Gate of the Setting Sun: Difference between revisions

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adding a note
(Explanation of his gauge system (marks of light))
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*'''<font color=red>Solar Pillar:</font>''' The solar pillar now deals a lot more of damage.
*'''<font color=red>Solar Pillar:</font>''' The solar pillar now deals a lot more of damage.
*'''Shields of Light:''' Hitting Solace too much while he's guarding with '''<font color=red>Shield Guard</font>''' will cause him to create a set of four '''Shields of Light''' that spin around and absorb the damage for him. The shields break after a certain amount of damage is dealt.
*'''Shields of Light:''' Hitting Solace too much while he's guarding with '''<font color=red>Shield Guard</font>''' will cause him to create a set of four '''Shields of Light''' that spin around and absorb the damage for him. The shields break after a certain amount of damage is dealt.
*'''<font color=red>Gate of the Setting Sun:</font>''' Solace's ultimate attack, he will charge energy in the center of the stage while the field is filled with various prisms of light in the shape of a diamond, triangle, and four-sided star. When destroyed, each prism will provide one buff, one of each must be broken in order to gain immunity to Solace's attack. After he performs this, Solace will be left open for attack for a period of time.
*'''<font color=red>Gate of the Setting Sun:</font>''' Solace's ultimate attack, he will charge energy in the center of the stage while the field is filled with various prisms of light in the shape of a diamond, triangle, and four-sided star. When destroyed, each prism will provide one buff, one of each must be broken in order to gain immunity to Solace's attack. After he performs this, Solace defense is reduced and he will be left open for attack for a period of time.
**'''Tips'''  
**'''Tips'''  
***Prisms can '''ONLY''' be destroyed with '''command attacks'''.
***Prisms can '''ONLY''' be destroyed with '''command attacks'''.
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*It is advised that summoners make sure their summons don't hit Solace while he's guarding, even if they can do so without taking damage, as it will make '''Shields of Light''' appear.
*It is advised that summoners make sure their summons don't hit Solace while he's guarding, even if they can do so without taking damage, as it will make '''Shields of Light''' appear.
<span style="display:none">}}</span>
<span style="display:none">}}</span>
*Solace's defense is insanely high at the start of the hell phase. As he uses '''Gate of the Setting sun''' multiple times, his defense starts to get progressively reduced.
| BDrop={{tabs|divclass=forceland|name=1|tab1=Sun Aura Insignia|contents1={{:14-6Bdrop1}}|tab2=[Force] Sol Dominion|contents2={{:14-6Bdrop2}}}}
| BDrop={{tabs|divclass=forceland|name=1|tab1=Sun Aura Insignia|contents1={{:14-6Bdrop1}}|tab2=[Force] Sol Dominion|contents2={{:14-6Bdrop2}}}}
| SBGM=[http://www.youtube.com/watch?v=_USY122f8jg '''''li_masterdom_soles_01''''']
| SBGM=[http://www.youtube.com/watch?v=_USY122f8jg '''''li_masterdom_soles_01''''']
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