Gate of the Setting Sun: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 27: Line 27:
| '''Master Solace''' - The El Master of Light.
| '''Master Solace''' - The El Master of Light.
|
|
*'''<big>Marks of Light</big>''': certain attacks made by solace will fill a gauge under his health bar (5 marks in total). After a certain number of marks, he will add certain movements to his playstyle, making him harder to deal with.
*'''<big>Marks of Light</big>''': A gauge will appear under Solace's health bar at the start of the fight, with 5 empty marks. Whenever Solace lands a hit on a player, that player will receive the '''Sunlight''' debuff, decreasing movement and jump speed for 30 seconds. Being hit by any of Solace's attacks while you have the '''Sunlight''' debuff will remove the debuff and add 1 Mark of Light to the gauge. After he gains 5 marks, Solace will enter an empowered state for 30 seconds, dealing higher damage and enhancing some of his attacks.
**At 0-1 marks: he only uses '''Slash''', '''Light Pillar and Rain of Light'''
*'''Slash:''' Solace slashes players in front once.
**At 2 marks: he adds '''Solar Bomb''' to his moveset.
*'''<font color=red>Shield Bash:</font>''' Solace bashes players in front with his shield, inflicting heavy hitstun, before following up with a slash attack.
**At 3 marks: he adds '''Shield Guard''' and '''Shield Bash''' to his moveset.
*'''<font color=red>Light Pillar:</font>''' Solace will raise his sword into the air, causing a pillar of light to appear on top of a designated player. Solace can target multiple players at once with this attack. The width of the pillar of light is increased while Solace is empowered.
**At 4 marks: he adds '''Solar Pillar''' to his moveset.
*'''<font color=red>Rain of Light:</font>''' Solace casts the '''Light Pillar''' attack in rapid succession.
**At 5 marks: he adds '''Wall of light''' to his moveset. Also, he gets stronger and upgrades certain moves.
*'''<font color=red>Solar Bomb:</font>''' Solace will summon a small orb of solar energy which slowly follows a target, gradually speeding up as it travels, exploding on contact. The orb persists indefinitely until it hits a player and deals a certain percentage of your current HP.
*'''Slash:''' Perform a slash and can follow up with an additional slash.
*'''<font color=red>Shield Guard:</font>''' When Solace's MP bar is filled, he will enter a defensive stance for a short period, with golden wings appearing at his back. Whenever Solace is attacked during this stance, he will create a tracking sword that homes in on players and deals significant damage.
*'''<font color=red>Light Pillar:</font>''' Solace will raise his sword into the air, a pillar of light will appear on top of a target indicating where the light will strike. Sometimes it targets all players.
*'''<font color=red>Blinding Light:</font>''' Solace charges up his shield with light energy before causing it to burst forward ahead of him, stunning players in range.
*'''<font color=red>Rain of Light:</font>''' He will perform multiple Light Pillars one after another.
*'''<font color=red>Solar Bomb:</font>''' Solace will summon a small orb of fiery enemy which slowly tracks onto a target, will explode upon contact. The orb persists until it hits a player and can't kill (deals % of '''current HP'''). Upon hiting, inflicts a debuff on the player. If the same player is hit again by a solar bomb while the debuff is active, it will fill '''2 Marks of Light'''.
*'''<font color=red>Shield Guard:</font>''' Solace will enter a defensive stance, attacking him will cause homing swords to fly at targets.
*'''<font color=red>Shield Bash:</font>''' Solace stuns players in front of him with his shield. The shield shines when the attack is coming.
*'''<font color=red>Solar Pillar:</font>''' Solace summons a solar pillar that persists in the battlefield, damaging anyone that comes in contact with it.
*'''<font color=red>Solar Pillar:</font>''' Solace summons a solar pillar that persists in the battlefield, damaging anyone that comes in contact with it.
*'''<font color=red>Wall of Light:</font>''' Solace's first phase ultimate attack. He will become invincible while consuming himself in a pillar of light which will damage targets. From the side of the map, walls of light will slowly sweep to the other side of the map before exploding, doing massive damage. These walls must be attacked and destroyed to avoid damage.
*'''<font color=red>Wall of Light:</font>''' Solace's first phase ultimate attack. He will warp to the center and become invincible, while creating a '''Solar Pillar''' somewhere on the map if none are active currently. From the side of the map, walls of light will slowly sweep to the other side of the map before exploding, doing massive damage. These walls must be attacked and destroyed to create a safe area in their path. Any active '''Solar Pillars''' will disappear after this attack.
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''
|-
|-
Line 48: Line 44:
<font color=red>'''HELL MODE ONLY'''</font><br>
<font color=red>'''HELL MODE ONLY'''</font><br>
Solace is able to use all abilities from phase 1 with the following adjustments:
Solace is able to use all abilities from phase 1 with the following adjustments:
*'''<font color=red>Light Pillar:</font>''' The size of the light pillar is larger, this also applies to Rain of Light.
*'''<font color=red>Light Pillar:</font>''' The size of the light pillar is larger by default, and increases even further while Solace is empowered.
*'''<font color=red>Solar Pillar:</font>''' The solar pillar now deals a lot more of damage.
*'''<font color=red>Solar Pillar:</font>''' The damage of the pillar is significantly increased.
*'''Shields of Light:''' Hitting Solace too much while he's guarding with '''<font color=red>Shield Guard</font>''' will cause him to create a set of four '''Shields of Light''' that spin around and absorb the damage for him. The shields break after a certain amount of damage is dealt.
*'''Shields of Light:''' Hitting Solace too much while he's guarding with '''<font color=red>Shield Guard</font>''' will cause him to create a set of four '''Shields of Light''' that spin around and absorb the damage for him. The shields break after a certain amount of damage is dealt.
*'''<font color=red>Gate of the Setting Sun:</font>''' Solace's ultimate attack, he will charge energy in the center of the stage while the field is filled with various prisms of light in the shape of a diamond, triangle, and four-sided star. When destroyed, each prism will provide one buff, one of each must be broken in order to gain immunity to Solace's attack. After he performs this, Solace defense is reduced and he will be left open for attack for a period of time.
*'''<font color=red>Gate of the Setting Sun:</font>''' Solace's ultimate attack, he will charge energy in the center of the stage while the field is filled with various prisms of light in the shape of a diamond, triangle, and four-sided star. When destroyed, each prism will provide one buff, one of each must be broken in order to gain immunity to Solace's attack. After he performs this, Solace defense is reduced and he will be left open for attack for a period of time.
Line 92: Line 88:
*'''Raven:''' '' ''
*'''Raven:''' '' ''
}}
}}
|Trivia=
|Trivia=<span style="display:none">{{</span>
*The '''Mark of Light''' gauge is a callback to his '''Mark of Judgement''' gauge during his fight in [[Solace's Fortress]].
*The swords summoned during his '''Shield Guard''' act identical to the swords summoned by the [[Titles/Elysion|Eclipse]] title.
<span style="display:none">}}</span>
|Updates=<span style="display:none">{{</span>
|Updates=<span style="display:none">{{</span>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
ElEditors, Administrators
16,037

edits