Generate Black Hole: Difference between revisions

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! Class          !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
! Class          !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
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| [[Code: Exotic]] || 35 || || 45
| [[Code: Exotic]] || 35 || 37 || 45
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! Explosion !! Suction !! Explosion !! Explosion !! Suction !! Explosion
! Explosion !! Suction !! Explosion !! Explosion !! Suction !! Explosion
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| align="left" | 35 || 3767% || 193% || 772% || 1 || 21 || 1 || 300 MP || 21 Seconds
| align="left" | 35 || 3767% || 193% || 772% || 1 || 24 || 1 || 300 MP || 21 Seconds
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! Explosion !! Suction !! Explosion
! Explosion !! Suction !! Explosion
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| ?? || {{SkillText|Ruthless}} || 45 || {{SkillText|Enhanced|80}} || 3013.6% || 154.4% || 617.6% || 100%
| 37 || {{SkillText|Ruthless}} || 45 || {{SkillText|Enhanced|80}} || 3013.6% || 154.4% || 617.6% || 100%
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**Sometimes, Eve will be delay cancelled through such a motion and is able to act normally while the skill is in effect.
**Sometimes, Eve will be delay cancelled through such a motion and is able to act normally while the skill is in effect.
*Although it does mediocre damage, it has a wide area of effect and almost guaranteed hits.
*Although it does mediocre damage, it has a wide area of effect and almost guaranteed hits.
**After the Skill Tree Revamp, the awakening boost is no longer pre-included as part of the skill description values.
**The awakening boost is not included as part of the skill description values.
**Not including the awakening multiplier, the lv20 damage in awakening totals 4082%; with the skill note, it goes up to 4490,2%, which is similar to [[Junk Break]]'s total damage in awakening.
**Not including the awakening multiplier, the damage in awakening totals 5404%.
*Useful for grouping enemies that like to super armor, or enemies that can't be grouped normally (such as defunct Nasods that are lying on the ground).
*Useful for grouping enemies that like to super armor, or enemies that can't be grouped normally (such as defunct Nasods that are lying on the ground).
**Can be used to great effect against Henir's [[3-6|Cargo Airship's]] Wally No. MK9s when casted in the center.
**Can be used to great effect against Henir's [[3-6|Cargo Airship's]] Wally No. MK9s when casted in the center.
*As the awakened skill does 22 hits, be wary of party members that are intending to skill, as the hits nearly guarantee a super armor of the mob which causes a knock back and may cancel any activated skills.
*As the awakened skill does 25 hits, be wary of party members that are intending to skill, as the hits nearly guarantee a super armor of the mob which causes a knock back and may cancel any activated skills.
*Use the awakened skill in PvP only after your opponent exhausts his/her MP to ensure that mana breaking is not possible.
*Use the awakened skill in PvP only after your opponent exhausts his/her MP to ensure that mana breaking is not possible.
*Occasionally, the black hole may 'pull' other players into it when the player is blocking an enemy.
*Occasionally, the black hole may 'pull' other players into it when the player is blocking an enemy.
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|FR=Trou noir |FRName=Black hole
|FR=Trou noir |FRName=Black hole
|JP=ジェネレートブラックホール      |JPName=Generate Black Hole
|JP=ジェネレートブラックホール      |JPName=Generate Black Hole
|CN=黑洞效应 |CNName=Black Hole Effect
}}
}}