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| | [[File:CodeFailessSkill5.png]] | | | [[File:CodeFailessSkill5.png]] |
| | {{SkillType|SA|S}} <font color="#f17ef1">'''[Moby Access]'''</font><br>Cast to apply the Friday code.<br>Friday code will increase all speed and also accelerate all skill cooldown during duration.<br>Upon death, a great holographic wave will cast buffs to nearby allies. | | | {{SkillType|SA|S}} {{Color|#f17ef1|[Moby Access]|b=1}}<br>Cast to apply the Friday code.<br>Friday code will increase all speed and also accelerate all skill cooldown during duration.<br>Upon death, a great holographic wave will cast buffs to nearby allies. |
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| == Requirements == | | == Requirements == |
| {{ADSquareSkill}}
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| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" |
| |- style="background:{{ColorSel|CharLight|Eve}}"
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| ! Class !! Level Required !! Skill Requirement | | ! Class !! Level Required !! Skill Requirement |
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| == Skill Information == | | == Skill Information == |
| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" |
| |- style="background:{{ColorSel|CharLight|Eve}}"
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| ! rowspan=2 | Mode !! rowspan=2 | Friday (Physical) !! colspan=2 | Max Hits !! colspan=3 | {{se|694|Friday}} !! colspan=3 | {{se|695|Friday||aod}}<br>(Upon death during Friday Code) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | | ! rowspan=2 | Mode !! rowspan=2 | Friday (Physical) !! colspan=3 | {{se|694|Friday}} !! colspan=3 | {{se|695|Friday||aod}}<br>(Upon death during {{se|694|Friday}}) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown |
| |- style="background:{{ColorSel|CharLight|Eve}}" | | |- |
| ! Per Code Block !! Code Block Count !! All Speed Increase !! All Skill Cooldown<br>Speed Increase !! Duration !! Attack Power Increase !! Received Damage Increase !! Duration
| | ! All Speeds Increase {{stat|a}} !! All Skill Cooldown<br>Speed Increase !! Duration !! All Damage Increase {{stat|m}} !! Received Damage Increase {{stat|m}} !! Duration !! Per Code Block !! Code Block Count |
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| ! colspan=12 | Normal
| | | colspan=12 | '''Normal''' |
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| | '''{{PvE}}''' || 100% || rowspan=2 | 18 || rowspan=2 | 24 || rowspan=2 | 15% || rowspan=2 | ×1.25 || 25 Seconds || 30% || 20% || rowspan=2 | 15 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | | | {{PvE}} || 100% || rowspan=2 | 15% || rowspan=2 | 1.25× || 25 Seconds || 30% || 20% || rowspan=2 | 15 Seconds || rowspan=2 | 19 || rowspan="2" | 24 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds |
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| | '''{{PvP}}''' || 32% || 12.5 Seconds || 20% || 10% | | | {{PvP}} || 32% || 12.5 Seconds || 20% || 10% |
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| ! colspan=12 | [Enhanced]
| | | colspan=12 | '''[Enhanced]''' |
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| | '''{{PvE}}''' || 100% || rowspan=2 | 18 || rowspan=2 | 36 || rowspan=2 | 15% || rowspan=2 | ×1.25 || 25 Seconds || 30% || 20% || rowspan=2 | 15 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | | | {{PvE}} || 100% || rowspan=2 | 15% || rowspan=2 | 1.25× || 25 Seconds || 30% || 20% || rowspan=2 | 15 Seconds || rowspan=2 | 19 || rowspan="2" | 36 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds |
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| | '''{{PvP}}''' || 32% || 12.5 Seconds || 20% || 10% | | | {{PvP}} || 32% || 12.5 Seconds || 20% || 10% |
| |} | | |} |
| <br> | | <br> |
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| == [[Skill Traits]] == | | == [[Skill Traits]] == |
| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | | {{Traits|Eve|Friday|Haste, Empowered|cd=15|cd1=75}} |
| |- style="background:{{ColorSel|CharLight|Eve}}"
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| ! colspan=2 | Haste Friday !! Empowered Friday
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| |- style="background:{{ColorSel|CharLight|Eve}}" | |
| ! Attribute Effect !! Cooldown !! Attribute Effect
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| | {{SkillText|Haste|75}} || 11.25 Seconds || {{SkillText|Empowered|120}}
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| |}
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| <br> | | <br> |
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| == Total Damage == | | == Total Damage == |
| {{:Snowball Code}} | | {{Damage|true|Eve |
| | | dmg = 100 |
| | | pvp_dmg = 32 |
| | | hits = 19*36 |
| | | avg_hits = 56 |
| | | empowered = true |
| | | passive1 = Snowball Code |
| | }} |
| | *Average assumes 56 '''Code Block''' hits. |
| | *Note that the maximum is currently unattainable on any given enemy. |
| | <br> |
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| {{#vardefine: damage |100}}
| | == Related Skills == |
| {{#vardefine: damage_pvp | 32}}
| | {{SkillTable |
| {{#vardefine: group_count | 36}}
| | |CodeUnknownPassive1.png; Unknown Code; |
| {{#vardefine: max_hits_per_group| 18}}
| | CodeUnknownPassive2.png; Snowball Code; |
| {{#vardefine: average_hits | 56}}
| | CodeAntithesePassive1.png; Perfect Queen; |
| | | CodeAntithesePassive2.png; Bygone Days; |
| <!-- PvE -->
| | }} |
| {{#vardefine: total_damage |{{#expr: {{#var:damage}} * {{#var:group_count}} * {{#var:max_hits_per_group}} }} }}
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| {{#vardefine: total_damage_snowball |{{#expr: {{#var:total_damage }} * {{#arrayindex:Snowball Code|0}} }} }}
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| {{#vardefine: total_damage_empowered |{{#expr: {{#var:total_damage }} * 1.2 round2}} }} | |
| {{#vardefine: total_damage_snowball_empowered|{{#expr: {{#var:total_damage_snowball}} * 1.2 round2}} }}
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| <!-- PvP -->
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| {{#vardefine: total_damage_pvp |{{#expr: {{#var:damage_pvp}} * {{#var:group_count}} * {{#var:max_hits_per_group}} }} }}
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| {{#vardefine: total_damage_snowball_pvp |{{#expr: {{#var:total_damage_pvp }} * {{#arrayindex:Snowball Code|1}} }} }}
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| {{#vardefine: total_damage_empowered_pvp |{{#expr: {{#var:total_damage_pvp }} * 1.2 round2}} }}
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| {{#vardefine: total_damage_snowball_empowered_pvp|{{#expr: {{#var:total_damage_snowball_pvp}} * 1.2 round2}} }}
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| <!-- PvE -->
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| {{#vardefine: avg_damage |{{#expr: {{#var:damage }} * {{#var:average_hits}} }} }}
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| {{#vardefine: avg_damage_snowball |{{#expr: {{#var:avg_damage }} * {{#arrayindex:Snowball Code|0}} }} }}
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| {{#vardefine: avg_damage_empowered |{{#expr: {{#var:avg_damage }} * 1.2 round2 }} }}
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| {{#vardefine: avg_damage_snowball_empowered|{{#expr: {{#var:avg_damage_snowball}} * 1.2 round2 }} }}
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| <!-- PvP -->
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| {{#vardefine: avg_damage_pvp |{{#expr: {{#var:damage_pvp }} * {{#var:average_hits}} }} }}
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| {{#vardefine: avg_damage_snowball_pvp |{{#expr: {{#var:avg_damage_pvp }} * {{#arrayindex:Snowball Code|1}} }} }}
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| {{#vardefine: avg_damage_empowered_pvp |{{#expr: {{#var:avg_damage_pvp }} * 1.2 round2 }} }}
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| {{#vardefine: avg_damage_snowball_empowered_pvp|{{#expr: {{#var:avg_damage_snowball_pvp}} * 1.2 round2 }} }}
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| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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| |- style="background:{{ColorSel|CharLight|Eve}}"
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| ! rowspan=3 | Mode !! colspan=4 | Average !! colspan=4 | Maximum
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| |- style="background:{{ColorSel|CharLight|Eve}}"
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| ! colspan=2 | Normal !! colspan=2 | [[Snowball Code]] !! colspan=2 | Normal !! colspan=2 | [[Snowball Code]]
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| |- style="background:{{ColorSel|CharLight|Eve}}"
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| ! Regular !! Empowered !! Regular !! Empowered !! Regular !! Empowered !! Regular !! Empowered
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| |-
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| | {{PvE}}
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| | {{formatnum:{{#var: avg_damage}}}}%
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| || {{formatnum:{{#var: avg_damage_empowered}}}}%
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| || {{formatnum:{{#var: avg_damage_snowball}}}}%
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| || {{formatnum:{{#var: avg_damage_snowball_empowered}}}}%
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| || {{formatnum:{{#var: total_damage}}}}%
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| || {{formatnum:{{#var: total_damage_empowered}}}}%
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| || {{formatnum:{{#var: total_damage_snowball}}}}%
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| || {{formatnum:{{#var: total_damage_snowball_empowered}}}}%
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| |-
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| | {{PvP}}
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| | {{formatnum:{{#var: avg_damage_pvp}}}}%
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| || {{formatnum:{{#var: avg_damage_empowered_pvp}}}}%
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| || {{formatnum:{{#var: avg_damage_snowball_pvp}}}}%
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| || {{formatnum:{{#var: avg_damage_snowball_empowered_pvp}}}}%
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| || {{formatnum:{{#var: avg_damage_pvp}}}}%
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| || {{formatnum:{{#var: total_damage_empowered_pvp}}}}%
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| || {{formatnum:{{#var: total_damage_snowball_pvp}}}}%
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| || {{formatnum:{{#var: total_damage_snowball_empowered_pvp}}}}%
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| |}
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| *Average assumes 56 '''Code Block''' hits.
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| *Note that maximum is currently unattainable on any given enemy.
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| <br> | | <br> |
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| **The '''[Enhanced]''' effect increases the amount of 6-block lines to 5 and rearranges them slightly. | | **The '''[Enhanced]''' effect increases the amount of 6-block lines to 5 and rearranges them slightly. |
| **While the lines always spawn the same way, the code blocks themselves have a variable offset and tilt, so enemies may not always be hit the same amount of times even under identical casting conditions. | | **While the lines always spawn the same way, the code blocks themselves have a variable offset and tilt, so enemies may not always be hit the same amount of times even under identical casting conditions. |
| *All Speed Increase is additive.
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| *'''Bug''': All Skill Cooldown Speed Increase works on [[Restrain]] in PvP. | | *'''Bug''': All Skill Cooldown Speed Increase works on [[Restrain]] in PvP. |
| *The '''Hologram Wave''' effect will only trigger upon a proper death. Reviving through effects from titles or a skill will not activate it. | | *The '''Hologram Wave''' effect will only trigger upon a proper death. Reviving through effects from titles or a skill will not activate it. |
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| <br> | | <br> |
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| == Updates == | | ==Updates== |
| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table" |
| |- style="background:{{ColorSel|CharLight|Eve}}"
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| ! colspan=2 | Date !! colspan=2 | Changes | | ! colspan=2 | Date !! colspan=2 | Changes |
| |- style="background:{{ColorSel|CharLight|Eve}}" | | |- |
| ! KR !! NA !! PvE !! PvP | | ! KR !! NA !! PvE !! PvP |
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| |Color={{ColorSel|CharLight|Eve}} | | |Color={{ColorSel|CharLight|Eve}} |
| |KR=프라이데이 |KRName=Friday | | |KR=프라이데이 |KRName=Friday |
| | |TW=星期五 |TWName=Friday |
| | |JP=フライデー |JPName=Friday |
| }} | | }} |
| <br> | | <br> |
| {{SkillNav - Code: Failess}} | | {{SkillNav - Code: Failess}} |