Galaxy: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- class="charlight-Laby"
|- class="charlight-Laby"
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! colspan=3 | Charge !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Charge !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- class="charlight-Laby"
|-
! Body Tackle !! Afterimage !! Body Tackle !! Afterimage !! Damage Increase !! Travel Distance Increase !! Max Charge Time
! Body Tackle !! Afterimage !! Damage Increase !! Travel Distance Increase !! Max Charge Time !! Body Tackle !! Afterimage
|-  
|-  
| colspan=10 | '''Normal'''
| colspan=10 | '''Normal'''
|-
|-
| {{PvE}} || 526% || 581% || rowspan=2 | 6 || rowspan=2 | 4 || rowspan=2 | 20% || rowspan=2 | 50% || rowspan=2 | 1.5 Seconds || rowspan=2 | 120 MP || rowspan=2 | 10 Seconds
| {{PvE}} || 526% || 581% || rowspan=2 | 20% || rowspan=2 | 50% || rowspan=2 | 1.5 Seconds || rowspan=2 | 6 || rowspan=2 | 4 || rowspan=2 | 120 MP || rowspan=2 | 10 Seconds
|-
|-
| {{PvP}} || 179% || 199%
| {{PvP}} || 179% || 199%
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| colspan=10 | '''[Enhanced]'''
| colspan=10 | '''[Enhanced]'''
|-
|-
| {{PvE}} || 526% || 581% || rowspan=2 | 6 || rowspan=2 | 4 || rowspan=2 | 20% || rowspan=2 | 50% || rowspan=2 | 1.5 Seconds || rowspan=2 | 96 MP || rowspan=2 | 10 Seconds
| {{PvE}} || 526% || 581% || rowspan=2 | 20% || rowspan=2 | 50% || rowspan=2 | 1.5 Seconds || rowspan=2 | 6 || rowspan=2 | 4 || rowspan=2 | 96 MP || rowspan=2 | 10 Seconds
|-
|-
| {{PvP}} || 179% || 199%
| {{PvP}} || 179% || 199%
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|hits=6, 4
|hits=6, 4
|avg_hits=6, 1
|avg_hits=6, 1
|awk_dmg=i*1.2, i*1.2
|awk_alias=Galaxy, Max Charge
|empowered=true
|empowered=true
|passive_define1=1.2, 1.2, Galaxy
|append=1, Max Charge
}}
}}
*Average assumes 6 hits of '''Body Tackle''' and 1 hit of '''Afterimage'''.
*Average assumes 6 hits of '''Body Tackle''' and 1 hit of '''Afterimage'''.
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== Tips and Details ==
== Tips and Details ==
*The height of the dash's pulling hitbox extends half a platform below and above your current height, and it is capable of pulling along Super Armor enemies, making it a very potent gathering tool.
*The height of the dash's pulling hitbox extends half a platform below and above '''Laby''''s current height, and it is capable of pulling along Super Armor enemies, making it a very potent gathering tool.
*The afterimages will spread out according to the distance '''Laby''' travels. When charged, they will be further apart.
*The afterimages will spread out according to the distance '''Laby''' travels. When charged, they will be further apart.
*When the skill is used near a wall, all 4 afterimages will appear in the same place, allowing the skill to deal full damage.
*When the skill is used near a wall, all 4 afterimages will appear in the same place, allowing the skill to deal full damage.
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