Galaxy: Difference between revisions

598 bytes removed ,  17 July 2023
Clean up/copyedit
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Clean up/copyedit)
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{{Languages|Galaxy}}
{{Languages|Galaxy}}
<div style="float: right;">{{#ev:youtube|epKbHQN8z6c|400}}</div>
{{#ev:youtube|epKbHQN8z6c|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:RumblePumnSkill3.png]]
| [[File:RumblePumnSkill3.png]]
| {{SkillType|SA|T}} Focus your energy inside your body and perform a powerful charge attack. While charging, leave an afterimage.<br>Can charge the skill by holding down the skill key and while charging, become immune to neutralizing effect skills.
| {{SkillType|SA|T}} Focus your energy inside your body and perform a powerful charge attack. While charging, leave an afterimage.<br>Can charge the skill by holding down the skill key and while charging, become immune to neutralizing effect skills.
*Max Charge 1.5 sec, Max Charge will increase charge distance by 50% and damage by 20%.
*Max Charge 1.5 seconds. Max Charge will increase charge distance by 50% and damage by 20%.
|-
|-
|
|
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- class="charlight-Laby"
|- class="charlight-Laby"
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! colspan=3 | Charged !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! colspan=3 | Charge !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- class="charlight-Laby"
|- class="charlight-Laby"
! Body Tackle !! Afterimage !! Body Tackle !! Afterimage !! Damage !! Travel Distance !! Duration
! Body Tackle !! Afterimage !! Body Tackle !! Afterimage !! Damage !! Travel Distance !! Max Charge Time
|-  
|-  
| colspan=10 | '''Normal'''
| colspan=10 | '''Normal'''
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{{Traits|Laby|Galaxy|Light, Empowered|mp=120|mp_enhanced=96|mp1=90}}
|- class="charlight-Laby"
! rowspan=2 | Stage !! colspan=2 | Light Galaxy !! colspan=2 | Empowered Galaxy
|- class="charlight-Laby"
! Attribute Effect !! MP Usage !! Attribute Effect
|-
| Normal || rowspan=2 | {{SkillText|Light|90}} || 108 MP || rowspan=2 | {{SkillText|Empowered|120}}
|-
| [Enhanced] || 86.4 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{{Damage|true|Laby
|- class="charlight-Laby"
|dmg=526, 581
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=179, 199
|- class="charlight-Laby"
|hits=6, 4
! Normal !! Empowered
|avg_hits=6, 1
|-
|empowered=true
| {{PvE}}
|passive_define1=1.2, 1.2, Galaxy
| {{formatnum:{{#expr: (526*6 + 581*4)*1.2}}}}% || {{formatnum:{{#expr: (526*6 + 581*4)*1.2*1.2}}}}%
|append=1, Max Charge
|-
}}
| {{PvP}}  
*Average assumes 6 hits of '''Body Tackle''' and 1 hit of '''Afterimage'''.
| {{formatnum:{{#expr: (179*6 + 199*4)*1.2}}}}% || {{formatnum:{{#expr: (179*6 + 199*4)*1.2*1.2}}}}%
|}
<br>
<br>


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*The height of the dash's pulling hitbox extends half a platform below and above your current height, and it is capable of pulling along Super Armor enemies, making it a very potent gathering tool.
*The height of the dash's pulling hitbox extends half a platform below and above your current height, and it is capable of pulling along Super Armor enemies, making it a very potent gathering tool.
*The afterimages will spread out according to the distance '''Laby''' travels. When charged, they will be further apart.
*The afterimages will spread out according to the distance '''Laby''' travels. When charged, they will be further apart.
*When the skill is used near a wall, all 4 afterimages will appear in the same place, allowing the skill to do full damage.
*When the skill is used near a wall, all 4 afterimages will appear in the same place, allowing the skill to deal full damage.
<br>
<br>


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