G-0 Battleroid/ModA: Difference between revisions

m (Text replacement - "{{SkillType|SA|B}}<br>{{SkillType|M}}" to "{{SkillType|SA|B|M}}")
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**Can be commanded to use '''Self-Destruct''' by using [[Robot Detonation]] (despite the name, doing so won't actually destroy G-0 Battleroid).
**Can be commanded to use '''Self-Destruct''' by using [[Robot Detonation]] (despite the name, doing so won't actually destroy G-0 Battleroid).
*Does not apply any hitstun in PvP.
*Does not apply any hitstun in PvP.
*'''Glitch''': When summoned, G-0 Battleroid may sometimes disappear right away without performing any actions other than its (rather useless) finishing move '''Laser Beam'''.
*'''Glitch''': When summoned, G-0 Battleroid may sometimes disappear right away without performing any actions other than its (rather useless) finishing move '''Laser Beam'''. This commonly happens when the host has connectivity problems.
*Right after casting, the summoned G-0 Battleroid will stay in the place it was cast from to fire the '''Guided Missiles''' until it is over. However, using [[Robot Detonation]] can free the summon from its animation, making it enter Support Mode directly after being summoned. All '''Guided Missiles''' will still be fired regardless.
*Right after casting, the summoned G-0 Battleroid will stay in the place it was cast from to fire the '''Guided Missiles''' until it is over. However, using [[Robot Detonation]] can free the summon from its animation, making it enter Support Mode directly after being summoned. All '''Guided Missiles''' will still be fired regardless.
*Just like [[Air Mecha: Gale Force]], the missiles and shots are capable of skipping certain boss mechanics due to their hitstun-locking nature.
*Just like [[Air Mecha: Gale Force]], the missiles and shots are capable of skipping certain boss mechanics due to their hitstun-locking nature.