Gate of the Setting Sun: Difference between revisions

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{{Languages|Gate of the Setting Sun}}
{{Languages|Gate of the Setting Sun}}
{{DungeonPage
{{DungeonPage
| Orient=5
| Orient=3
| Color={{ColorSel|Master|Solace4}}
| Color={{ColorSel|Master|Solace4}}
| DunButton=14-6 Button.png
| DunButton=14-6 Button.png
| SmallPic=14-6 Small (Hell).png
| SmallPic=14-6 Small (Normal).png
| BigPic=14-6(Hell).png
| BigPic=15-6new2.png
| BigPic2=15-6Hnew2.png
| DunName=Gate of the Setting Sun
| DunName=Gate of the Setting Sun
| Quotation='''Gate of the Setting Sun'''. Beyond the great gates, the setting sun heats the ground.
| Quotation=Beyond the great gates, the setting sun heats the ground.
| Description=In order to find the answer again, you face the Sun Master.
| Description=In order to find the answer again, you face the Sun Master.
| LvNeed=99
| LvNeed=99
| LvFit={{tabs|name=x|tab1=Normal|contents1=300000 |tab2=Hell|contents2=600000}}
| LvFit=300000
| XEntryReq=<span style="display:none">{{</span>
| LvFitHell=600000
| XEntryReq=<dfn>{{</dfn>
*Must have reached level 99 and completed the quest '''[Dungeon] Master Road Entry'''.
*Must have reached level 99 and completed the quest '''[Dungeon] Master Road Entry'''.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
*Only 1 Resurrection Stone can be used to revive in '''Hell''' mode.
*Only 1 Resurrection Stone can be used to revive in '''Hell''' mode.
====Environmental Debuff - Light of the Sun ====
====Environmental Debuff - Light of the Sun ====
*The Sun's light purifies everything touch you, Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by '''Adaptation'''.
*The Sun's light purifies everything touch you, Attack and HP will be reduced by 30% (70% on Phase 2). Effects are reduced by '''Adaptation'''.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| DunMap=
| DunMap=
| Mob=
| Mob=
| Obstacle=
| Obstacle=
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|-
|-
| [[File:MRSolaceIngameHead.png|60px]]
| [[File:MRSolaceIngameHead.png|60px]]
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*'''<font color=red>Solar Pillar:</font>''' The damage of the pillar is significantly increased.
*'''<font color=red>Solar Pillar:</font>''' The damage of the pillar is significantly increased.
*'''Shields of Light:''' Hitting Solace too much while he's guarding with '''<font color=red>Shield Guard</font>''' will cause him to create a set of four '''Shields of Light''' that spin around and absorb the damage for him. The shields break after a certain amount of damage is dealt.
*'''Shields of Light:''' Hitting Solace too much while he's guarding with '''<font color=red>Shield Guard</font>''' will cause him to create a set of four '''Shields of Light''' that spin around and absorb the damage for him. The shields break after a certain amount of damage is dealt.
*'''<font color=red>Gate of the Setting Sun:</font>''' Solace's ultimate attack, he will charge energy in the center of the stage while the field is filled with various prisms of light in the shape of a diamond, triangle, and four-sided star. When destroyed, each prism will provide one buff, one of each must be broken in order to gain immunity to Solace's attack. After he performs this, Solace defense is reduced and he will be left open for attack for a period of time.
*'''<font color=red>Gate of the Setting Sun:</font>''' Solace's ultimate attack, he will charge energy in the center of the stage while the field is filled with various prisms of light in the shape of a diamond, triangle, and four-sided star. When destroyed, each prism will provide one buff, one of each must be broken in order to gain immunity to Solace's attack.
**After performing this, Solace will be fatigued and have his defense reduced drastically temporarily.
**Solace's overall defense will decrease each time he performs this attack.
**'''Tips'''  
**'''Tips'''  
***Prisms can '''ONLY''' be destroyed with '''command attacks'''.
***Prisms can '''ONLY''' be destroyed with '''command attacks'''.
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*It is advised that summoners make sure their summons don't hit Solace while he's guarding, even if they can do so without taking damage, as it will make '''Shields of Light''' appear.
*It is advised that summoners make sure their summons don't hit Solace while he's guarding, even if they can do so without taking damage, as it will make '''Shields of Light''' appear.
<span style="display:none">}}</span>
<dfn>}}</dfn>
*Solace's defense is insanely high at the start of the hell phase. As he uses '''Gate of the Setting sun''' multiple times, his defense starts to get progressively reduced.
*Solace's defense is insanely high at the start of the hell phase. As he uses '''Gate of the Setting sun''' multiple times, his defense starts to get progressively reduced.
| BDrop={{tabs|divclass=forceland|name=1|tab1=Sun Aura Insignia|contents1={{:14-6Bdrop1}}|tab2=[Force] Sol Dominion|contents2={{:14-6Bdrop2}}}}
| BDrop={{tabs|divclass=forceland|name=1|tab1=Sun Aura Insignia|contents1={{:14-6Bdrop1}}|tab2=[Force] Sol Dominion|contents2={{:14-6Bdrop2}}}}
| SBGM=[http://www.youtube.com/watch?v=_USY122f8jg '''''li_masterdom_soles_01''''']
| SBGM=[http://www.youtube.com/watch?v=mrQYNiTRczM '''''li_masterdom_soles_01''''']


[http://www.youtube.com/watch?v=EYzrPtxc4sk '''''li_masterdom_soles_02''''']
[http://www.youtube.com/watch?v=PvvucP7lMLw '''''li_masterdom_soles_02''''']
|Gallery=
|Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:14-6 Small (Normal).png|Small dungeon image (Normal)
File:14-6 Small (Hell).png|Small dungeon image (Hell)
File:Gate of the Setting Sun Teaser 1.png
File:Gate of the Setting Sun Teaser 1.png
File:Gate of the Setting Sun Teaser 2.png
File:Gate of the Setting Sun Teaser 2.png
File:Gate of the Setting Sun Teaser 3.png
File:Gate of the Setting Sun Teaser 3.png
File:Gate of the Setting Sun Teaser 4.png
File:Gate of the Setting Sun Teaser 4.png
File:14-6(Hell).png|Old loading image (Hell).
File:Portrait - Solace (Master Road).png|[[Solace|Master Solace]]
File:Portrait - Solace (Master Road).png|[[Solace|Master Solace]]
File:SolaceCutin2.png|[[Solace|Master Solace]]'s Skill Cut-in.
File:SolaceCutin2.png|[[Solace|Master Solace]]'s Skill Cut-in.
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*'''Raven:''' '' ''
*'''Raven:''' '' ''
}}
}}
|Trivia=<span style="display:none">{{</span>
|Trivia=<dfn>{{</dfn>
*The '''Mark of Light''' gauge is a callback to his '''Mark of Judgement''' gauge during his fight in [[Solace's Fortress]].
*The '''Mark of Light''' gauge is a callback to his '''Mark of Judgement''' gauge during his fight in [[Solace's Fortress]].
*The swords summoned during his '''Shield Guard''' act identical to the swords summoned by the [[Titles/Elysion|Eclipse]] title.
*The swords summoned during his '''Shield Guard''' act identical to the swords summoned by the [[Titles/Elysion|Eclipse]] title.
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Master|Solace4}}"
|- style="background:{{ColorSel|Master|Solace4}}" class="textfloat
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Master|Solace4}}"
|- style="background:{{ColorSel|Master|Solace4}}" class="textfloat
! KR !! NA
! KR !! NA
|-
|-
| 02/27/2020 || 03/25/2020 || align="left" |  
| 02/27/2020 || 03/25/2020 || align="left" |  
*'''Gate of the Setting Sun''' added.
*'''Gate of the Setting Sun''' added.
|-
| 05/13/2021 || 06/23/2021 || align="left" |
*Phase 2 damage reduction decreased.
|-
| 07/06/2023 || 08/02/2023 || align="left" |
*{{buff|Boss HP reduced.}}
*Hell Mode:
**{{buff|Phase 2 Damage Reduction reduced.}}
**{{buff|No longer utilizes Hyper Armor except for the Ultimate Attack.}}
**{{buff|Resurrection limit increased from 1 to 3}}
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
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