expr: {{#var:total_damage_pvp        }} * {{#arrayindex:Snowball Code|1}}      }} }}
{{#vardefine: total_damage_empowered_pvp        |{{#expr: {{#var:total_damage_pvp        }} * 1.2 round2}} }}
{{#vardefine: total_damage_snowball_empowered_pvp|{{#expr: {{#var:total_damage_snowball_pvp}} * 1.2 round2}} }}
 
<!-- PvE -->
{{#vardefine: avg_damage                  |{{#expr: {{#var:damage            }} * {{#var:average_hits}}          }} }}
{{#vardefine: avg_damage_snowball          |{{#expr: {{#var:avg_damage        }} * {{#arrayindex:Snowball Code|0}} }} }}
{{#vardefine: avg_damage_empowered        |{{#expr: {{#var:avg_damage        }} * 1.2 round2                      }} }}
{{#vardefine: avg_damage_snowball_empowered|{{#expr: {{#var:avg_damage_snowball}} * 1.2 round2                      }} }}
 
<!-- PvP -->
{{#vardefine: avg_damage_pvp                  |{{#expr: {{#var:damage_pvp            }} * {{#var:average_hits}}          }} }}
{{#vardefine: avg_damage_snowball_pvp          |{{#expr: {{#var:avg_damage_pvp        }} * {{#arrayindex:Snowball Code|1}} }} }}
{{#vardefine: avg_damage_empowered_pvp        |{{#expr: {{#var:avg_damage_pvp        }} * 1.2 round2                      }} }}
{{#vardefine: avg_damage_snowball_empowered_pvp|{{#expr: {{#var:avg_damage_snowball_pvp}} * 1.2 round2                      }} }}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=3 | Mode !! colspan=4 | Average !! colspan=4 | Maximum
|- style="background:{{ColorSel|CharLight|Eve}}"
! colspan=2 | Normal !! colspan=2 | [[Snowball Code]] !! colspan=2 | Normal !! colspan=2 | [[Snowball Code]]
|- style="background:{{ColorSel|CharLight|Eve}}"
! Regular !! Empowered !! Regular !! Empowered !! Regular !! Empowered !! Regular !! Empowered
|-
| {{PvE}}
| {{formatnum:{{#var: avg_damage}}}}%
|| {{formatnum:{{#var: avg_damage_empowered}}}}%
|| {{formatnum:{{#var: avg_damage_snowball}}}}%
|| {{formatnum:{{#var: avg_damage_snowball_empowered}}}}%
|| {{formatnum:{{#var: total_damage}}}}%
|| {{formatnum:{{#var: total_damage_empowered}}}}%
|| {{formatnum:{{#var: total_damage_snowball}}}}%
|| {{formatnum:{{#var: total_damage_snowball_empowered}}}}%
|-
| {{PvP}}
| {{formatnum:{{#var: avg_damage_pvp}}}}%
|| {{formatnum:{{#var: avg_damage_empowered_pvp}}}}%
|| {{formatnum:{{#var: avg_damage_snowball_pvp}}}}%
|| {{formatnum:{{#var: avg_damage_snowball_empowered_pvp}}}}%
|| {{formatnum:{{#var: avg_damage_pvp}}}}%
|| {{formatnum:{{#var: total_damage_empowered_pvp}}}}%
|| {{formatnum:{{#var: total_damage_snowball_pvp}}}}%
|| {{formatnum:{{#var: total_damage_snowball_empowered_pvp}}}}%
|}
*Average assumes 56 '''Code Block''' hits.
*Note that maximum is currently unattainable on any given enemy.
<br>
<br>


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**The '''[Enhanced]''' effect increases the amount of 6-block lines to 5 and rearranges them slightly.
**The '''[Enhanced]''' effect increases the amount of 6-block lines to 5 and rearranges them slightly.
**While the lines always spawn the same way, the code blocks themselves have a variable offset and tilt, so enemies may not always be hit the same amount of times even under identical casting conditions.
**While the lines always spawn the same way, the code blocks themselves have a variable offset and tilt, so enemies may not always be hit the same amount of times even under identical casting conditions.
*All Speed Increase is additive.
*'''Bug''': All Skill Cooldown Speed Increase works on [[Restrain]] in PvP.
*'''Bug''': All Skill Cooldown Speed Increase works on [[Restrain]] in PvP.
*The '''Hologram Wave''' effect will only trigger upon a proper death. Reviving through effects from titles or a skill will not activate it.
*The '''Hologram Wave''' effect will only trigger upon a proper death. Reviving through effects from titles or a skill will not activate it.
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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|Color={{ColorSel|CharLight|Eve}}
|Color={{ColorSel|CharLight|Eve}}
|KR=프라이데이 |KRName=Friday
|KR=프라이데이 |KRName=Friday
|TW=星期五 |TWName=Friday
|JP=フライデー |JPName=Friday
}}
}}
<br>
<br>
{{SkillNav - Code: Failess}}
{{SkillNav - Code: Failess}}
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