Gate of Darkness/Season 2/zh-hans: Difference between revisions

m (Text replacement - "抗暗属性(暗抗)" to "抗暗属性")
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| [[Image:GoD(S2) Dragon.png|200px]]
| [[Image:GoD(S2) Dragon.png|200px]]
| '''暗黑魔龙'''
| '''暗黑魔龙'''
| The '''Dark Bone Dragon''' will be the main obstacle of the dungeon. At the beginning of the dungeon, only one of the Dragon's heads will be awake. As you progress through the dungeon, the 2nd and 3rd head will awaken. The Dragon's attack range is dependent on the amount of heads that are awake. Each head will send out attacks onto 1/4th of the map while the far-left 1/4 of the stage will be untouched by the Dragon's attacks.
| 暗黑魔龙是副本中最大的障碍。在副本的开始,只有一个龙头会苏醒。随着(),第二和第三个龙头会苏醒。暗黑魔龙的攻击范围取决于龙头的苏醒个数。暗黑魔龙的攻击范围为每个龙头1/4。当所有龙头苏醒的时候。会攻击到地图的3/4。地图最左边的1/4范围内不会受到暗黑魔龙的攻击
| *'''Draco Meteor''': The Dragon will roar and rain down several fireballs onto the stage. There are 3 different types of fireballs that the dragon will use. Each head of the dragon will randomly be assigned one of the 3 types and will only use that type of meteor for the entire dungeon run.
| *'''Draco Meteor''': The Dragon will roar and rain down several fireballs onto the stage. There are 3 different types of fireballs that the dragon will use. Each head of the dragon will randomly be assigned one of the 3 types and will only use that type of meteor for the entire dungeon run.
**'''Flame''': The meteors will be red in color and will inflict Burn when the players are hit. In addition to their Burn effect, these fireballs can perform splash damage, meaning players can still be damaged when they try to approach the fireballs after they made contact with the ground.
**'''Flame''': The meteors will be red in color and will inflict Burn when the players are hit. In addition to their Burn effect, these fireballs can perform splash damage, meaning players can still be damaged when they try to approach the fireballs after they made contact with the ground.
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